By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - New 1080p Driveclub Videos (This Time For Real)

lol, the sprinklers on the sides! dat detail.



Around the Network

tag

looks amazing



Porcupeth said:
ClassicGamingWizzz said:
Most amazing visuals in any racer i ever saw, its a shame its only 30 FPS .
The nitpicking is strong in this thread.


When there are no cardboard crowds, nitpicking is necessary.

 

I kid, i kid.

no you don't :(



Smartest nam evila

Current Platforms: HighendPC[rip]/PS4/PS3[rip]/Vita[rip]

Chevinator123 said:
tag

looks amazing

Wouldn't want to waste your tag:



 

The PS5 Exists. 


I'm not much of a racing guy, so I don't really know alot about this but I have difficulties thinking of any reason why a racing fan could look at those videos (especially the last one) and think this looks anything but great, aside from the 30fps thing.



Around the Network

^ Wow those shadows, the lighting, the sprinklers, looks awesome. A shame they had to stick a lens flare in there. Still no next-gen 3rd person camera with a quality prime lens, lens hood and anti glare filter. Maybe some day they can add in an automatic flare removal algorithm.



SvennoJ said:
^ Wow those shadows, the lighting, the sprinklers, looks awesome. A shame they had to stick a lens flare in there. Still no next-gen 3rd person camera with a quality prime lens, lens hood and anti glare filter. Maybe some day they can add in an automatic flare removal algorithm.

Yeah, it is odd that devs continue to do this. I think it's just a throw back to reality as seen through the lens of a camera, largely because people are used to TV and films. It's a false reality but it's a reality people are comfortable with.



 

The PS5 Exists. 


SvennoJ said:
^ Wow those shadows, the lighting, the sprinklers, looks awesome. A shame they had to stick a lens flare in there. Still no next-gen 3rd person camera with a quality prime lens, lens hood and anti glare filter. Maybe some day they can add in an automatic flare removal algorithm.

I can kinda understand it in that view. The only way your going to get the close to the back of a car travelling that fast in real-life is via a camera and lens flare works in that instance.

If it happens in the cockpit view then it's a little more annoying.

OT: Looking very nice with a great sense of speed and arcade play style.



I expected more to be honest. Should'nt be more than a good game from what ive seen.



Shame it's only 30fps