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Forums - Microsoft - The "truth" about GTA4 Xbox360 DLC

Then answer the other questions, please. Do you agree that, as you put it, the "huge library of games that covered every genre" was a critical component of the PS2's overwhelming success, and that a large portion of the people chose that particular console because of this component?



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Bodhesatva said:
Then answer the other questions, please. Do you agree that, as you put it, the "huge library of games that covered every genre" was a critical component of the PS2's overwhelming success, and that a large portion of the people chose that particular console because of this component?
 Had you been paying attention, you'd see that they've already been answered. Yes, the games were a critical component, but that's really just stating the obvious, and the games were certainly no more critical a component than were the others. Had the PS2 released at a price of say, $500, then that would take away the affordability, which would have led to lower hardware sales regardless of what games were on it. It would have also rendered the PS2's DVD playback irrelevant as a DVD player could be had for $300. When a console sells as well as the PS2, it's never just one thing. It's because of a multitude of reasons. 

 



 

Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3

Lord N said:
Bodhesatva said:
Then answer the other questions, please. Do you agree that, as you put it, the "huge library of games that covered every genre" was a critical component of the PS2's overwhelming success, and that a large portion of the people chose that particular console because of this component?
Had you been paying attention, you'd see that they've already been answered. Yes, the games were a critical component, but that's really just stating the obvious, and the games were certainly no more critical a component than were the others. Had the PS2 released at a price of say, $500, then that would take away the affordability, which would have led to lower hardware sales regardless of what games were on it. It would have also rendered the PS2's DVD playback irrelevant as a DVD player could be had for $300. When a console sells as well as the PS2, it's never just one thing. It's because of a multitude of reasons.

 


I have been paying quite close attention, but your position is so deliberately convoluted that I'm specifically and directly forcing you to explicate its entirety. First, I think most would disagree with your assessment that all factors were equally important, and would instead argue that the games library was easily the most significant factor in the PS2's success. The easiest example, again, is that most would say "a huge library of games that covered every genre" was more critical to the PS2's success than DVD playback. In fact, I think the suggestion that these were equally important factors in the system's success borders on ludicrous, and is rather soundly rebutted by the Xbox's dismal sales in comparison. And by the PS1's success, I might add. The PS1 sold only 10-15 percent worse than the PS2: how do you explain that?

But more importantly, the entire argument is moot. Regardless of how you place the significance of these factors, you agree that the games assisted in selling the console, yes? You agree that of these multitude of reasons, games are one. As Grand Theft Auto was quite easily the best selling franchise in the history of the PS2, it would be a keystone franchise, and thus it follows that GTA was an important selling point for the system, too.

Therefore, I assume you agree that one of the reasons the PS2 sold was Grand Theft Auto. Since no one was arguing that GTA was the exclusive reason the PS2 sold, you're simply beating a straw man to death.



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Deviation59 said:
Morgyn said:
I've got both a ps3 and a 360.

Buying for the ps3.

I'm contemplating the PS3 version, for reasons located two posts above... why are you definitely getting the PS3 version (just curious)?


I loathe the points system of Live, its why I've bought pretty much 0 DLC. Hate having to do a mental conversion from points to £ every time, to work out the real cost.

 

At the end of the day, my gaming clan all own both a 360 and a PS3, since Burnout Paradise we've just found the PS3 easier to organise playing together. Not to mention we don't need to pay live fees to enjoy the online experiance.

TBH, the 360 is dead for me except for single player games. Planning to get Bully on it, thats about it.

 

Unless some must have game comes out exclusive, for instance APB. 



Bodhesatva said:
Lord N said:
Bodhesatva said:
Then answer the other questions, please. Do you agree that, as you put it, the "huge library of games that covered every genre" was a critical component of the PS2's overwhelming success, and that a large portion of the people chose that particular console because of this component?
Had you been paying attention, you'd see that they've already been answered. Yes, the games were a critical component, but that's really just stating the obvious, and the games were certainly no more critical a component than were the others. Had the PS2 released at a price of say, $500, then that would take away the affordability, which would have led to lower hardware sales regardless of what games were on it. It would have also rendered the PS2's DVD playback irrelevant as a DVD player could be had for $300. When a console sells as well as the PS2, it's never just one thing. It's because of a multitude of reasons.

 


I have been paying quite close attention, but your position is so deliberately convoluted that I'm specifically and directly forcing you to explicate its entirety. First, I think most would disagree with your assessment that all factors were equally important, and would instead argue that the games library was easily the most significant factor in the PS2's success. The easiest example, again, is that most would say "a huge library of games that covered every genre" was more critical to the PS2's success than DVD playback. In fact, I think the suggestion that these were equally important factors in the system's success borders on ludicrous, and is rather soundly rebutted by the Xbox's dismal sales in comparison. And by the PS1's success, I might add. The PS1 sold only 10-15 percent worse than the PS2: how do you explain that?

But more importantly, the entire argument is moot. Regardless of how you place the significance of these factors, you agree that the games assisted in selling the console, yes? You agree that of these multitude of reasons, games are one. As Grand Theft Auto was quite easily the best selling franchise in the history of the PS2, it would be a keystone franchise, and thus it follows that GTA was an important selling point for the system, too.

Therefore, I assume you agree that one of the reasons the PS2 sold was Grand Theft Auto. Since no one was arguing that GTA was the exclusive reason the PS2 sold, you're simply beating a straw man to death.

First of all, I never stated any factor as being more important than another. What I said is that they are all responsible for its sales, which they are. DVD playback didn't work out so well for the Xbox because 1) people had to pay extra for an add-on, and 2) DVD players had become affordable. DVD playback was a big reason the PS2 sold well, especially during its first year when there was hardly anything worth playing, and especially for people in Japan and Europe, for many of whom it was their very first DVD player. I know you don't think they were buying the thing in droves to play Fantavision.

If you want to talk about software being the most important factor, then that can be soundly rebutted by the fact that the 360 has sold truckloads of software, yet has only managed to sell well in one region while being far behind the Wii and only slightly ahead of the PS3 in worldwide hardware sales since the latter two consoles launched. On the other hand, you have the PSP, whose software sales are nothing to write home about, yet it has strong hardware sales in all regions. That alone should tell you that there are other factors to consider.

I never said that anyone argued that GTA was the exclusive reason the PS2 sold, now did I? My point is that it sold well because it was released on a system that was selling well long before it even existed, just like all of the other PS2 games that sold well. Again, had you been paying attention, you'd have realised this, since what I quoted said "MS knows that GTA is the game that gave the PS2 so much success", and that's what I was arguing against. My initial post had to do with this fact and the fact that GTAIV isn't going to matter as much to the 360(or the PS3 for that matter) for reasons I've already given.

If anyone's beating anything to death, it's you. You're the one arguing against points that I didn't make, ignoring others that I did make because they don't bolster your points(such as the affordability of the console and the fact that it was already selling well before there ever was a GTA), reading too far into things I've said and twisting them around, and bringing things up that have nothing to do with anything I've said. In any event, I'm done here. All I did was make one simple point which you convoluted into an argument that is nigh irrelevant regarding anything I've said. Some people on this site get way too much of a hard on arguing about video games. You'd swear we were talking about the economy or the environment.

 



 

Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3

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Right, Lord N. Reconcile these statements for me, would you? All of these statements were made by you, in this thread. Just explain how they are not contradictory. First take this:

PS2 sales did not increase due to any of the GTA games.

And this:

It was the PS2 that moved GTA, not the other way around.

 

 

Now, in response to "then what did sell the PS2?" You replied, among other things:

A huge library of games

And again, the GTA franchise is the best selling franchise of that "huge library". If you agree that the huge library of games did help sell the PS2, how could GTA have failed to increase PS2 sales, as the best selling franchise in the system's history? How is it that GTA did not "move" systems, as you put it, if you agree that games did, in fact, move systems?

 



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makingmusic476 said:
Where would "GTAIV Palm Beach" or "GTA New Jack City" be stored? Most 360 owners only have a 20gb HDD, and many don't have an HDD at all. The chances of any company releasing full games via XBL are slim to none, imo.

yeah, like he said. what about the people who bout the arcade veriosn? it aint got no hard drive. i'm not sure if you can install one, but thats besides the point. the reason why some people bought the arcade cos its cheaper. and if they want the dlc for gtiv they gota buy a hard drive? wow! huray for M$ for screwing over their less afluent user base.

 



What normally happens on the xbox360 is that the content is actually on the disk, and you just unlock it later.



About what sold the PS2 :

BRANDNAME and insane marketing

All is said.

what about the dreamcast ?

DC was cheaper, DC had more games, DC had better games

so why DC failed ?

- bad marketing, not enought
- poor start
- less fan userbase
- inferior brandname compared to Sony/Ninty.

PS2 killed the Xbox BEFORE the Xbox was released. GTA were able to push even farther the console in US but it can't explain why the Xbox failed in PAL

(PAL is the KEY territory since it is easy to succeed in US (all consoles sell in US where it is not true for PAL))



Time to Work !

I'm hearing a lot of wishful thinking from most of the people in this thread. You are all saying they wouldn't release a substantial amount of content through XBL but isn't that what was done with Oblivion's Shivering Isles expansion pack? As a matter of is that expansion pack available on the PS3 yet?

The fact of the matter is there are many games on the 360 that require you to have a HDD to do certain things. Crackdown and Burnout Paradise are two that come to mind off the top of my head. If MS paid $50mil for this content it was probably worth it.



Love the product, not the company. They love your money, not you.

-TheRealMafoo