http://wiiudaily.com/2014/05/iwata-investor-q-a/

Nintendo released their annual financial report last week and we’ve seen some major shifts in the company. Iwata is no longer predicting a massive amount of units to be sold for the 2014 fiscal year, but that doesn’t mean he doesn’t have faith in the Wii U as a product. Even though Iwata did finally admit that the Wii U has been a financial burden for the company so far, he told investors that the company will continue support for the game system as a single game could help turn the tide.
During an investor Q&A session, Iwata spoke briefly about how this has been true for a previous Nintendo system.
“Before the release of the Pokemon game, Game Boy had been showing slow growth, and many people wondered whether it was the end of Game Boy.”
What does this mean? It just means that the Wii U has to find its Pokemon game. Something that is so successful everyone will want it. Perhaps Nintendo’s attempt at aSkylander-like experience with their bevvy of characters will ultimately be what turns the tide in favor of the Wii U.
Here's the whole quote:
As for Wii U, we estimated 9.00 million units of hardware in sales in the last fiscal year, but many of you must be aware of the actual results, and the Wii U market has experienced a sharp downturn. In order to recreate momentum and sell 5.00 million or 10.00 million units of hardware annually, there are indeed challenges that we must overcome. And in the face of these challenges, announcing more optimistic figures before we actually release the Mario Kart and Super Smash Bros. titles to consumers, would not be compatible with our original stance to provide rather conservative figures, so once again we set our estimates by considering how much we could realistically hope to achieve with our software lineup. The fate of a video game system is often influenced greatly by the introduction of a single title. As many of you probably remember, before the release of the Pokémon game, Game Boy had been showing slow growth, and many people wondered whether it was the end of Game Boy. But the Pokémon game singlehandedly changed the landscape of the system, which then started to show the strongest sales in the lifecycle of the system. As I explained back in January, it is true that we cannot draw up a good business plan for Wii U by assuming that Wii U will sell more than Wii did. Therefore, we will need to think very carefully about the balance of revenue and expenses and try to operate by controlling overall costs. On the other hand, we do not believe that this year’s estimate of 3.60 million units of Wii U hardware will be the peak of its lifecycle, and we would like to work hard to make sure that we give sufficient momentum to the system so that we can expect good results in and after the next fiscal year, too. However, as for this fiscal year, as I explained before, the figures you see have been determined by rather conservative estimates.










