r3tr0gam3r1337 said:
id say that's an epic fail on your logic there pal. |
You do realize, that GT3 is a PS2 game, 6th generation. That they guy only recently got working on his rig, last year, a month after the new consoles released.
On my mid tier rig I can run KH2 at about 10-20 fps sometimes even 30 if i'm lucky.
There is no logic for me to fail here, this is just understanding of how emulation actually functions.
You can either emulate via hardware which requires much less power at the expense of including the physical parts(driving up price) as did the OG PS3 did with the PS2.
Or you can have software emulation which requires a lot more power since the systems power is actually recreating a virtualized version of the system being emulated. It's not as simple as simply running a game on better hardware, No.
The guy who is playing GT3, his PC is actually virtually recreating a PS2, something that requires a lot of power, because its emulating all of its propetairy hardware. That virtualization is then running the game that you see here. He can play it in 1080p, because his modern PC far outstrips the 13+ console in power but thats only because its so powerful.
The PS4 could probably software emulate the PS2 at 30 FPS in most games, but it doesn't have enough power to even begin to software emulate 360 games let alone that of PS3's.
NOT TO MENTION THE FACT: that if a game is incompatible with your emulator, it will be buggy at best and flat out not even run at worst.
i.e Paper Mario 64 (Dolphin)
i.e Xenoblade (Dolphin) - newish game but on Wii Hardware, basically GC 1.5 in terms of power differential
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