| shakarak said: PC Game sales are nothing to be scoffed at. I really wish VGchartz was able to track them better. They have Dark souls at around 13,000 sold but Steam alone shows 85,000ish people playing at once when the game launched. It'd be nice if steam released their sales numbers more often. |
There are roughly 780 million games sold on Steam alone, that's a massive amount and that's still not the entirety of the PC market, Steam alone represents roughly 75% of the PC digital market.
http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/
As for Dark Souls specifically... Should be higher than 300,000 copies sold by now.
http://www.gamespot.com/articles/dark-souls-pc-port-was-half-assed-says-director/1100-6406838/
The thing with PC gaming is legs, whenever a game is on sale, it hits the top of Steams sales charts, every single time, which can shift thousands of more units, over say... A decade that can certainly add up.
And overall, the PC is a much larger platform than all the next-generation systems combined and much larger than any single last generation console, currently.
And it's still growing.
http://pcgamingalliance.org/member-benefits/research/
Now, can a AAA game survive without the PC? Most certainly, can a AAA game survive without the consoles? Most certainly.
But if you wan't maximum profits, you need to support as many platforms as possible.

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