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Forums - Sales - Wii U games showing good legs

pezus said:
Dusk said:


Do you mean by releasing it later? That doesn't even make sense. Or is there a double standard for the X1 and PS4 with relation to this? They are probably going to sell similar numbers that you just posted. 

I'll agree that many don't triple their first 2 months, although, some have and do.

What double standard? The PS4X1 versions will easily multiply whatever the WiiU version would sell by a factor of at least 5, probably over 10. Them focusing on the versions that will bring them more money isn't a double standard. It's business. Just be happy you're actually getting the port, because financially it makes little sense.

bolded: 5? maaaaybe. 10? no

and again, this isn't about what it sells on others vs wii u. the point is that they are hindering the wii u sales for nothing. it's not like the other versions will be affected if they wait slightly more to release all versions together. as a BUSINESS, you shouldn't want to piss consumers and get less sales.



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pezus said:
I noticed now that the PS3 version of Rayman has overtaken the WiiU version, after a worse start.

I wouldn't call that "legs", in any of those cases. Especially AC, since it released very late in 2013. We're looking at maybe 2k sold per week in 2014 on average? Which will likely drop as the year goes on, but might rise again slightly with the holidays. That would be about 100k for each in 2014. Again, I wouldn't call that legs.


It only makes sense that it should outsell the Wii U. There are roughly 80 million people with PS3's out there as opposed to the 5 and a half million Wii U's. It damn well better out sell the Wii U. 



Gotta figure out how to set these up lol.

Fusioncode said:
Zero999 said:

rayman on wii u is legging slightly better than ps3. AC4 is at a medium of 4k (not 2) per week and should raise depending on hardware sales and holidays boost.

those games are each showing signs of selling hundreds of thousands well after their release, some will double or triple their ltd sales if they keep the pace. that IS called legs.

4k per week is showing signs of selling hundreds of thousands? Okay Zero. 

I can't see wich part of this basic multiplication is confusing.



pezus said:
Zero999 said:

rayman on wii u is legging slightly better than ps3. AC4 is at a medium of 4k (not 2) per week and should raise depending on hardware sales and holidays boost.

those games are each showing signs of selling hundreds of thousands well after their release, some will double or triple their ltd sales if they keep the pace. that IS called legs.

What is your definition of "legging"?

After 10 weeks, the WiiU version was at 110k and PS3 at 92k. Now, PS3 is at 314k and WiiU at 289k.

Like I just stated, they aren't showing any signs of selling "hundreds of thousands". Funny that you disagreed with someone prior to PS4's release in Japan who said PS4 would sell several hundred thousands FW there while now you're saying the same thing here you disagreed with before when it can even be pretty effectively disproven. Like I said, 100k in 2014 at most. AC, W101 will be lucky to reach 250k LT. Rayman can probably get to 380-420k LT.

bold: and in 2014, the wii u version is slightly ahead.

and what do you mean by "they aren't showing any signs of selling "hundreds of thousands""? if they keep what they're selling right now, it will be hundreds of thousand in 2014.



pezus said:

Oh spare me your replies with nothing to back you up. I was being generous when I said 5. 10 is probably what we'll be looking at in most cases.

They're not hindering the WiiU version. They're focusing on the other versions, that means they're shifting resources to the versions that they will profit more from. Pure business. Ubisoft doesn't have unlimited staff, and they DO actually care about HOW MUCH they profit, not only IF they profit (however tiny that profit may be).

First of all, it's pretty convinient for you to try comparing the sales of one version vs all others combined. if we were to do that with all others (excluding one and comparing to others), your "logic" would also say it doesn't make sense for some other versions to exist.

THEY ARE HINDERING THE SALES OF THE WII U VERSION by releasing it later.



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Zero999 said:
Fusioncode said:
Zero999 said:

rayman on wii u is legging slightly better than ps3. AC4 is at a medium of 4k (not 2) per week and should raise depending on hardware sales and holidays boost.

those games are each showing signs of selling hundreds of thousands well after their release, some will double or triple their ltd sales if they keep the pace. that IS called legs.

4k per week is showing signs of selling hundreds of thousands? Okay Zero. 

I can't see wich part of this basic multiplication is confusing.

Well let's do the math then. 4k per week would add up to 16k per month. If AC4 stays at this level of sales for the rest of the year then it will achieve 192k in sales. Of course it won't stay at that level because it will go consistently go down in sales. It was 6k at the start of the year, now it's at an average of 4k. That's just in two months. If it stays at that pace then it will average 2k in April, 1k in June, and so on and so forth. No way is this selling hundreds of thousands of units this year.



Sigs are dumb. And so are you!

Fusioncode said:
Dusk said:
Fusioncode said:
Zero999 said:
Seece said:
Not really. Games don't usually triple their first 2 months of sales, ACIV will top out at 200k. Did we ever get 101 shipments???

Ubi are making the right decision with Watchdogs. It's their next 8m+ selling franchise (that's what they're hoping for) they shouldn't be worrying about a sku that is gonna sell 50k - 200k.

It is beyond me why you think ubisoft is right by disrespecting their nintendo consumers. They aren't even gonna lose any special date if they release all versions a little later. and it will sell far more than that. 50k, seriously?

And AC4 is tracking ahead of AC3, wich surprise surprise, is already at 230k and on it's way to reaching 300k (triple of it's first two months).

They delayed the WiiU version because it's low priority compared to the other consoles. If ACIV had sold better then they wouldn't have done it. 140k copies sold is nothing compared to the 7m sold on the other platforms. 

I don't remember it selling 7 million on the PS4 or X1. Hmmm, I must have missed something. Not sure why every person that bought an X1 would purchase 2 copies of AC4. :P

I said it sold 7m on the 4 other platforms. PS4/XBO/PS3/360 


I was being a smart ass. You still didn't prove any point actually. You are grouping 190 million consoles in comparison to one with 5.7ish. It's undeniable that it has sold better on the PS4 and X1 but you can't really compare it to the PS3 and 360 as a legit comparison. Hell, if you want to do that then the PS4 version spanked the PS3 version because it has roughly 5 and a half million consoles to 80 million+ and it only out sold it 3 to 1. 

Of course none of that really matters in the end. It's all about the money made from the game. So the real question is how much did it cost to port it over to each console and was the time and work worth it in profits. We really have no idea because those numbers are never released and it's all speculation. 



Gotta figure out how to set these up lol.

What does it matter if they're selling leftover shipments for $5-15? If publishers cared about bargain bin sales, then Valkyria Chronicles and Heavenly Sword would both have console sequels.



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Dusk said:
Seece said:
Not really. Games don't usually triple their first 2 months of sales, ACIV will top out at 200k. Did we ever get 101 shipments???

Ubi are making the right decision with Watchdogs. It's their next 8m+ selling franchise (that's what they're hoping for) they shouldn't be worrying about a sku that is gonna sell 50k - 200k.


Do you mean by releasing it later? That doesn't even make sense. Or is there a double standard for the X1 and PS4 with relation to this? They are probably going to sell similar numbers that you just posted. 

I'll agree that many don't triple their first 2 months, although, some have and do.

You can't seriously think the PS4/XBO versions of Watch Dogs are going to sell similar to 50-200k lifetime.  I even think Seece is undershooting the Wii U with the 50k range.



Dusk said:

I was being a smart ass. You still didn't prove any point actually. You are grouping 190 million consoles in comparison to one with 5.7ish. It's undeniable that it has sold better on the PS4 and X1 but you can't really compare it to the PS3 and 360 as a legit comparison. Hell, if you want to do that then the PS4 version spanked the PS3 version because it has roughly 5 and a half million consoles to 80 million+ and it only out sold it 3 to 1. 

Of course none of that really matters in the end. It's all about the money made from the game. So the real question is how much did it cost to port it over to each console and was the time and work worth it in profits. We really have no idea because those numbers are never released and it's all speculation. 

Ok? Go look at the sales for each individual version of AC4, the WiiU version falls short in comparison to every one of them. You can call it speculation all you want but if AC4 on WiiU performed to Ubisoft's expectations they wouldn't have delayed the WiiU version of Watch Dogs. 



Sigs are dumb. And so are you!