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Forums - Sales - Halo 3 perorders 4 million?

If this ends up being true and sells many 360s, I wonder how much advantage it will gain on the PS3, and what Sony's response will be.

This could also mean that the Wii won't catch the 360 soon (due to supply issues)... Even if it does in the next few months, the 360 could make a comeback in the holiday season.



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Legend11 said:
mrstickball said:

I would assume that, by the article, that it means that there are actually at or near 4m preorders for H3 at the stores, as an indication of what consumer preorders are, and what they expect.

Is this possible? Absolutely. Halo 2 sold 3 million units in November, and another 1.5+ in December of 2004, with MS stating only 1.5m units were preordered by retailers. Now, what matter is if all of those 4m preorders follow through? I would assume that in November, about 5m unit sales is the max theoretically possible if it comes out in November.

How is it possible? Price drop, HUGE tier ratios, and it's the first Halo for the system. Halo was a launch title, H2 owners had to only wait 3 years for H2 (although the vast majority of sales were slow for H1, therefore not the uber-fanbase that h2 to h3 has).

For the majority of the Halo 2 owners (which bought 75% of the copies in November and December in 04), they've had to wait a friggin' long time. What could this game see sales wise? I would say 6m in the US is the lowest number possible.

It has been on gamestats.com's #1 list for nearly a year, with only a few titles such as Gears of War and Zelda:TP ever dethroning it, and only for a few days.

I say 8.5m units in the US, and another 6.5m in Europe and Japan. This should with GTAIV and LO, move 6 million hardware units this Nov-Dec. Can MS supply enough units? Of course! They've had nearly 2 years to work with manufacturers. Once the price drop hits, they will have ramped up for it already. Heck, just because MS shipped 500k units this quarter doesn't mean that they didn't make more. It could be possible that the reason MS lost so much money is that they made an additional 500k or 1m units to hold back for later this year. Don't believe its possible? MS only shipped 900k in the pre-holiday quarter, only to ship out 4.4m units in October through December.


Unfortunately they may just let Halo 3, GTIV, etc, sell consoles instead of lowering the price of the system :( If they were smart they'd announce a price drop for November 1st, that coupled with Halo 3, GTIV, etc would move a lot of systems.


One can always expect some surprise from Microsoft. I can definitely see the 360 executives giggling and cooking up such a move to crush Sony, unless they're really worried about making the 360 profitable soon...



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ok, I can see halo 3 being big, but 15 million is ridiculous. That would be more than the first two Halo games combined (not to mention 1.5 times the current Xbox 360 user base) If it's good it might crack 10 million, but that's pushing it



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Here's the issue: MS needs money. In order to get money, that have to not only sell games, but move hardware as well. Bill Gates already said that the central battleground is holiday 2007. MS by far has the best lineup of holiday games (not saying Wii or PS3 is bad), but they have the biggest # of titles guarenteed to do obviously well. Now, with so much at stake, plus the fact the 360 is making money now (and should goto 65nm by then, therefore increasing profitability), its entirely impossible that they not drop the price. IMO, we'll see a price drop in September or October. Personally, with flegling 360 sales in the US, I'd drop the friggin' price in 3 weeks when Forza hits. The 360 hasn't had a US price drop yet, in every other market it's had a drop at some point. MS wasn't afraid to drop the price and pack Blue Dragon in Japan, why not do it in the US. IMO, the Wii should pass the 360 w/w sales wise in September, but the 360 should easily come back due to huge sales globally (with a major YOY increase in all markets due to LO, H3 and GTAIV) to re-take the lead till Febuary or March.



Back from the dead, I'm afraid.

ok, this is the sentence that got me: "Many of Gamestop’s employees believe that a large portion of the preorders are being made by consumers that don’t even own a Xbox 360, that are just waiting for the price of the system to go down. " This very sentence tells me that this aticle is not totally legit. What happened with Halo2 was that the majority of the copies sold were to people who already had an Xbox, and Microsoft knows this. However, they used the fact that they had a good selling game as a kind of propaganda, they made people believe that because they have a game that sells well they also have a system selling well. That sentence there (as this article is on this website, its obviously gonna be biased towards Xbox and i bet Microsoft had some input into it as well) shows that Microsoft are trying to give people the view that the 360 will continue on form as a result of Halo 3, despite recent poor sales. There will be a boost in sales, yes, i guarantee that, but the majority of these "4 million copies" (that seems a lil too high as well if you ask me) will go to the devout followers who already have a 360.



I can't see why it couldn't be true. It's a popular series and since the story continues in Halo 3, people who played Halo 2 want Halo 3. In the other Halo 3 necessarily isn't a game for people who haven't played Halos before. It will have better rate in units sold to prequel owners than possibly any game before and it's because of the story. I think comparision to Matrix Reloaded and Revolutions would be good, if you watched Reloaded, then you had to see Revolutions, because Reloaded didn't have an ending. Anyway, i believe that 50-70% of Halo 3 sales come from preorders.



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Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Legend11 said:
HappySqurriel said:
4 Million preorders seems unrealistically high ... it would mean that (roughly) 2/3 of people who bought Halo 2 would have pre-ordered Halo 3 which doesn't seem reasonable to me ...

5 million people have played Halo 2 online which is pretty addictive, why is it unreasonable to believe that 4 million people would preorder it?


Just how people work ...

Usually, only a small percentage of people who buy a game pre-order it (as a guess somewhere in the 10% to 20% range); 4 Million people would be somewhere in the 40% to 80% pre-order range.

Also, are you certain 5 Million people played Halo 2 online? I thought there were only about 2 Million XBox Live accounts on the XBox ...