Wow guys so I got to messing some more with the engine and I'd say the results are well.........damn good. This demo is called "The Cave" and again amazing in real time.





Wow guys so I got to messing some more with the engine and I'd say the results are well.........damn good. This demo is called "The Cave" and again amazing in real time.





It looks pretty awesome!
---Member of the official Squeezol Fanclub---
The screenshots in the OP of the room are from the mobile Tegra K1 demo by the way. Really impressive for a mobile chip but not really a good way to show of the engine.
Fable Legends uses UE4 aswell and that shpws the variety of dtyles it can be used for.
Another Demo, wow I've got this engine firing on all cylinders now, will be updating the OP with higher quality images now that I'm getting them. This one is "The Subway"



All real time, holy crap......
the elemental demo doesn't look quite as impressive as the first video of it, because for the SDK package they compressed the textures a lot (well, nobody wants to dl hundreds of GB just for a self running demo I suppose) and it's (sparse voxel octree) global illumination is deactivated which makes the lighting look less natural (essentially on par with the PS4 version that was shown)
by the way, U4 SDK users compiled several versions of these tech demos, which can be run without owning the SDK
| BenVTrigger said: Another Demo, wow I've got this engine firing on all cylinders now, will be updating the OP with higher quality images now that I'm getting them. This one is "The Subway"
All real time, holy crap...... |
Those look great but in the trailer it mentioned that this demo was developed for the mobile Tegra K1 chip aswell?
AnthonyW86 said:
Those look great but in the trailer it mentioned that this demo was developed for the mobile Tegra K1 chip aswell? |
No this one is not, they may have used a downgraded version during that demo, but this one is a demo specifically designed to show off reflections in the environment for the engine to render. The Tegra definitly can't run this at these settings, even though the K1 is a badass little chip.
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I actually prefer it with the chromatic aberration turned off and the DOF scaled back, looks too grease in eyes with them on.
Here's some running at my setups native res:
http://lvlzero.com/screenshot/ue4editor_2014-03-20_22-52-49.png
http://lvlzero.com/screenshot/ue4editor_2014-03-20_22-57-49.png
Not sure why so many people in here are so incredibly unimpressed. If these were the visuals on any currently released game it would be an endless thread about how it's the undisputed graphics king (especially if it was a PS4 exclusive lol)
Anyway, thanks for the shots Ben. Can't wait to see some proper UE4 games in action
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