By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Why do people make such a big deal about backwards compatibility?

Dr.Henry_Killinger said:
r3tr0gam3r1337 said:
i think i know why backwards compatibility was not included with the XB1/PS4, emulation, it would make emulating the 360 and PS3 very easy as the XB1/PS4's architecture is now pretty much exactly the same as a PC, they both use X86 which is the same as the PC, the PC is far more flexible with hardware and anyone with a moderate to high end PC could easily run an emulator and play 360/PS3 games at far higher resolutions and frame rates.

The reason you don't know what your talking about is obvious.

Unless you have very similar archetcture, you have to emulate via software which is many orders of magnitude more difficult. Simply having better specs doesn't amount for anything if its a different architecture. Hence why, PS Now uses PS3s to emulate and send game streams. A high end pc could do it in theory given enough power and a compatible game, but I don't know how far PS3 emulation is.

Regardless, emulation has zero to do with power. Which is why consoles only have backwards compatibility through hardware something that drives up the price of the SKU unless no significant changes to architecture are made.


yes of course i have no idea what im talking about https://www.youtube.com/watch?v=WRBc0G7Lb0A

id say that's an epic fail on your logic there pal.



Current PC build:

Asus Z97I-Plus, i5 4790K @ 4.6ghz, EVGA GTX 980 ACX 2.0 1377/1853/124%, Corsair Vengence Pro 2400mhz 2x 8192mb, Corsair RM850, Corsair H80i, 120GB OCZ Vertex 3 SSD, 750GB Seagate Momentus XT SSHD, 320GB Weston Digital HDD, Corsair 230T, Corsair K50 Raptor, HP XQ500AA mouse, Windows 10 Pro 64bit. iiyama Pro Lite G2773HS 120Hz 1Ms G2G gaming monitor.

Around the Network
Dr.Henry_Killinger said:
160rmf said:

i guess the real question is why some people seen to don't care about BC at all

 

 

 

edit: i was planning in selling my wii after i purchase my wii u, since i'm yet (maybe never) to discover all the awesome games that wii has to offer, bc was really helpful for me. Now i need to hurry and find some games on the wiishop before they turn off the serves

PC



could be, but my pc sucks and i don't have time, money, patient and enough reasons to upgrade my pc, this is illegal and i'm done with this after ps2 piracy and wii games are really cheap now on retail, so no.

 

 

We reap what we sow

Backward compatibility is probably more important in the future with the rise of digital downloads and having a vast library of downloaded games. I buy all my Wii U games on eshop and I feel pretty confident I'll be able to download them all to the next nintendo console when that's out. Two gen backwards compatibility is what's really important though. All those really old games you long forgot about and are due a replay.



Fusioncode said:

I honestly don't understand why people refuse to buy consoles without backwards compatibilty. Is that hard to just keep your old console? Even if you don't own a last gen system they're very cheap now. Adding BC would do nothing but drive up the costs of the machine and make it an architectural nightmare. 

When I bought my Wii, I gave my Gamecube to my sister. When I bought my Wii U, I gave my Wii to my niece (by that time, I'd gotten the Gamecube back). I never owned a GBA, so I played a few important GBA games on my DS. By comparison, I'd have loved to give my N64 to someone without losing some good games, but was unable to because there was no backwards compatibility.

BC gives new owners a chance to play older titles, and it gives old owners an option to sell/give away their old console without having to lose access to their games.



r3tr0gam3r1337 said:
Dr.Henry_Killinger said:
r3tr0gam3r1337 said:
i think i know why backwards compatibility was not included with the XB1/PS4, emulation, it would make emulating the 360 and PS3 very easy as the XB1/PS4's architecture is now pretty much exactly the same as a PC, they both use X86 which is the same as the PC, the PC is far more flexible with hardware and anyone with a moderate to high end PC could easily run an emulator and play 360/PS3 games at far higher resolutions and frame rates.

The reason you don't know what your talking about is obvious.

Unless you have very similar archetcture, you have to emulate via software which is many orders of magnitude more difficult. Simply having better specs doesn't amount for anything if its a different architecture. Hence why, PS Now uses PS3s to emulate and send game streams. A high end pc could do it in theory given enough power and a compatible game, but I don't know how far PS3 emulation is.

Regardless, emulation has zero to do with power. Which is why consoles only have backwards compatibility through hardware something that drives up the price of the SKU unless no significant changes to architecture are made.


yes of course i have no idea what im talking about https://www.youtube.com/watch?v=WRBc0G7Lb0A

id say that's an epic fail on your logic there pal.

You do realize, that GT3 is a PS2 game, 6th generation. That they guy only recently got working on his rig, last year, a month after the new consoles released.

On my mid tier rig I can run KH2 at about 10-20 fps sometimes even 30 if i'm lucky.

There is no logic for me to fail here, this is just understanding of how emulation actually functions.

You can either emulate via hardware which requires much less power at the expense of including the physical parts(driving up price) as did the OG PS3 did with the PS2.

Or you can have software emulation which requires a lot more power since the systems power is actually recreating a virtualized version of the system being emulated. It's not as simple as simply running a game on better hardware, No.

The guy who is playing GT3, his PC is actually virtually recreating a PS2, something that requires a lot of power, because its emulating all of its propetairy hardware. That virtualization is then running the game that you see here. He can play it in 1080p, because his modern PC far outstrips the 13+ console in power but thats only because its so powerful.

The PS4 could probably software emulate the PS2 at 30 FPS in most games, but it doesn't have enough power to even begin to software emulate 360 games let alone that of PS3's.

NOT TO MENTION THE FACT: that if a game is incompatible with your emulator, it will be buggy at best and flat out not even run at worst.

i.e Paper Mario 64 (Dolphin)

i.e Xenoblade (Dolphin) - newish game but on Wii Hardware, basically GC 1.5 in terms of power differential



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Around the Network

If BC was included then maybe we wouldn't have seen a pile of last gen remasters.



I have two Gamecube games, but never owned a Gamecube. I have one GBA game, but never owned a GBA. Backwards compatability gives you a greater library to choose from.



MohammadBadir said:

If BC was included then maybe we wouldn't have seen a pile of last gen remasters.

Unfortunately,

PS3 and to some degree the 360, showed that people didn't really care about BC in general

The amount of Sales gained from including BC would be dwarfed by the cost of including it (unless the architecture remained the same), but then power differential would be a further bane on sales

vs the cost of a Last gen remaster being dwarfed by the profits of that remaster

its simply a matter of money.

Even the Wii didn't sell on BC, although my most played game on the system is Super Smash Bros Melee.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

This question is pretty outdated. Even so, a lot of people don't care about it anymore.
With the release of the Ps3 it was an issue because the ps2 was bc and we were missing out on something.

There were some threads back then where people actually cared about bc.