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Forums - Nintendo - So, Mario Kart 8 moved consoles despite Wii U design

 

What game should be next

Zelda HD 327 55.90%
 
Banjo Threeie 40 6.84%
 
Retro new action adventure IP 57 9.74%
 
Metroid Prime 4 103 17.61%
 
Others 56 9.57%
 
Total:583

Let's see the legs on new console sales.

So far it seems the MK8 boost is a bit lower than Titanfall had on XB1, and we all know what happened to XB1 sales after that.



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Or, you know, there were just 187k MK fans in the world who haven't bought a Wii U yet and after that it will plummit again.

MK's system seller status does not prove that any other game on WiiU will do the same.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

tbone51 said:


Yes to him its the 2nd biggest cuz

1. SM3DW =/= Real 3D Mario 

2. DK:TF =/= Metroid 

 :P


No, not to him. To everyone who didn't buy the Wii U for those games which is, news flash, just about everyone. To the mainstream, the Wii U has nothing but Mario Kart 8 and maybe Wind Waker HD if they never played the original. That's it. SM3DW is just a 3D NSMB and DKC: TF is a game that should have been a 3DS game, and would have sold more on the 3DS.

If last holiday saw a real open world Mario and February saw a 3D Donkey Kong, the Wii U's sales situation would be much different right now. People don't buy consoles for handheld experiences, "only in HD this time."



vivster said:

Or, you know, there were just 187k MK fans in the world who haven't bought a Wii U yet and after that it will plummit again.

MK's system seller status does not prove that any other game on WiiU will do the same.


Yes, it does. Mario Kart 8 is the first major game on the system that people have actually been asking for, and it sold accordingly. No one saw the Wii U in 2011 and thought "I can't wait to play DKC, SM3DL HD, Pikmin 3, and a remake of Wind Waker on it." They thought, "I can't wait for the new Mario Kart, Smash, Zelda, 3D Mario, Metroid, Star Fox, and Pokemon on it." Software sells hardware, but up until now Nintendo hadn't put up any hardware-selling software.



RolStoppable said:
Pavolink said:

Mario Kart can sustain a boost if actual great games were released. Aside from MK, there's nothing more people can buy with the exception of WWHD for those who haven't played the original on NGC. So, once again is a library problem, not a hardware problem.

Hmmm...

So The Wind Waker HD is a big game like Mario Kart 8?

It's woth buying, more than some other releases. But already spemanig prove my point.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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spemanig said:
vivster said:

Or, you know, there were just 187k MK fans in the world who haven't bought a Wii U yet and after that it will plummit again.

MK's system seller status does not prove that any other game on WiiU will do the same.


Yes, it does. Mario Kart 8 is the first major game on the system that people have actually been asking for, and it sold accordingly. No one saw the Wii U in 2011 and thought "I can't wait to play DKC, SM3DL HD, Pikmin 3, and a remake of Wind Waker on it." They thought, "I can't wait for the new Mario Kart, Smash, Zelda, 3D Mario, Metroid, Star Fox, and Pokemon on it." Software sells hardware, but up until now Nintendo hadn't put up any hardware-selling software.

Basically. I don't get how people can't understand this. Sales have already prove it.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Faxanadu said:
Salnax said:
How is it that MK8 is not a Wii sequel with higher resolution? Was it the gliding from MK7 or the limited anti-gravity feature that marked the difference between generations?

Most definitely. Both gliding and limited anti-gravity would not have been possible on the Wii due to HW-constraints.

Next gen, we will get full anti-gravity, not limited one. Of course, the PS4 would already be able to do full anti-gravity, but then again the system is not designed to output high-quality cartooney visuals (different processor architecture, too advanced floating comma calculations and such), hence Mario Kart per se would not be possible.

In term of architecture (cpu, gpu, memory, etc.) PS4 is totally different from PS3, and still any game that can be done on PS3 can be done for sure on PS4. That's a question of power and hardware feature, and as far as I know there is nothing like a "high quality cartooney visual" specific hardware on the Wii U, but there is a massive advantage of power and feature for the PS4. Simply told, it's 3D calculation, polygons, textures, effects, and what the Wii U can do can be done on the PS4.

And it's not telling a bad thing, because it shows that Nintendo is doing a great job, provide a hardware good enough for it, and have a specific style that is unseen in other studios and platforms.



Norris2k said:
Faxanadu said:

Most definitely. Both gliding and limited anti-gravity would not have been possible on the Wii due to HW-constraints.

Next gen, we will get full anti-gravity, not limited one. Of course, the PS4 would already be able to do full anti-gravity, but then again the system is not designed to output high-quality cartooney visuals (different processor architecture, too advanced floating comma calculations and such), hence Mario Kart per se would not be possible.

In term of architecture (cpu, gpu, memory, etc.) PS4 is totally different from PS3, and still any game that can be done on PS3 can be done for sure on PS4. That's a question of power and hardware feature, and as far as I know there is nothing like a "high quality cartooney visual" specific hardware on the Wii U, but there is a massive advantage of power and feature for the PS4. Simply told, it's 3D calculation, polygons, textures, effects, and what the Wii U can do can be done on the PS4.

And it's not telling a bad thing, because it shows that Nintendo is doing a great job, provide a hardware good enough for it, and have a specific style that is unseen in other studios and platforms.


I'm no rocket surgeon, but I think he was kidding...



spemanig said:
Norris2k said:
Faxanadu said:

Most definitely. Both gliding and limited anti-gravity would not have been possible on the Wii due to HW-constraints.

Next gen, we will get full anti-gravity, not limited one. Of course, the PS4 would already be able to do full anti-gravity, but then again the system is not designed to output high-quality cartooney visuals (different processor architecture, too advanced floating comma calculations and such), hence Mario Kart per se would not be possible.

In term of architecture (cpu, gpu, memory, etc.) PS4 is totally different from PS3, and still any game that can be done on PS3 can be done for sure on PS4. That's a question of power and hardware feature, and as far as I know there is nothing like a "high quality cartooney visual" specific hardware on the Wii U, but there is a massive advantage of power and feature for the PS4. Simply told, it's 3D calculation, polygons, textures, effects, and what the Wii U can do can be done on the PS4.

And it's not telling a bad thing, because it shows that Nintendo is doing a great job, provide a hardware good enough for it, and have a specific style that is unseen in other studios and platforms.


I'm no rocket surgeon, but I think he was kidding...

lol sorry, there are so much talks about secret sauce...



ICStats said:
Let's see the legs on new console sales.

So far it seems the MK8 boost is a bit lower than Titanfall had on XB1, and we all know what happened to XB1 sales after that.


No, X1 went from 72k-153k with Titanfall dropping pricing and Tuesday Release (5days) and it was overtracked in the US at least vs WiiU that went from 32k-170k with MK8 (and a higher price than normal bundle) and Friday release (2days) :)