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No offense, but it gets rather tiresome hearing people talk about "there just isn't a market for arcade style shooters anymore", as if they actually know what they're talking about, as if they're industry "experts" or something.

Fact of that matter is, the best selling entry of Star Fox WAS SF64, period. And there was a reason for that, because it was (and remains) and amazing game.

For arguments sake, Adventures shouldn't have been forced into being a "Star Fox" game, because it ISN'T a "Star Fox" game, it's "Dinosaur Planet", and that's what it should have remained. Nintendo forcing Rare to slap SF on it, was one of their dumber moments. And as for Assault, that game, I'm sorry, is just dogshit, plain and simple. The game literally has TWO good levels, the first two, and the rest of the game is an exercise in tedium and mediocrity, with horrible on-ground controls, bad/uninspired level designs/missions, you name it. Namco made a terrible fucking game, period. And it was one of the single biggest letdowns in my long lifetime of gaming.


I'm not 100% AGAINST the idea, but I'd honestly rather Nintendo put it's resources, even if it feels the need to farm it out to someone like Retro or Platinum, etc., into a LEGIT Star Fox title. I think people are not really using their full imagination when trying to envision what a "regular, arcade Star Fox" title would be like. For one thing, the proper term you're looking for is "A Star Fox type Star Fox" game. Secondly, a SF64 style game, with GORGEOUS HD visuals, an epic soundtrack, perfect controls, and a massive, epic story, with tons of varied/inspired world/mission designs, etc. It could be genuinely amazing, and absolutely "AAA" territory. Not some side-release curiosity that some seem to imply it would be. There was nothing "evolutionary" about Adventures of Assault, they themselves were side-steps in the series (as was Command), and no one can claim a franchise is "tired", when it hasn't seen a PROPER installment in around 16 years.

I think a LEGIT, WELL MADE Star Fox game, the way it SHOULD be, the way Assault SHOULD have been, could be a genuinely great game, highly anticipated, and could at least reach the sales territory of the SNES and N64 games (3-4 million). I think it needs to happen, and I think anything less, to me at least, is a waste of resources. Why bother doing it, if they're not going to do it right? That'd be like making an F-Zero game where half or more of the game isn't racing, but "running around shooting shit" levels with Captain Falcon. It just wouldn't be F-Zero then, and that's my point. I want a Star Fox game. Not another dime-a-dozen third person shooter.