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Forums - Nintendo - What do you expect the next Nintendo's consoles specs will be?

They're too niche to pull out the pricey power right now. They need to form relationships with devs of today's popular games before that to make it work.

Nintendo Fusion - Holiday 2016. The convergence is upon us.
(I don't know, just a wild guess.)



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Almost the same specs as Wii U but smaller and cheaper. Something that can be sold to the Blue Ocean:
China, Latin America, Middle East, Africa, India.

Some kind of add-on to your smartphone that will add local multiplayer, TV-connection, GPU-power, and ergonomic controls and buttons.

Subscription-based-service similar to Netflix.



Hopefully they learned their lesson with the Wii U. I hope it's at least comparable to Xbox 2 and PS5.



Soundwave said:

Like after the GameCube I suspect Nintendo's future hardware direction may shock some people, particularly those looking for pure power.

I think they are finished with home CPUs/GPUs and will transition fully over to mobile (cell phone/smartphone) CPU/GPU/RAM. My guess is something akin to a Quad-Core ARM CPU + Adreno GPU, similar to the Snapdragon 805 in raw horsepower. Will be customized, but *not* built from scratch, that will save Nintendo money. 

Portable Variant (spring 2016):
- Single 5.7 inch 1280x720 LCD display
- Quad-Core CPU, custom Adreno GPU
- 2.5GB RAM (1GB for OS)
- 16GB flash storage (upgradable via SD Card slot)
- Expansion slot can add a secondary analog stick if user wishes it (see Nintendo patent)
- Easy to port Android apps but custom Nintendo OS
- 300 GFLOP processing power

Micro-Console Variant (fall 2016-spring 2017):
- About the same size as an AppleTV
- 8-Core ARM CPU + Dual Adreno GPU (same as handheld otherwise, but overclocked)
- 5GB RAM (1GB for OS)
- Extremely low price (well under $200)
- Easy to port Android apps.
- 16GB Flash storage, expandable via SD Card slot.
- 700 GFLOP processing power (give or take)

Graphics can be better than the Wii U on the home variant, but not by a huuuuge leap. Home version will be able to run a game like Mario Kart 8 at full 1080P with anti-aliasing for example whereas the Wii U cannot and perhaps a few nicer graphical effects. Portable version will run the same game just at a lower resolution (960x540 to save battery). 

Emphasis will shift more to the idea of being able to play your games on home/road seamlessly (if you own both), being cheap, and Nintendo will finally give way and allow this new ecosystem to have a fully featured library of their back catalog -- NES, SNES, N64, GameCube, Wii, Wii U (some ports), Game Boy, GBA, DS, and 3DS (some ports) all playable on one cheap, affordable platform. 

Game support will be consistent and constant as Nintendo's dev teams won't be split between two machines anymore, thus reducing the need for 3rd parties. Will launch alongside the new EAD Tokyo Mario Galaxy 3 and followed shortly afterwards by a new Animal Crossing. 

Uhhh, I hope those 4GB for games are from good RAM, and hoping for better graphics. Slighty better than Wii U will be dissapointing honestly.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


better than PS4 but weker than PS5



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Weaker than Sony but who cares when you get the best games of the generation there.



XBOX ONE/Wii U/3DS/PC

RIP Iwata 12/6/1959-7/11/2015

Thanks for all the great memories!

Two Wii U's duct-taped together. Think of the jump from Gamecube to Wii, just with more ram. At least that would make the most sense from Nintendo's perspective. What they'll actually do is anyone's guess.