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Forums - Gaming - Face-Off: Metal Gear Solid 5: Ground Zeroes

Wright said:

Funny how that ended up. So 360 version for players of the seventh gen, Ps4 for players of the eight gen?


That's good, now the argument " but Kojima is a PS fanboy :( " is dead.



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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Aerys said:
Wright said:

Funny how that ended up. So 360 version for players of the seventh gen, Ps4 for players of the eight gen?


That's good, now the argument " but Kojima is a PS fanboy :( " is dead.


But Kojima is a PS fanboy!

 



pezus said:

"Not only is it designed to hit 60fps with v-sync on PS4 and Xbox One, but the overhead so high that not a single frame is dropped during our tests. What we're left with is an absolute lock on that number from start to finish, giving us a monotone 16ms reading in our frame-time analysis, ensuring an entirely consistent experience. This entitles Ground Zeroes to the fastest turn-around for a frame to appear on-screen following the player's input - a sublimely responsive game on whichever of these consoles you might own."

 

Very nice.

 

I'm expecting Phantom Pain to look quite a bit better, since (I think?) it's exclusive to next-gen

no the full mgs5 game is coming to 360 and ps3 aswell



                                                             

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I was disappointed by the graphics when I played it on PS4. I guess that's (as mentioned in the OP) because it's just a PS3/360 game port. If it were just for PS3/360 I would have been more impressed, I guess.



Which has better graphics? Don't mind me, I'm just sitting here playing the original Metal Gear Solid.