I've recently been complaining about port after port from Sony, the recently released The Last of Us for PS3 being announced for PS4 and then for Vita, Epic Mickey 2, God of War HD Collection, Sly Cooper Collection, and they've recently ported Borderlands 2, Dead Nation, and Jak and Daxter. Some of those games are good, but I'll point out a game that I think Sony should get the license and port. Instead of porting games that ran well on the console, what about a game that didn't run well on the console and would benefit from using the features of the console it's being ported over to?
There's a reason behind this port though. Not only were the console games worse because they didn't have the optional overhead camera and the ability to strategically control your characters, but for Playstation fans who purchased the game on the PS3, you had to play through this amazing game with its massive amount of content with framerates that ran between 10-20fps and sometimes even dropped to the single digits.
Dragon Age Origins ran horribly on the PS3, so if placed on the Vita, take a slighit hit on the graphics to run at a stable 30fps, fix the bugs that were in the console versions, speed up the load times, allow optional touch screen use and add the overhead camera to allow you to control each character, etc.
It doesn't even have to be Dragon Age Origins. What I'm saying is that instead of porting a game that people could already play well, Sony should pick and choose games that take advantage of the consoles extra features and make sure those features are optional. If they're going to port them, show off the benefit of getting the game on this console rather than just a slight graphics upgrade, or in terms of Vita versions, nothing but portability.
kupomogli said: I'm not arguing that I want ports, because I'd rather not have them. I'm saying that if Sony is going to be making these ports, they should choose better ports instead. Ones that benefit gamers by making games more playable rather than just a higher resolution or portability. |