Wise should work on something different with Nintendo, as much as I love his music, it doesn't fit Metroid.
How likely? | |||
| Very likely | 20 | 54.05% | |
| Not likely | 17 | 45.95% | |
| Total: | 37 | ||
Wise should work on something different with Nintendo, as much as I love his music, it doesn't fit Metroid.
But there is some connection because Yamamoto did a big part (maybe the whole thing) of the score for DCKR when they tried and couldn't get Wise for it. Look it up.
The main question is whether Nintendo could let such a talented person go in general (not even just for Metroid or DK), because I remember in an Iwata Asks that Iwata said he loves David Wise's music.
I'm not sure his style is the best thing for Metroid. Wrong tool for the job, I think.
| leyendax69 said: From what I know he hasn't been so active lately, but what's Tengami? |
Tengami is a upcoming game made by a small team at a company called "nyamyam" that were formerly at Rare.
It is a pop-up book style game that has a traditional Japanese setting and the music is being done by David Wise.
https://www.youtube.com/watch?v=zop9DiG3uyQ
| foxtail said: Tengami is a upcoming game made by a small team at a company called "nyamyam" that were formerly at Rare. It is a pop-up book style game that has a traditional Japanese setting and the music is being done by David Wise.
|
Now I'm interested, thank you for the info :D
Here's the latest Wii U eShop trailer for Tengami, the game is to be released soon.
http://www.youtube.com/watch?v=3xuSyxGQ8DY
Tengami is an atmospheric point & touch adventure game inside a Japanese pop-up book.
It is a relaxing and meditative game in which players gently explore a beautiful paper world at their own pace.
As players explore the world they come across puzzles and obstacles that are solved by flipping, folding, sliding and pulling parts of the pop-up book in the same way as you would interact with a physical pop-up book.
Key Facts
First game set inside an authentic pop-up book that uses the folding of pop-ups as its core game mechanic.
Striking art style, inspired by traditional Japanese arts & crafts. All in game textures are real 'Washi' (Japanese specialty paper).
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