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Forums - Nintendo Discussion - FF 15 and KH3 makes more sense on Wii U than Xone

if it was on wii u instead of xbox one in japan people will buy it on ps4 and in west in would sold less then if it was on xbox one so no it's not an good idea



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

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Final Fantasy XIV on the WiiU withought significant downgrades? Are you serious? It doesn't matter, because the sales would never be enough to justify the effort required.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Agreed. With a similar install base, JRPGs will sell way more on Wii U than Xbox One.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m

shikamaru317 said:
novasonic said:
Agreed. With a similar install base, JRPGs will sell way more on Wii U than Xbox One.

That's not necessarily true. I give you two examples: 

Mistwalker released Lost Odyssey on Xbox 360 and The Last Story on Wii, but despite the Wii having a larger install base and costing less than the 360, Lost Odyssey on 360 still sold better than The Last Story on Wii.

Namco Tales released Tales of Vesperia on Xbox 360 and Tales of Symphonia 2 on the Wii, but despite the Wii having a larger install base and costing less than the 360, Tales of Vesperia on 360 still outsold Tales of Symphonia 2 on Wii.  

Lost Odyssey is a full fledged RPG. The Last Story is very simple and 20 hours long max.

Tales of Vesperia is a main line Tales games. Symphonia 2 was a fan fair piece of garbage.

I see your point, but not really fair comparisons.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m

novasonic said:
shikamaru317 said:
novasonic said:
Agreed. With a similar install base, JRPGs will sell way more on Wii U than Xbox One.

That's not necessarily true. I give you two examples: 

Mistwalker released Lost Odyssey on Xbox 360 and The Last Story on Wii, but despite the Wii having a larger install base and costing less than the 360, Lost Odyssey on 360 still sold better than The Last Story on Wii.

Namco Tales released Tales of Vesperia on Xbox 360 and Tales of Symphonia 2 on the Wii, but despite the Wii having a larger install base and costing less than the 360, Tales of Vesperia on 360 still outsold Tales of Symphonia 2 on Wii.  

Lost Odyssey is a full fledged RPG. The Last Story is very simple and 20 hours long max.

Tales of Vesperia is a main line Tales games. Symphonia 2 was a fan fair piece of garbage.

I see your point, but not really fair comparisons.

I agree with the Tales comparison not being very fair, but the Mistwalker one can be argued unfair but not for that reason. It's unfair because the Wii was dead where Lost Odyssey was released when the 360 was doing very well.



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outlawauron said:
novasonic said:
shikamaru317 said:
novasonic said:
Agreed. With a similar install base, JRPGs will sell way more on Wii U than Xbox One.

That's not necessarily true. I give you two examples: 

Mistwalker released Lost Odyssey on Xbox 360 and The Last Story on Wii, but despite the Wii having a larger install base and costing less than the 360, Lost Odyssey on 360 still sold better than The Last Story on Wii.

Namco Tales released Tales of Vesperia on Xbox 360 and Tales of Symphonia 2 on the Wii, but despite the Wii having a larger install base and costing less than the 360, Tales of Vesperia on 360 still outsold Tales of Symphonia 2 on Wii.  

Lost Odyssey is a full fledged RPG. The Last Story is very simple and 20 hours long max.

Tales of Vesperia is a main line Tales games. Symphonia 2 was a fan fair piece of garbage.

I see your point, but not really fair comparisons.

I agree with the Tales comparison not being very fair, but the Mistwalker one can be argued unfair but not for that reason. It's unfair because the Wii was dead where Lost Odyssey was released when the 360 was doing very well.

That's true. Forgot about the release dates. The Last Story also had a very limited release in North America.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m

shikamaru317 said:
novasonic said:

Lost Odyssey is a full fledged RPG. The Last Story is very simple and 20 hours long max.

Tales of Vesperia is a main line Tales games. Symphonia 2 was a fan fair piece of garbage.

I see your point, but not really fair comparisons.

Maybe so, I haven't played either The Last Story or Tales of Symphonia 2, so I can't really say how they compare to Lost Odyssey and Vesperia in terms of quality or size. But in the end, it doesn't come down to which would sell more JRPG's with an equal install base, it comes down to the fact that it's looking like Xbox One will have a larger install base in both North America and Europe by the time FF 15 and KH3 release. Also, who knows just what information Square is privy to about Microsoft's plans for Xbox One in Japan, maybe Square has reason to believe that Xbox One will do better in Japan than the 360 did. And there's the fact that Tetsuya Nomura transfered Versus 13 to next-gen and renamed it because the PS3 wasn't powerful enough to meet his grand vision for the game, and the fact that the Wii U's specs are closer to the PS3's than they are to the One's or PS4's.

The Last Story was good, but the length was a huge disapointment for me. It was also release once the Wii was more or less dead, and had a very limited release in NA. Don't even get me started on Tales of Symphonia 2.. One of the worst RPGs I've played in a long long time. I played a bit of Lost Odyssey and Vesperia at a friends house, and from what I saw, they were both better games.

As for install base and console power.. Meeh.. I disagree. Sales wise, Wii U and Xbox One are going to stay neck and neck throughout the whole generation. Yeah the Wii U is a lot weaker, but it uses the same modern tech and it's running on a much more efficient archetecture. Resolution and frame rate will need to be dropped without a doubt, but the tech is there.




8th gen predictions. (made early 2014)
PS4: 60-65m
WiiU: 30-35m
X1: 30-35m
3DS: 80-85m
PSV: 15-20m

novasonic said:
shikamaru317 said:
novasonic said:

Lost Odyssey is a full fledged RPG. The Last Story is very simple and 20 hours long max.

Tales of Vesperia is a main line Tales games. Symphonia 2 was a fan fair piece of garbage.

I see your point, but not really fair comparisons.

Maybe so, I haven't played either The Last Story or Tales of Symphonia 2, so I can't really say how they compare to Lost Odyssey and Vesperia in terms of quality or size. But in the end, it doesn't come down to which would sell more JRPG's with an equal install base, it comes down to the fact that it's looking like Xbox One will have a larger install base in both North America and Europe by the time FF 15 and KH3 release. Also, who knows just what information Square is privy to about Microsoft's plans for Xbox One in Japan, maybe Square has reason to believe that Xbox One will do better in Japan than the 360 did. And there's the fact that Tetsuya Nomura transfered Versus 13 to next-gen and renamed it because the PS3 wasn't powerful enough to meet his grand vision for the game, and the fact that the Wii U's specs are closer to the PS3's than they are to the One's or PS4's.

The Last Story was good, but the length was a huge disapointment for me. It was also release once the Wii was more or less dead, and had a very limited release in NA. Don't even get me started on Tales of Symphonia 2.. One of the worst RPGs I've played in a long long time. I played a bit of Lost Odyssey and Vesperia at a friends house, and from what I saw, they were both better games.

As for install base and console power.. Meeh.. I disagree. Sales wise, Wii U and Xbox One are going to stay neck and neck throughout the whole generation. Yeah the Wii U is a lot weaker, but it uses the same modern tech and it's running on a much more efficient archetecture. Resolution and frame rate will need to be dropped without a doubt, but the tech is there.

People keep using that "it has the tech" left and right. But they fail to understand what it means for such tech to be included in such a limited hardware. Even if it can do tesselation, for example, it doesn't mean it can do it alongside other modern features at the same time and give a properly playable result. The option might be there, but the horsepower is holding it back greatly.

A Radeon HD 5770 can't run Tomb Raider with all DX11 effects on remotely well (like tressFX and Tesselation turned ON, even at 720p), despite being a certified DX11 GPU. ¬_¬



So let me be the Devil's advocate here... What is it exactly that makes Final Fantasy 15 so 'impossible' on WiiU?

Expressions like "I mean, just look at it" aren't really cutting it, and on that one thing I must side with Zero. Judging by those posted gifs, okay so there's a large beast in the background, is that so impossible? Why? Is that crumbling corridor (or bridge, whatever it is) so impossible, or could they just cut down on the sparkles a little? X is possible, the Zelda tech-demo is possible. Technically, they could make anything for everything, if they really wanted to. If they wanted, but I guess that's the entire issue isn't it...

I agree FF15 wouldn't make much sense considering WiiU demographics even if they would be willing to put in the effort, but Kingdom Hearts should come to WiiU. Disney games sell well on Nintendo platforms and the Kingdom Hearts franchise itself has done well on DS and 3DS. I think Square should make the gamble on that one.

Personally though, I couldn't care less whether or not either comes to WiiU, because frankly I couldn't care less whether or not these games even exist in the first place.



Hynad said:
novasonic said:
shikamaru317 said:
novasonic said:

Lost Odyssey is a full fledged RPG. The Last Story is very simple and 20 hours long max.

Tales of Vesperia is a main line Tales games. Symphonia 2 was a fan fair piece of garbage.

I see your point, but not really fair comparisons.

Maybe so, I haven't played either The Last Story or Tales of Symphonia 2, so I can't really say how they compare to Lost Odyssey and Vesperia in terms of quality or size. But in the end, it doesn't come down to which would sell more JRPG's with an equal install base, it comes down to the fact that it's looking like Xbox One will have a larger install base in both North America and Europe by the time FF 15 and KH3 release. Also, who knows just what information Square is privy to about Microsoft's plans for Xbox One in Japan, maybe Square has reason to believe that Xbox One will do better in Japan than the 360 did. And there's the fact that Tetsuya Nomura transfered Versus 13 to next-gen and renamed it because the PS3 wasn't powerful enough to meet his grand vision for the game, and the fact that the Wii U's specs are closer to the PS3's than they are to the One's or PS4's.

The Last Story was good, but the length was a huge disapointment for me. It was also release once the Wii was more or less dead, and had a very limited release in NA. Don't even get me started on Tales of Symphonia 2.. One of the worst RPGs I've played in a long long time. I played a bit of Lost Odyssey and Vesperia at a friends house, and from what I saw, they were both better games.

As for install base and console power.. Meeh.. I disagree. Sales wise, Wii U and Xbox One are going to stay neck and neck throughout the whole generation. Yeah the Wii U is a lot weaker, but it uses the same modern tech and it's running on a much more efficient archetecture. Resolution and frame rate will need to be dropped without a doubt, but the tech is there.

People keep using that "it has the tech" left and right. But they fail to understand what it means for such tech to be included in such a limited hardware. Even if it can do tesselation, for example, it doesn't mean it can do it alongside other modern features at the same time and give a properly playable result. The option might be there, but the horsepower is holding it back greatly.

A Radeon HD 5770 can't run Tomb Raider with all DX11 effects on remotely well (like tressFX and Tesselation turned ON, even at 720p), despite being a certified DX11 GPU. ¬_¬

doesn't an HD 5770 have 800 shaders vs wii u 160