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Forums - Nintendo - Why is DKC Tropical Freeze bombing worldwide?

 

No more "DK didn't move consoles" threads

Thank god 198 98.51%
 
Total:198

Too many platformers Im say.



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Because only day1/week1 sales matter nowadays.

Its a terrible way to view the gaming industry, on the opening week alone. Sure, GTAV made sales records in its opening week but it still sits way behind the likes of Wii Sports, and is slightly behind MKWii.

Nintendo create their games with legs in mind, not a week 1 sales headline.



Current Game Machines: 3DS, Wii U, PC.

Currently Playing: X-Com(PC), Smash Bros(WiiU), Banner Saga(PC), Guild Wars 2(PC), Project X Zone(3DS), Luigis Mansion 2(3DS), DayZ(PC)

You Call 198,000 On the 1st week a bomb? If it wasn't for the Knack bundle its number 1 game this week. SMH



Hibern81 said:
Pavolink said:
celador said:
I'd say the number one reason it's bombing is a problem that Nintendo has had for a few years now. Marketing.

Don't know about everywhere else, but I have seen absolutely no advertisements for the game in the UK. Doubt most people even know it exists.

Wii U's marketing in general has been disastrous.


I'd feel safe in saying that marketing is the main reason the Wii U is struggling. Advertisement is few and far between, and when they do it's not impactful in the least. I've never seen a company so reluctant in creating buzz for their product. It's border line criminal.

Agreed.,

Nintendo's whole Wii U marketing division should be fired, their incompetence is staggering.



zorg1000 said:
Barozi said:
zorg1000 said:
Barozi said:
NolSinkler said:
If I sold 200,000 of something I wouldn't think that I failed.

Even if you invested tens of millions in that product and only got back $6.8m for the 200k sales so far ?

What if those 200k and $6.8 million are from just the first 2days?

Pray that I'm out of debt by the end of the year.

Idk im pretty sure when a company releases a product that costs tens of millions of dollars to make they dont usually expect it to make all that money back in 2 days.

you're the first one talking about companies now.



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burning_phoneix said:
Barozi said:
NolSinkler said:
If I sold 200,000 of something I wouldn't think that I failed.

Even if you invested tens of millions in that product and only got back $6.8m for the 200k sales so far ?

No way Tropical Freeze cost "tens of millions". The game was in development right after DKCR and the assembly line was fresh.

It did lol. 3 years of development is actually a pretty long time.

With advertising at least $20m and possibly even $30m.

Pretty standard budget.



If it has bombed (I don't see any sales figures) it's probably because when nintendo are in need of something new and unique to sell their console, they've had Retro make something that is almost identical to the previous thing that people already have.



ZyroXZ2 said:
I don't want to appear lazy for not reading 16 pages but... About the OP...

I'm PRETTY sure that DKC Returns sold 540k on an userbase almost TEN TIMES the size of the Wii U's current userbase...

Essentially:

DKC:TF - 240k - 5.7 mil userbase
DKC:R - 540k - 60 mil userbase

It sold almost half what Returns did on ONE TENTH the userbase. And I didn't even check what the userbase size when Returns released in 2010, I just guessed that number, but it's no doubt MASSIVELY larger than the Wii U's current one.

It's not really bombing, especially considering it will most likely top 1+mil easily, and see a boost when Mario Kart 8 releases (which will most likely see a boost in hardware).

You should've checked that again.

DKC:TF FW is 200k + Others (220k with Others)
DKC:R FW is 790k + Others (over 900k with Others)

Wii userbase was 76m back then. But you can't just calculate like that as it doesn't exactly work that way.



I would say DKR:TF is seen as a failure because it didn't help the Wii U's sales in any significant way.

It's to bad the Wii U up to this point was treated more like an addition by Nintendo rather than a new console hence all the Wii U games replacating experiences from games that Nintendo have allready released on the 3DS and Wii.



sabastian said:
zorg1000 said:
sabastian said:
TheLegendaryWolf said:
sabastian said:
Here's and idea for you.

(1) Go out and purchase a Playstation 3.
(2) Experience all the wonderful ip's that the Playstation 3 has to offer. The Last Of Us, Puppeteer, Guacamelee, Uncharted 3, Wipeout, Beyond Two Souls, Enslave, 3D DOT Games Heroes, Starhawk.
(3) Unplug from EVERYTHING NINTENDO, and never look back.............


So no more Super Smash Bros, Mario Kart, Xenoblade, Legend of Zelda, Kirby, Metroid, Donkey Kong, Mario, F-Zero, Bayonetta 2, X, Yoshi, Fire Emblem, Pokemon, Pikmin, or Star Fox? How about having best of both brands?

I will say this. And please dont take this the wrong way.

Smash Bros has done almost nothing to change the formula. Its almost just a roster upgrade. And even in that, its more of the same too.

Mario Kart seems to be taking a few tidbits from F-Zero, Wipeout and Sonic Racing Transrofmed, so Im ok with the changes incoming for this title.

Xenoblade is pretty safe bet to excite fans.

Zelad. Again, Bombs to open walls, find the bow and arrow somewhere in the map, Theres gonna be a bommerang as well, link does not use voice overs, a spin attack. Rince wash repeat. 

Kirby has lost its flair over the past game or so. Its better Nintendo keeps it to the handhelds.

Metroid would do well with classic controls. Only if Nintendo does not make it 1st person and not too much of a fetch/ scan quest. Really, the worst thing about metroid prime was having to scan every damb thing. Got real booring.

Donkey Kong TF LOOKS EXACTLY like DK country. Put those games side by side and most gamers would not know they were on different systems. Same map layout, same sidekicks (sans kranky), same machanics. Copy paste repeat.

Mario. Listen carefully. THERE ARE TOO MANY MARIO GAMES. Mario Sticker star, Super Mario U, Mario Tennis, Mario Golf, Mario Kart, Paper Mario, Mario and Sonic. There is no reason for a Super Mario Wii-U and Super Luigi Wii-U. NONE. They both look and play the same. New Super Mario 3D World is just another copy paste of SMW in 3D. 

Im going to stop there cause my point is, Nintendo needs to stop being safe and take chances. Release new ip's. Pikmin W101 & were the last real new and exciting games that Nintendo has released in years. And fact is, there reall just ok games. Nintendo fans also have to take a stand. I love me some old franchises just like the other guy, but if you guys/gals keep buying these copy paste games, Nintendo will only continue to keep releasing them. I play on Playstation and 1 thing that I am certin of and has been for the last 10 or so years is that the Playstation brand will always release new and unique ip's. 

Japan Studios, Naughty Dog Uncharted,Zipper Interactive Socom, Evolution Motorstorm,  Insomniac Ratchet & Clank,S.O.E.,  SantaMonica StudiosGod Of War, Media Molicule LBP, Studio Liverpool Wipeout, Sucker Punch inFamous, Polyphony Digital Gran Turismo, Guerrilla Games Killzone,  Sony Bend Sypon Filter. 

These are some of the reasons that I support the Playstation, that and I will always get if not all 3rd party titles released on a console powerful enough to run current gen games. 

Nintendo makes great games, the problem is that they have not CREATED a NEW experience in a long LONG time. 

Time for change my friend.

I respect ur opinion and agree with u to an extent but I hope u realize basically the entire industry is guilty of the same thing.There have been 4 Uncharted games since 2007, what drastic changes have occurred? What about God of War, 6 games in 9 years with minor changes. How are the latest Killzone/Ratchet/Gran Turismo different from previous installments? The same goes for Halo/Madden/FIFA/Assassins Creed/Forza/Call of Duty/Battlefield/Splinter Cell/Tekken/Soul Calibur/Final Fantasy/Street Fighter/Resident Evil/Dragon Quest/Monster Hunter/Tales/Far Cry and many others. What major changes have these games had in the last 5-10 years?

I dont get how u can critisize Nintendo for something Sony/Microsoft/EA/Activision/Namco/Ubisoft/Capcom/Square do as well.

C'mon now. Please dont try and associate the milking of Nintendo games to the likes of any other franchise in videogames.

There were 2 god of wars on the playstation 2. 2 god of wars on the playstation 3. Thats 4 games. Thats all in a 8 year span. There were 3 uncharted games on the ps3. Thats all in a 6 year span. 

Put that against mario releases in on year. In 2013 alone we saw over 10 mario related games. Thats all in 1 year. 

It not me thats suffering with no unique ips to play on the playstation, Uncharted 2 introduced a multiplayer mode that fun and different from other multiplayers out there, so has God Of War. No one asked for these changes and additions, but the developers found a way to expand on the game and by god they took chances. They tooks risks. 

Ratchet & Clank has added remote play with the Vita. Buy the game play it remotely from any internet connection. 

Almost all ps4 games will have remote play. Where are the 3DS/WII-U remote play ? 

Again, im not suffering here, its the nintendo gamer that gets the shaft and continues to keep coming back for more. 

Speak with your wallet.........

 

Yes I can easily compare them, Mario is way overused ill give u that but ur last post also said things like Smash Bros, Kirby, Metroid, Donkey Kong those games are not milked. How many mainline Donkey Kong games have there been since 2000? Only 2. How about Smash Bros? This will be its 4th since it started in 1999. Metroid? 4 on consoles and 3 on handhelds since 2002. Zelda? 1 on GC, 1 on Wii, 1 on GC/Wii, 2 on DS, 1 on 3DS since 2002. Mario Kart? 1 per console/handheld, this will be its 6th since 2000. Star Fox/F-Zero havent been seen In nearly a decade and games like Metroid/Donkey Kong/Pikmin had similar layoffs at one point as well and Kid Icarus went over 20 years without a game before being brought back.

Uncharted 2/God of War Ascension added multiplayer? So did Mario Kart/Smash Bros last generation. Ratchet & Clank has remote play? Every Wii U game has off TV play.

U also forgot about the handheld versions of GoW/Uncharted. That puts it at 6 GoW games from 2004-2013 and 4 Uncharted games from 2007-2011. Killzone, 5 from 2004-2013. Resistance, 4 from 2006-2012. LittleBigPlanet, 4 from 2008-2012. Gran Turismo, 7 since 1998. Ratchet & Clank, not sure I think over 10 since it started in 2002.

From Microsoft, 5 mainline Halos since 2001. Gears of War, 4 from 2006-2013. Forza, 6 from 2005-2013. Fable, 3 from 2004-2010. EA-25 Maddens in 25 years. Like 8 Battlefied games since it started about a decade ago. FIFA easily 15-20 in as many years. At least 10 Need for Speeds In as many years. Ubisoft-6 Assassins Creeds since 2007 not including DS/PSP/Vita installments. Just Dance-5 since 2009. Splinter Cell-6 since 2002. Activision-10 Call of Duties since 2003. Tony Hawk had like 8 installments in as many years. Guitar Hero? Too many to count. Final Fantasy has had 8 since 2001. Tales of I think had 4-5 last generation. Monster Hunter has 4 numbered entries since 2004 with god knows how many ports/upgrades.

And again what massive changes do any of these games add from one installment to the next? In most cases very little so why single out Nintendo when many other companies do the same as well?



When the herd loses its way, the shepard must kill the bull that leads them astray.