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What do you think about him?

Why all the hate, he's trying 80 65.57%
 
He's a lying douchebag 42 34.43%
 
Total:122

AlphaCielago said:

Aren't those just costume DLC? Weird that they aren't in the game in the west.

Where did you see reviews where the game scored an avg of 9/10?

Yeap mostly costumes DLCs.

4/5 http://venturebeat.com/2010/03/05/tales-of-hearts-review/
93/100 http://www.rpgfan.com/reviews/Tales_of_Hearts/index.html
33/40 Famitsu for DS
34/40 Famitsu for Vita
80/85/90/85 Dengeki for Vita

Well all reviews I found in the google for the DS or Vita version is over 8/10... it is a good Tales of.



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nitekrawler1285 said:
Nem said:

Still, theres no reason to hate on a man that brought games heavily requested by the fabase. It doesnt change the fact that the OP is QQ'ing cause he had unrealitic expectations. 

He cant control what goes over your head when he is asking you to sugest localisations for the Vita. Whoever thought PSP games were good sugestions was out of their mind. Its just not gonna happen. No one is gonna release games that are heavily pirated and fan translated. And they especially wont port + remake the game in HD. 

Localisation is not the same as port+HD remake. How can you blame the man for something that isnt his fault?

I'm not hating on him especially if you read my prior post. I commend what he has been able to do. The only person I blame is Sony for not giving him the job when he could have made a larger difference(before launch).  I just wanted to point out that you were crediting him with things he probably didn't do.  If he did do them as I said before his job is far more difficult than I imagined. 

A port isnt asking much considering that PSP games can ALREADY run on the Vita. ALL they would have to do is up res the textures(not even that much cause Vita is qHD not real HD) .That is a bare minimum of work.  It's a very realistic expectation. Sadly Sony let Vita get to where the major publishers just don't want to put in even a small amount of work.  

Once again I don't blame him.  I'm just saying stop padding his resume and that ports of already natively supported games don't equate to people asking to move mountains.   


Your bare minimum is alot more than you think. Theres also a bit of a contradiction. You say cause the Vita can emulate PSP that the job is half done and then you just improve the textures? How does that work? Then, its no longer a PSP game, it a Vita port. Means porting the whole code to new tools to be able to improve the textures. Dont forget to add the localisation cost to that.

Look at it from the perspective of Squeenix. Should they move their resources from Bravely default 2, Kingdom hearts, FFXV to this title in the not so popular system Vita in the west? Dont you think that is a bit of a waste of resources? Maybe if they managed to contract an outside company and got a good deal for it... still, its very unlikely. This whole process vs just one localisation process is a huge difference in investment.

 



AlphaCielago said:
Wasn't Tales of Hearts R a shit remake or was it another Tales remake that was it?

They made the game 3D which made some people mad, but it's far and away the best version of Hearts.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Nem said:

Your bare minimum is alot more than you think. Theres also a bit of a contradiction. You say cause the Vita can emulate PSP that the job is half done and then you just improve the textures? How does that work? Then, its no longer a PSP game, it a Vita port. Means porting the whole code to new tools to be able to improve the textures. Dont forget to add the localisation cost to that.

Look at it from the perspective of Squeenix. Should they move their resources from Bravely default 2, Kingdom hearts, FFXV to this title in the not so popular system Vita in the west? Dont you think that is a bit of a waste of resources? Maybe if they managed to contract an outside company and got a good deal for it... still, its very unlikely. This whole process vs just one localisation process is a huge difference in investment.

 

Or they could quite literally replace the textures and repackage it as a new PSP ISO of the game.  That is basically how fans have localised it for them.  They could also pay and/ or employ them for the script.  If they are too inept to go about doing it some ass backwards way you are talking about then I suppose it wouldn't be a good idea. I just refuse to believe they are that technically inept.  



nitekrawler1285 said:
Nem said:

Your bare minimum is alot more than you think. Theres also a bit of a contradiction. You say cause the Vita can emulate PSP that the job is half done and then you just improve the textures? How does that work? Then, its no longer a PSP game, it a Vita port. Means porting the whole code to new tools to be able to improve the textures. Dont forget to add the localisation cost to that.

Look at it from the perspective of Squeenix. Should they move their resources from Bravely default 2, Kingdom hearts, FFXV to this title in the not so popular system Vita in the west? Dont you think that is a bit of a waste of resources? Maybe if they managed to contract an outside company and got a good deal for it... still, its very unlikely. This whole process vs just one localisation process is a huge difference in investment.

 

Or they could quite literally replace the textures and repackage it as a new PSP ISO of the game.  That is basically how fans have localised it for them.  They could also pay and/ or employ them for the script.  If they are too inept to go about doing it some ass backwards way you are talking about then I suppose it wouldn't be a good idea. I just refuse to believe they are that technically inept.  


If they use a psp iso file for it, it will be very easy to get it online and pirate it. But really, this makes little business sense when a fan translation is very likely to become available. You have to see that PSP games bring alot of issues that make the whole thing unconfortable.

Localisation of Vita games is so much simpler and secure.



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Nem said:

If they use a psp iso file for it, it will be very easy to get it online and pirate it. But really, this makes little business sense when a fan translation is very likely to become available. You have to see that PSP games bring alot of issues that make the whole thing unconfortable.

Localisation of Vita games is so much simpler and secure.

If SE thinks that encouraging people to pirate their products instead of releasing a version they could buy like they are asking for then they don't have ANY business sense.  

If releasing PSPS games brings so many issues then why does Japan still publish PSP games?  



nitekrawler1285 said:
Nem said:

If they use a psp iso file for it, it will be very easy to get it online and pirate it. But really, this makes little business sense when a fan translation is very likely to become available. You have to see that PSP games bring alot of issues that make the whole thing unconfortable.

Localisation of Vita games is so much simpler and secure.

If SE thinks that encouraging people to pirate their products instead of releasing a version they could buy like they are asking for then they don't have ANY business sense.  

If releasing PSPS games brings so many issues then why does Japan still publish PSP games?  


Because the japanese are an honest bunch that doesnt pirate games as much. Why do you think we stopped getting psp games in the west? Its literally easier to pirate than the dreamcast was. You just download a file to your psp and voila. All games at the distance of a download.



Nem said:
nitekrawler1285 said:
Nem said:

If they use a psp iso file for it, it will be very easy to get it online and pirate it. But really, this makes little business sense when a fan translation is very likely to become available. You have to see that PSP games bring alot of issues that make the whole thing unconfortable.

Localisation of Vita games is so much simpler and secure.

If SE thinks that encouraging people to pirate their products instead of releasing a version they could buy like they are asking for then they don't have ANY business sense.  

If releasing PSPS games brings so many issues then why does Japan still publish PSP games?  


Because the japanese are an honest bunch that doesnt pirate games as much. Why do you think we stopped getting psp games in the west? Its literally easier to pirate than the dreamcast was. You just download a file to your psp and voila. All games at the distance of a download.

I hardly don't know where to begin or if I should even bother.  If that is true how would there have ever been a torrent or ISO for Type 0?  The game was never released in the regions you claim to be be dishonest pirates.  It had to come from Japan.    

3rd party Publisher disinterest in handhelds started far earlier in the west.  Their lack of support for PSV and 3DS should make that pretty clear.  Western publishers not making PSP games in the west is probably a pretty big reason PSP didn't get so many games later into it's life.  Plus if Vita's localisations prove anything it's that the  kinds of games PSP was getting in Japan don't sell well here and likely weren't candidates for localisation.    



Nite, i said "as much". I didnt say they dont. So, you could have started by reading carefully.
Of course, it helps that its a big market for portables.

As for the rest of your post, just compare how many western games were available for the psp and vita. The 3DS and Vita arent the causes, they are the consequences of a pirating riddled market and the rising of phones.



I disagree, without this guy there would be probably be nothing of interest at all on Vita, i think he does a great job with a difficult platform.

I don't envy him at all, but every month there is usually a reason to pick up the Vita so im happy.