This looks like to be a winner, and at least, that makes again one game that have high interest to me on XB360. It was back to zero after Trusty Bell was announced for PS3.
There are only 2 failures in the article : the thing looks not as beautiful as a Ghibli movie, not even as beautiful as the old Tonari no Totoro. I know hyperbole is common for XB360, but come on, these guys should get a grip on themselves.
The second failure is that Symphonia was sure as hell not one of the finest localisation job of all time, or they are all plain bad failures. I was devastated by the poor localisation job of Symphonia, which was VERY BAD. Can't talk about Abyss.
Anyway, like for Trusty Bell, I think this game is sent to die on XB360, like has been proven by the 2 other JRPG of the same kind launched before it. Like TB, it looks like a very good game, and is highly promising (Team Symphonia). Like for TB, I'm sad because I don't want a XB360, so I can only hope for a PS3 port, which is likely, but not guaranteed.
This game is in development since more than 2.5 years, so it must have cost them a lot, thus why I still have a chance for it to be ported to PS3. It would be very good, because I would not be stuck with modding the console to play the japanese version.
And it won't be released for the Wii, given their reasons for making it on the XB360 : they wanted at least this title to be HD. And only XB360 was out with usable dev kits when they started (remember they started this more than 2 years ago).
And I agree it looks like live anime in some parts, it looks very good, the only unknown is the storyline and the gameplay (except combat).
Anyway, I bet most japanese fans of Tales will be alienated by this decision, which is very unfortunate, but Namco devs couldnt know at the time. I mean, the devs keep on talking about Tales being very japanese (this is obvious) in every concepts that westerners have problems with and think are liabilities, they keep on saying the DS is very japanese.
But they don't seem to know or understand that the XB360 and its games library is not japanese oriented at all. I mean, if I strongly feel that already, I can't even begin to understand how japanese people must feel with this console.
So they don't seem to realize, like the writer said, that they're sending this game to die. Or perhaps they do, so to limit the crash, they don't announce a PS3 port yet.