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pezus said:

"Not only is it designed to hit 60fps with v-sync on PS4 and Xbox One, but the overhead so high that not a single frame is dropped during our tests. What we're left with is an absolute lock on that number from start to finish, giving us a monotone 16ms reading in our frame-time analysis, ensuring an entirely consistent experience. This entitles Ground Zeroes to the fastest turn-around for a frame to appear on-screen following the player's input - a sublimely responsive game on whichever of these consoles you might own."

 

Very nice.

 

I'm expecting Phantom Pain to look quite a bit better, since (I think?) it's exclusive to next-gen

no the full mgs5 game is coming to 360 and ps3 aswell



                                                             

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