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Forums - Gaming - Why are video games still the only closed entertainment platform?

Because it apples and oranges from music to video games.



 

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The modes of accessing video games are more specialized than those other forms of media. Simply because those other forms have been around for so long.
Books - Books used to be expensive, only way you could read was to own a book and know how to read, libraries didn't exist. Even after the printing press it still took a long time.
Music - Again you needed a music player, itunes also has a proprietary format but nowadays most mp3 players have that codec. Still before the advent of Smartphones and Computers there were limited ways with which you could access music.
TV and Movies - Again its only recently due to the internet that these are practically available on any device.
Gaming- Gaming is relatively young, and is only just now reaching the point of diminishing returns; for PCs after 4k/120 fps sure it will use much more power but the pixels are already so small and the frames so fast that it won't improve much to go beyond that. Once this becomes cheaply available so that 4k/120 can be done on current gen games on low-mid tier rigs, consoles will probably just go digital.
Both Sony and MS are moving in that direction, but MS would have to give up that dream of taking over the living room to be honest, Sony already has. Nintendo would have to find someway to recoup revenue from hardware with software only or maybe go into QOL Idgaftbh.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:

The modes of accessing video games are more specialized than those other forms of media. Simply because those other forms have been around for so long.
Books - Books used to be expensive, only way you could read was to own a book and know how to read, libraries didn't exist. Even after the printing press it still took a long time.
Music - Again you needed a music player, itunes also has a proprietary format but nowadays most mp3 players have that codec. Still before the advent of Smartphones and Computers there were limited ways with which you could access music.
TV and Movies - Again its only recently due to the internet that these are practically available on any device.
Gaming- Gaming is relatively young, and is only just now reaching the point of diminishing returns; for PCs after 4k/120 fps sure it will use much more power but the pixels are already so small and the frames so fast that it won't improve much to go beyond that. Once this becomes cheaply available so that 4k/120 can be done on current gen games on low-mid tier rigs, consoles will probably just go digital.
Both Sony and MS are moving in that direction, but MS would have to give up that dream of taking over the living room to be honest, Sony already has. Nintendo would have to find someway to recoup revenue from hardware with software only or maybe go into QOL Idgaftbh.

If Nintendo and dedicated gaming still exists in this period and video games will be mainstream and easily accessible everywhere, then I imagine Nintendo will do even better. Who couldn't resist playing a Mario/Pokemon game when you don't have to buy an additional hardware now? Hell Nintendo could only produce those two games every few years and watch the money roll in.



Because of money. Also, I don't want to wait years for inferior versions of games on other platforms.



not gonna happen, get used to it. Or stick to PCs, but even then you still have backward compatibilty issue. I could never get FF7 to run on my last laptop, some games are too old to work it seems.



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Video games are not the only entertainment form where the owner of the platform owners tries to get exclusive content to attract more users... either by buying exclusivity or by making the content themselves.

It happens in music: http://www.thewire.com/technology/2014/03/get-ready-more-itunes-exclusive-albums/359031/

It happens in video-straming platforms: http://en.wikipedia.org/wiki/List_of_original_programs_distributed_by_Netflix

Most devices support Netflix (okay, some put it behind a paywall), but many competitors exclude many devices... Amazon Instant Prime has no Android app, iTunes only works on Apple devices and Windows, Video Unlimited only on Sony devices and Windows, Watchever hasn't reached every device either. The content of these video platforms differs very much. Every show/movie that is only available on one of these platforms is a timed exclusive until further agreements have been made.

It happened in retail movies until Betamax or HD DVD were officially declared dead.

It happens in broadcasting... every TV channel has its exclusives, and if it's only a stupid game show.

It happens in eBooks: http://www.amazon.com/Kindle-Exclusives-eBooks/b?ie=UTF8&node=1268190011

It happened in the news business for over hundred years. Breaking News! Exclusive Story! Only in the XY Times!



Untill there is only 1 console manufacturer left you wont be able to plau everything on one device. They will fight to the bitter end for the royalty monnies



on what platform are you expecting games like assassin's creed to work on that isn't already supported?


iphone?
roku?
chromecast?
a smartTV?



theshonen8899 said:

Imagine if record labels for music made exclusive songs that only worked on iPods. You could emulate the song on other MP3 players, but you'd have to tweak it a lot for it to play smoothly and some just won't work well at all for it to be an enjoyable experience.

Imagine if Paramount Pictures made films that only work on Samsung Blu-Ray players and even though it's still a Blu-Ray disc, it won't work in Panasonic or Sony Blu-Ray players.

Imagine if Netflix only worked on Roku, even though Chromecast, Apple TV, or any video game console could stream Netflix just fine.

Do you see where I'm getting at? At the moment I have a PS4, Xbox One, Wii U, and PC all hooked up to the same TV. These consoles are all running different variations of AMD hardware, with the only major differences being the gaps in power. I find this as pointless as having four different Blu-Ray players.

But this is what it takes to be a "hardcore" gamer. If I want to play Zelda, inFAMOUS, Forza, and DayZ, this is the kind of pointless investment I have to make. Nevermind the fact that every single one of these games could work perfectly fine on a PC. People wonder why it's so difficult for gaming to go mainstream, well this right here is the reason. If people had the options to go for a single, united set top box to play Microsoft, Nintendo, Sony games through services like Amazon or Steam on a variety of hardware like ASUS, Sony, or Samsung, how much more convenient would this be?

I've never been a PC gamer just because of graphics. I support PC gaming because it's the only open platform where I don't have to worry about BS like backwards compatibility. Someday I hope that playing games will be easy and simple as playing music or watching TV.

Netflix is a platform. It only operates where and how Netflix permits it to operate. Netflix doesn't support your hardware? Tough. Wanna stream your Netflix from this device to that one? DRM says no.

Blu-ray is a closed platform. If you don't license it, it won't work. See your Wii U.

And there are many closed platforms for music. Even though iTunes and similar download services have removed DRM, there are now many streaming services that require a subscription. Even mp3 file (theoretically) require a licensed encoder before you can make them. Not so open.

Closed platforms are even more common for videogames because they require a huge stack of technology behind them to work, from low-latency wireless radios to graphics APIs to coding tools to the same AV codecs that those video and audio services rely on. The people who make all that software and hardware want to get paid for their work, and reverse-engineering all that work is an even bigger undertaking than making a half-decent audio codec.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

It's starting to change I think, in 10-15 years you will probably get all your main entertainment (movies, TV/cable, games, music) from an online service.