Not only is it an outstanding Vita and PS4 game, but it’s the first game in a long time to give me the thrilling sense of mastery that a well-played level of Sonic the Hedgehog used to back in the 90s.
What did you think about Sony's Pre-TGS Conference? | |||
| It was nice | 10 | 11.90% | |
| Nothing that really caught my attention tbh | 25 | 29.76% | |
| It was awesome! | 8 | 9.52% | |
| Not Bad | 7 | 8.33% | |
| I didn't like it | 11 | 13.10% | |
| It was okay | 10 | 11.90% | |
| Needed more LoD! | 4 | 4.76% | |
| Decent | 2 | 2.38% | |
| Other | 7 | 8.33% | |
| Total: | 84 | ||
Not only is it an outstanding Vita and PS4 game, but it’s the first game in a long time to give me the thrilling sense of mastery that a well-played level of Sonic the Hedgehog used to back in the 90s.
Ninsect said:
8-10 hours is like almost the same as the base game lol |
Not if you're going for the plat.

Ninsect said:
8-10 hours is like almost the same as the base game lol |
lol maybe it was. I played the game twice, and got all colelctibles and trophies. Probably got around 25-30 hours out of it. Plus I loved going back as the concrete power and using that rock move, LOL!
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
Ka-pi96 said:
hehe, ummm.... I'm going to go hide now |
And so you should. It's about time
Ka-pi96 said:
Who doesn't! |
You were to fast, I forgot to post the picture.....=p..
Hope the pic is not a spoiler..
Looks like Minecraft PS4 is releasing real soon, appears on the app on the Storefront but link doesn't work


Cba to do those challenges in First Light, lol!
Really great game none the less. The ending level was really unique and I enjoyed how everything came to be with Fetch and her story. I don't get the complaints with only having one power, since there is plenty to do with it, also loved traversing the city better as Fetch than Delsin thanks to speed boosts.
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
Ka-pi96 said:
People complained about that? Really didn't bother me, Neon was pretty much the only power I used for Delsin anyways |
Smoke and congrete were my favs :D
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
Sony releases level editor that's open source and engine agnostic:
Developers in need of level design tech, take heart: Sony has released a standalone level editor that developers can download and use for free under the terms of the Apache 2.0 open source license.
The editor purports to be compatible with any game engine via its API suite, and offers a WYSIWYG interface and tools written in a mixture of C# and C++. It's designed to render in 3D using DirectX 11, and supports simultaneous use by multiple developers.
The editor was built using Sony's Authoring Tools Framework, a game development toolset that was released to the public as open source software earlier this year. Presumably, the company is hoping to drum up goodwill among developers and attract more independent talent to its platforms.
The ATF itself a set of software components, written in C#, that has been used to build tools for a variety of Sony first-party games, including Naughty Dog's Last Of Us level editor and the sequence editor Guerrilla Games used to build multiple Killzone games.