By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - David Wise and Retro Studios

 

How likely?

Very likely 20 54.05%
 
Not likely 17 45.95%
 
Total:37

Wise should work on something different with Nintendo, as much as I love his music, it doesn't fit Metroid.



NNID: crazy_man

3DS FC: 3969 4633 0700 

 My Pokemon Trading Shop (Hidden Power Breeding)

Around the Network

But there is some connection because Yamamoto did a big part (maybe the whole thing) of the score for DCKR when they tried and couldn't get Wise for it. Look it up.

The main question is whether Nintendo could let such a talented person go in general (not even just for Metroid or DK), because I remember in an Iwata Asks that Iwata said he loves David Wise's music.



I'm not sure his style is the best thing for Metroid. Wrong tool for the job, I think.



leyendax69 said:
From what I know he hasn't been so active lately, but what's Tengami?

Tengami is a upcoming game made by a small team at a company called "nyamyam" that were formerly at Rare.

It is a pop-up book style game that has a traditional Japanese setting and the music is being done by David Wise.

https://www.youtube.com/watch?v=zop9DiG3uyQ



foxtail said:

Tengami is a upcoming game made by a small team at a company called "nyamyam" that were formerly at Rare.

It is a pop-up book style game that has a traditional Japanese setting and the music is being done by David Wise.

 

Now I'm interested, thank you for the info :D



Around the Network

Here's the latest Wii U eShop trailer for Tengami, the game is to be released soon.

http://www.youtube.com/watch?v=3xuSyxGQ8DY

Tengami is an atmospheric point & touch adventure game inside a Japanese pop-up book.

It is a relaxing and meditative game in which players gently explore a beautiful paper world at their own pace.

As players explore the world they come across puzzles and obstacles that are solved by flipping, folding, sliding and pulling parts of the pop-up book in the same way as you would interact with a physical pop-up book.

Key Facts

First game set inside an authentic pop-up book that uses the folding of pop-ups as its core game mechanic.

  • All scenes in the game are constructed like an authentic pop-up book.
  • All scenes in the game can be replicated in real life by just using paper, scissor and glue.
  • Tengami uses a custom engine for its entirely folding world.

Striking art style, inspired by traditional Japanese arts & crafts. All in game textures are real 'Washi' (Japanese specialty paper).