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Forums - Gaming - Does a Kinect-less Xbox One Signals the Death of Motion Gaming?

Dr.Henry_Killinger said:
vivster said:
There is actually a chance for revival thanks to VR.

If you take it exactly, VR IS motion gaming.

tbh, I'm not that hyped about Morpheus, its not what I plan to pay PS+ plus for.

I want my MP3 support! I want my exclusives!

 

What does Morpheus or VR have to do with anything you just said?^^



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I don't think that motion-controlled gaming is dead (I think that certain video game genres will still utilize it), but I do think that Microsoft overestimated the demand for voice and motion controls for home entertainment. Don't get me wrong, voice commands are incredibly useful for phones because they can help while you're driving, but for home entertainment there isn't nearly as much need to use voice-controlled commands because gamepads or remote controls do the job efficiently already (not to mention at home you likely do not need hands-free navigation).



Burek said:
Motion control didn't die by this Kinect unbundling. Motion control has been dead for at least two years, it's just that Microsoft didn't get the memo until last week.

Excellent article, really enjoyed reading it, thank you.


This man is almost correct; it has been dead for over three years...



vivster said:
Dr.Henry_Killinger said:
vivster said:
There is actually a chance for revival thanks to VR.

If you take it exactly, VR IS motion gaming.

tbh, I'm not that hyped about Morpheus, its not what I plan to pay PS+ plus for.

I want my MP3 support! I want my exclusives!

 

What does Morpheus or VR have to do with anything you just said?^^

Money spent on Morpheus = Money not spent on Mp3 and Exclusives :<



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Dr.Henry_Killinger said:

Money spent on Morpheus = Money not spent on Mp3 and Exclusives :<

If not for Morpheus Sony would burn money somewhere else. Surely not for the features you want.



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dead is a strong word but the popularity and relevance went down a WHILE ago, hell even when Wii was still around. As someone said MS didnt get the memo. IMHO its all teh better. keep those things as an option not a focus



fleischr said:
I think the rest of the year will be a year of revival for motion controls. You heard that right.

MK8 of course.
A big push to keep the Just Dance franchise alive.
Motion controls for Project Cars.
Wii Sports Club baseball and boxing.
Something nifty motion-control wise for the DS4 for the PS4.


Annnnnnnnd....still no one will care.



It is certainly on decline. The fad is over.



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The real question is, after interest in Kinect 1.0 tumbled like a lead balloon, why did Microsoft hold so tightly to the concept? Kinect was a massive success as a fad but what about it made them think it could be the backbone and selling point for an entire generation? I can't believe most third parties told them they were interested in making games for it. If they polled internal developers, I bet they'd get the same answer. As a gaming device, it's not very good.

Even with media and navigation, it's not like Kinect is required. Voice commands could have been integrated cheaply and easily. What, then, is the the real value of the Kinect motion sensing technology being integrated into the Xbox One?

I would love to know what the people in charge of the Xbox One development had to say about it, both pro and con, and what rationale they used in their arguments.



Maybe it's the end of high latency, really expensive motion controls.