By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Watch Dogs: 900p PS4, 792p X1, both 30fps

fps_d0minat0r said:

Put it this way... you said no-one realised a drop in clarity on killzone. People did notice the drop of graphics in forza.

Which is the better sacrifice to make?


The lesser evil, which is the drop of graphics in Forza.



Around the Network
DonFerrari said:

What part of the image being 1080p don't you got??? They use a 960x1080 rendered and a 960x1080 predicted to make a full 1080p image, so where is the lie?? Just because the image isn't fully rendered at each frame, but composed of technics it doesn't make the end image different than 1080p.


Didn't Poria Torkan, Killzone Shadowfall producer, admited himself that  "If native means that every part of the pipeline is 1080p then this technique is not native"?



Wright said:
fps_d0minat0r said:

Put it this way... you said no-one realised a drop in clarity on killzone. People did notice the drop of graphics in forza.

Which is the better sacrifice to make?


The lesser evil, which is the drop of graphics in Forza.

So a big visible difference is less evil? ok then.



Wright said:
DonFerrari said:

What part of the image being 1080p don't you got??? They use a 960x1080 rendered and a 960x1080 predicted to make a full 1080p image, so where is the lie?? Just because the image isn't fully rendered at each frame, but composed of technics it doesn't make the end image different than 1080p.


Didn't Poria Torkan, Killzone Shadowfall producer, admited himself that  "If native means that every part of the pipeline is 1080p then this technique is not native"?


You said it wasn't 1080p not that it wasn't native... and the producer put a "IF", he never said the game wasn't native 1080p he just said that if you call "every part of the pipeline in 1080" as being native then the game isn't native.

But you seem to preffer a fake demo and 1 year of deceiving as less harmfull than calling the game 1080p60fps (which this game is) and actually using some technice to achieve it.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Wright said:
fps_d0minat0r said:

Put it this way... you said no-one realised a drop in clarity on killzone. People did notice the drop of graphics in forza.

Which is the better sacrifice to make?


The lesser evil, which is the drop of graphics in Forza.

Giving people a demo to play and saying it's real while knowing it's not is the lesser evil? :p

Really though, at the very most the Killzone stuff could be considerd misleading. To be honest I don't know why they didn't say what it was in the first place. Using a temporal frame method to create a near perfect 1080p image is cool as hell xD I'd like to see more games use it (though without the obsessive use of motion blur please..).



Around the Network
fps_d0minat0r said:
Wright said:

The lesser evil, which is the drop of graphics in Forza.

So a big visible difference is less evil? ok then.

Well, it sacrifices graphics, but at least achieves 1080p. It doesn't resort to strange techniques that are not native 1080p; which is how the game is advertised.

Hence lying.

 

So that's why the lesser evil is to sacrifice graphics. But that's just me.



Zekkyou said:

Giving people a demo to play and saying it's real while knowing it's not is the lesser evil? :p


Well, that's lying as well, so it's a tie here.



Wright said:
fps_d0minat0r said:
Wright said:

The lesser evil, which is the drop of graphics in Forza.

So a big visible difference is less evil? ok then.

Well, it sacrifices graphics, but at least achieves 1080p. It doesn't resort to strange techniques that are not native 1080p; which is how the game is advertised.

Hence lying.

 

So that's why the lesser evil is to sacrifice graphics. But that's just me.


fair enough, everyone has their opinion.

Personally I dont care which method is used if it still looks as clear as 1080p (which everyone agrees on including xbox fans). I'd hate it if KZ was downgraded from what they showed at E3.



Wright said:
Zekkyou said:

Giving people a demo to play and saying it's real while knowing it's not is the lesser evil? :p


Well, that's lying as well, so it's a tie here.


yeah as far as statements go.

But then you look at the games and one looks worse than the other from what was shown



fps_d0minat0r said:
Wright said:
Zekkyou said:

Giving people a demo to play and saying it's real while knowing it's not is the lesser evil? :p


Well, that's lying as well, so it's a tie here.


yeah as far as statements go.

But then you look at the games and one looks worse than the other from what was shown


Tons of games tend to look worse than when shown, especially on E3. Which there's no shame in admitting that you couldn't fullfill your technical marvels, like in Killzone 2, which brings me back to what I was trying to say: I'd rather have Guerrilla Games doing as best as they can, and not deceiving people because they couldn't get to the objectives proposed. So there's always room for improvement, and at the end of Ps4's lifetime, they can finally release a game with unmatched graphical quality and fidelity. That's how I see it.

 

That being said, as I said before, I'm not agreeing with giving people demos that do not show the real thing. Even if it is actually a great game and not a Alien Colonial Marines fiasco, it's still a lie.