and i want a 2D metroid (remake). but neither of us will get what we wish for. why? because nintendo is a f*ing a**hole.
Hunting Season is done...
and i want a 2D metroid (remake). but neither of us will get what we wish for. why? because nintendo is a f*ing a**hole.
Hunting Season is done...
No offense, but it gets rather tiresome hearing people talk about "there just isn't a market for arcade style shooters anymore", as if they actually know what they're talking about, as if they're industry "experts" or something.
Fact of that matter is, the best selling entry of Star Fox WAS SF64, period. And there was a reason for that, because it was (and remains) and amazing game.
For arguments sake, Adventures shouldn't have been forced into being a "Star Fox" game, because it ISN'T a "Star Fox" game, it's "Dinosaur Planet", and that's what it should have remained. Nintendo forcing Rare to slap SF on it, was one of their dumber moments. And as for Assault, that game, I'm sorry, is just dogshit, plain and simple. The game literally has TWO good levels, the first two, and the rest of the game is an exercise in tedium and mediocrity, with horrible on-ground controls, bad/uninspired level designs/missions, you name it. Namco made a terrible fucking game, period. And it was one of the single biggest letdowns in my long lifetime of gaming.
I'm not 100% AGAINST the idea, but I'd honestly rather Nintendo put it's resources, even if it feels the need to farm it out to someone like Retro or Platinum, etc., into a LEGIT Star Fox title. I think people are not really using their full imagination when trying to envision what a "regular, arcade Star Fox" title would be like. For one thing, the proper term you're looking for is "A Star Fox type Star Fox" game. Secondly, a SF64 style game, with GORGEOUS HD visuals, an epic soundtrack, perfect controls, and a massive, epic story, with tons of varied/inspired world/mission designs, etc. It could be genuinely amazing, and absolutely "AAA" territory. Not some side-release curiosity that some seem to imply it would be. There was nothing "evolutionary" about Adventures of Assault, they themselves were side-steps in the series (as was Command), and no one can claim a franchise is "tired", when it hasn't seen a PROPER installment in around 16 years.
I think a LEGIT, WELL MADE Star Fox game, the way it SHOULD be, the way Assault SHOULD have been, could be a genuinely great game, highly anticipated, and could at least reach the sales territory of the SNES and N64 games (3-4 million). I think it needs to happen, and I think anything less, to me at least, is a waste of resources. Why bother doing it, if they're not going to do it right? That'd be like making an F-Zero game where half or more of the game isn't racing, but "running around shooting shit" levels with Captain Falcon. It just wouldn't be F-Zero then, and that's my point. I want a Star Fox game. Not another dime-a-dozen third person shooter.
| zorg1000 said: why not incorporate them into one game? |
A lot of fans who want the on rails stuff don't want to play anything, and the on rails sections don't mesh well with everything.
| DevilRising said: No offense, but it gets rather tiresome hearing people talk about "there just isn't a market for arcade style shooters anymore", as if they actually know what they're talking about, as if they're industry "experts" or something. Fact of that matter is, the best selling entry of Star Fox WAS SF64, period. And there was a reason for that, because it was (and remains) and amazing game. For arguments sake, Adventures shouldn't have been forced into being a "Star Fox" game, because it ISN'T a "Star Fox" game, it's "Dinosaur Planet", and that's what it should have remained. Nintendo forcing Rare to slap SF on it, was one of their dumber moments. And as for Assault, that game, I'm sorry, is just dogshit, plain and simple. The game literally has TWO good levels, the first two, and the rest of the game is an exercise in tedium and mediocrity, with horrible on-ground controls, bad/uninspired level designs/missions, you name it. Namco made a terrible fucking game, period. And it was one of the single biggest letdowns in my long lifetime of gaming. I'm not 100% AGAINST the idea, but I'd honestly rather Nintendo put it's resources, even if it feels the need to farm it out to someone like Retro or Platinum, etc., into a LEGIT Star Fox title. I think people are not really using their full imagination when trying to envision what a "regular, arcade Star Fox" title would be like. For one thing, the proper term you're looking for is "A Star Fox type Star Fox" game. Secondly, a SF64 style game, with GORGEOUS HD visuals, an epic soundtrack, perfect controls, and a massive, epic story, with tons of varied/inspired world/mission designs, etc. It could be genuinely amazing, and absolutely "AAA" territory. Not some side-release curiosity that some seem to imply it would be. There was nothing "evolutionary" about Adventures of Assault, they themselves were side-steps in the series (as was Command), and no one can claim a franchise is "tired", when it hasn't seen a PROPER installment in around 16 years. I think a LEGIT, WELL MADE Star Fox game, the way it SHOULD be, the way Assault SHOULD have been, could be a genuinely great game, highly anticipated, and could at least reach the sales territory of the SNES and N64 games (3-4 million). I think it needs to happen, and I think anything less, to me at least, is a waste of resources. Why bother doing it, if they're not going to do it right? That'd be like making an F-Zero game where half or more of the game isn't racing, but "running around shooting shit" levels with Captain Falcon. It just wouldn't be F-Zero then, and that's my point. I want a Star Fox game. Not another dime-a-dozen third person shooter. |
You're delusional if you honestly think that the game you just described would sell 3-4 million units at $60 or would be considered AAA in todays market, no matter how "HD" it looks. And Assault was a better game than 64 ever was.
I prefer to see a purely on rail one that is brand new since there has not been a pure space shooter since the original 64 version.
I am personally hoping for a more open Star Fox game that doesn't focus too much on ground missions! 
---Member of the official Squeezol Fanclub---
The game you are describing is basically Freelancer. Which was neat, sure.
I'd be happy with anything that resembles the N64 game to be honest, so I take your SF: Arcade.
New Star Fox F-Zero and Metroid would be great!
A new Mario full 3d game inspired by Super Mario 64 would be a great addition to Mario games.
Super Mario 64 was one of the best Mario games.
It's time to give that game a new version in HD.
Meh. An Assault-like would do, with some solid online experience, such as several modes :
_ StarFox vs StarWolf dogfights : 8 players join one of the team to take on the other. Spaceship battle only.
_ Assault-like multiplayer.
_ Co-op story/Challenge mode, 4 players going as the StarFox team through missions.
Imagine having a game that played like N64 (maybe more free-range flight centered) but with revisting different planets like you did the paintings in Super Mario 64, and with companions onboard the Great Fox like in a Bioware game! You could easily service the fanbase without looking like its not AAA - especially if you could give your team orders via touch and voice.
But who would be on that Team? How about Fox, Falco, Peppy, Slippy, Krystal, Bill, Katt, General Pepper, a new member of the Cornerian Army, Rob, Wolf, Leon, Panther, another new character, and for sheer drama, Oikonny.