J_Allard said:
Zekkyou said:
walsufnir said:
fps_d0minat0r said:
"Originally touted as a solid 30fps experience, Ryse misses the mark more often than we'd like with frame-rates often fluctuating between 26-28fps and the most challenging situations even seeing the frame-rate drop into the teens."
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"We've produced a stress test designed to push the engine to its limits. While the frame-rate typically stays north of 30 fps there are certainly plenty of circumstances which can knock performance into the 20s."
DF vs. ISS.
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In fairness, those circumstances are usually the special moves, during which time you have little to no control over your character, unlike Ryse which is during general gameplay.
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Have you played Ryse?
Your post was funny because in the DF video where they track and show framerate, the only time Ryse dipped below 20 was during a cut scene where you dont control the character, and some executions where you dont control the character.
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I was simply pointing out that the drops to the 20's he mentioned were almost all during those special moves, which you have little to no control over. During actual gameplay it spends 99% of its time sitting around 30 - 40fps (or locked 30fps, whichever takes your fancy).
Ryse's 20's frame rate on the other hand is part of the general gameplay. Usually it runs at about 26 - 32 fps depending on the level (bases on DF's performance videos), with occasional drops to 24fps (but those are fairly rare by comparison).
I have never once mentioned Ryse's drops into the teens. Same reason i never mention infamous's drops to the mid twenties during special moves or its rises to 40 - 50fps during some levels/areas. All of those things are inaccurate representations of either game, so when talking about the general performance of both they are irrelevant.