I have this (bad?) feeling the next Zelda will end up being a perfect Skyrim lite version.
I hope I'm wrong, anyways. Although the series do feel a bit stagnant here and there.
I have this (bad?) feeling the next Zelda will end up being a perfect Skyrim lite version.
I hope I'm wrong, anyways. Although the series do feel a bit stagnant here and there.
ToxicJosh said:
I'd like to play this. |
I'm sorry I'm not able to make it, because I'd like to as well .
Reduce linearity, fill the world with interesting places, side-quests, secrets, and hidden areas (as it was in 2d Zeldas) and make the dungeons non-linear (multiple ways to complete them, possibly.) Other than that, I'm fine with whatever we get. I'd prefer graphically a more TP-like scheme, as I'm starting to get bored by cell-shaded, but that's not a huge deal.
Big, beautiful open world with tons to do. The rest I would leave up to Nintendo.
I'm having a really hard time trying to take the people who want voice acting seriously.
Anyhow, the E3 Demo's art style is good enough for me. They need to fix a few things, but in general it looked very nice. I also would enjoy a larger map without a hub world. We also don't need an overly serious story in anyway.