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Forums - Microsoft - Official Price Cut announced for XBOX ONE in the UK £399.99

sales2099 said:
Normchacho said:
I still can't believe how much pressure people are putting on TitanFall. It's downright foolish to suggest that a game can move enough units to get the Xbox One back in the running. Even in the U.S.

Anyone who expects TitanFall to be the Xbox Ones knight in shining armor is going to be bitterly disappointed when the sales data for March comes out.

I for one know PS4 will still handily outsell it based on central europe/Japan alone.I am worried many PS fans think that we generally expect X1 to smash PS4 globally.....which is absurd.

It is a blockbuster, and will boost X1 sales regardless.

Well some here do, Selnor and others think x1 will dominate when TF drops lol.



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sales2099 said:
Normchacho said:
I still can't believe how much pressure people are putting on TitanFall. It's downright foolish to suggest that a game can move enough units to get the Xbox One back in the running. Even in the U.S.

Anyone who expects TitanFall to be the Xbox Ones knight in shining armor is going to be bitterly disappointed when the sales data for March comes out.

I for one know PS4 will still handily outsell it based on central europe/Japan alone.I am worried many PS fans think that we generally expect X1 to smash PS4 globally.....which is absurd.

It is a blockbuster, and will boost X1 sales regardless.


Of course, the battle for WW sales king is all but over. But I am saying TF will not be enough to put the X1 over the PS4 in the UK or US either.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

FlamingWeazel said:
selnor1983 said:

OK lets go back to basics. In this thread I explained why the resolution so far was poorer on Xbox One. I never mentioned effects or GPU. I said devs said the reason it wasnt the same res as PS4 was due to ESRAM and its SDK. On that Im 100% right. BF4 would be 900p also if the tiling SDK for the ESRAM was there earlier. Just to much extra dev work to write the code different for a multiplatform game. It was easier to just say do it at 720p. Now MS has done all that for them. Now 1080p is easy. Its not an issue of not enough ESRAM. Which was the issue as Ive showed you.

 

As for the GPU difference you keep bringing up? Maybe Sonys claims of Theoretical limit isnt really whats happening in realtime?

Look at the Witcher 3 devs comments. And they know a thing or 2 about visuals. They say theres not really any major power difference. Interesting.

I maintain that with the ESRAM issue resolved and SDK catching up to Sony Xbox One and PS4 2nd gen games will have much more parity.

You are dilusional, the games so far has shown a 50 + percent gap, exactly the GPU advantage. Again, there is NOTZHING MS can do to offset a better gpu, that advantage always exist. Thje devs you mentioned, The Witcher yeah, that games is running better on ps4 as well.  At times the ps4 is pushing better resolution ,e ffects and frame rate ala Tomb raider, BF4, soon the witcher 3 watch dogs.

 

Where did DICE say that about bf4?? They never. 1080p requires a LOT of gpu grunt, everything about graphics goes throught he GPU, you think ram can help the x1 gpu you don't have aclue waht you are saying. GPU IS the graphics processor, even if MS has 256 MB ESRAM it will do NOTHING to help the x1 gpu. it is impossible for their to ba parity unless a dev forces it or a game is not demanding like a sports game. You need some tech education.

 

LOL At using dev PR, the proof is this, Games look and run better oin ps4. The witcher 3 who said not much difference?? Yep better resolution on ps4......learn what PR is. Kojima said there was no difference.......MGS Ground zeroes 1080p on PS4, 720p on x1......It's PR noithng more. No amount of PR or talk changes the fact there cannot ever be parity, hardware is hardware period.

There is literally no point to continue discussion with you.

I present evidence. You come back with theory. You wont accept a developer telling you the truth and why they did something a certain way because it all of a sudden doesnt fit the bash Xbox One agenda.

Thank god the games in 2015 will speak for themselves.

Someone else can talk to you, because I cant discuss with someone who dismisses facts with conspiracy.



DerNebel said:
sales2099 said:
FlamingWeazel said:

Games stop at launch?? Uncharted and all sony's other studios games are coming. PS4 will still outsell x1 with or without titanfall. MS needs titanfall, Sony doesn't. Sony makes their own games and doesn't need to poay for third party deals.

Sony has more AAA games coming this year then MS. Drive club, Uncharted, The order, Infamous, MLB the show, Deep down...and more to be announced. Games are not an issue. No one games turns a system around linraries and the value proposition do.

Really don't like your ignorance of X1's 2014 offerings, both digital and retail. And it isn't so much about numerical superiority, but games that are generating more buzz, get more people talking, etc.  Games like Project Spark, Titanfall, Halo....blockbusters and games that do things differently then what we are used to, those are worth noting then games with a mere next gen facelift.

By the way, don't say Uncharted until its actually announced....and confirmed for the year.

Wow, good thing you're not ignorant towards the PS4s offering either.

Also don't say Halo until it's actually announced...cause there are rumours strongly indicating that this years Halo will be a Halo 2 remake, which would be the definition of a mere next gen facelift.

Know thy enemy ;). Offcourse I know what PS4 is packing. MS did say a Halo is coming this year. And if it is Halo 2, it would bring more then better graphics, it would bring the years discontinued MP back, regarded by many-a-fan as the best Halo MP they had. Plus its the flagship, like Mario is to Nintendo. Flagships automatically get the spotlight in ways many non-flagship IP's dont.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Here's a bit of nostalgia...

http://news.bbc.co.uk/1/hi/entertainment/1936791.stm

I think it's definitely a good move, the only thing that has surprised me really is that MS didn't reduce the UK launch price before the system released.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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FlamingWeazel said:
sales2099 said:
Normchacho said:
I still can't believe how much pressure people are putting on TitanFall. It's downright foolish to suggest that a game can move enough units to get the Xbox One back in the running. Even in the U.S.

Anyone who expects TitanFall to be the Xbox Ones knight in shining armor is going to be bitterly disappointed when the sales data for March comes out.

I for one know PS4 will still handily outsell it based on central europe/Japan alone.I am worried many PS fans think that we generally expect X1 to smash PS4 globally.....which is absurd.

It is a blockbuster, and will boost X1 sales regardless.

Well some here do, Selnor and others think x1 will dominate when TF drops lol.

Seriously do you have an agenda here?

Were have I said Xbox One will outsell PS4 globally. I havent exactly. I said it will outsell PS4 in UK and US. I even said actually in this thread to another user it WONT outsell PS4 WW.

Please use facts not Conspiracy.



selnor1983 said:

OK lets go back to basics. In this thread I explained why the resolution so far was poorer on Xbox One. I never mentioned effects or GPU. I said devs said the reason it wasnt the same res as PS4 was due to ESRAM and its SDK. On that Im 100% right. BF4 would be 900p also if the tiling SDK for the ESRAM was there earlier. Just to much extra dev work to write the code different for a multiplatform game. It was easier to just say do it at 720p. Now MS has done all that for them. Now 1080p is easy. Its not an issue of not enough ESRAM. Which was the issue as Ive showed you.

 

As for the GPU difference you keep bringing up? Maybe Sonys claims of Theoretical limit isnt really whats happening in realtime?

Look at the Witcher 3 devs comments. And they know a thing or 2 about visuals. They say theres not really any major power difference. Interesting.

I maintain that with the ESRAM issue resolved and SDK catching up to Sony Xbox One and PS4 2nd gen games will have much more parity.

@ bolded

Sony's theoretical limit? Anyone with a modicum of knowledge of GCN GPUs can tell you exactly why and how the PS4 GPU will always perform better than the X1 GPU. Both Sony and MS have given the specs, the rest can be figured out pretty simply. It's even in the article you posted:

One must also remember that the ESRAM is by no means the only limitation of the Xbox One compared to the Playstation 4, if we look at the raw GPU specs:

Xbox One GPU:

1.18TFLOPS (available for games) from 12 CU. (X1 has 1.32TFLOPS but 10 percent GPU reserved for system)
768 Shaders
48 Texture Units
16 ROPS
2 ACE with 8 queues each = 16 queues total

Playstation 4 GPU:

18.4TFLOPS from a total of 18 Compute Units +56%
1152 shaders 50%
72 Texture Units + 50%
32 ROPS + 100%
8 ACE with 8 queues each = 64 queues total +400%

As for the resolution issue, again, in the last article you posted was a speculative piece and for most of it they talk about >720P (which could simply be 900P). They even end the article with:

"The issue is that the demands for what developers what to do on the console will also increase. We’ll have to see if the Xbox One’s ESRAM is capable of keeping up with the 1080P resolutions that many gamers expect for the next generation."

It's complete speculation at this point so 1080P will probably not be easy.



selnor1983 said:
FlamingWeazel said:
selnor1983 said:

OK lets go back to basics. In this thread I explained why the resolution so far was poorer on Xbox One. I never mentioned effects or GPU. I said devs said the reason it wasnt the same res as PS4 was due to ESRAM and its SDK. On that Im 100% right. BF4 would be 900p also if the tiling SDK for the ESRAM was there earlier. Just to much extra dev work to write the code different for a multiplatform game. It was easier to just say do it at 720p. Now MS has done all that for them. Now 1080p is easy. Its not an issue of not enough ESRAM. Which was the issue as Ive showed you.

 

As for the GPU difference you keep bringing up? Maybe Sonys claims of Theoretical limit isnt really whats happening in realtime?

Look at the Witcher 3 devs comments. And they know a thing or 2 about visuals. They say theres not really any major power difference. Interesting.

I maintain that with the ESRAM issue resolved and SDK catching up to Sony Xbox One and PS4 2nd gen games will have much more parity.

You are dilusional, the games so far has shown a 50 + percent gap, exactly the GPU advantage. Again, there is NOTZHING MS can do to offset a better gpu, that advantage always exist. Thje devs you mentioned, The Witcher yeah, that games is running better on ps4 as well.  At times the ps4 is pushing better resolution ,e ffects and frame rate ala Tomb raider, BF4, soon the witcher 3 watch dogs.

 

Where did DICE say that about bf4?? They never. 1080p requires a LOT of gpu grunt, everything about graphics goes throught he GPU, you think ram can help the x1 gpu you don't have aclue waht you are saying. GPU IS the graphics processor, even if MS has 256 MB ESRAM it will do NOTHING to help the x1 gpu. it is impossible for their to ba parity unless a dev forces it or a game is not demanding like a sports game. You need some tech education.

 

LOL At using dev PR, the proof is this, Games look and run better oin ps4. The witcher 3 who said not much difference?? Yep better resolution on ps4......learn what PR is. Kojima said there was no difference.......MGS Ground zeroes 1080p on PS4, 720p on x1......It's PR noithng more. No amount of PR or talk changes the fact there cannot ever be parity, hardware is hardware period.

There is literally no point to continue discussion with you.

I present evidence. You come back with theory. You wont accept a developer telling you the truth and why they did something a certain way because it all of a sudden doesnt fit the bash Xbox One agenda.

Thank god the games in 2015 will speak for themselves.

Someone else can talk to you, because I cant discuss with someone who dismisses facts with conspiracy.

You never gave one shred of evidence ESRAM does not do Graphics processing in which PS4 is a big advantage and always will. You mentioned DICE comments, yet cannot post rpoof, bring up the witcher 3 when that game also runs at a higher resolution on PS4....Devs are saying that as PR, to them it's not a huge difference, but double or 30% resolution and better frame rate is significant. The witcher dfev said no muhc difference, game runs way better on PS4 lol.

 

How are games going to speak for themselves in 2015, x1 GPU will still be weaker then too. Still waiting how thew x1 will have pariety when it has a weaker graphics unit, how is that possible? Games will get more demanding.

 

Many in the industry are speaking up about the truth and not PR:

 

http://gamingbolt.com/industry-insider-believes-that-watch_dogs-ps4-will-be-better-expects-performance-to-widen-in-future

 

The gap will widen.



Scoobes said:
selnor1983 said:

OK lets go back to basics. In this thread I explained why the resolution so far was poorer on Xbox One. I never mentioned effects or GPU. I said devs said the reason it wasnt the same res as PS4 was due to ESRAM and its SDK. On that Im 100% right. BF4 would be 900p also if the tiling SDK for the ESRAM was there earlier. Just to much extra dev work to write the code different for a multiplatform game. It was easier to just say do it at 720p. Now MS has done all that for them. Now 1080p is easy. Its not an issue of not enough ESRAM. Which was the issue as Ive showed you.

 

As for the GPU difference you keep bringing up? Maybe Sonys claims of Theoretical limit isnt really whats happening in realtime?

Look at the Witcher 3 devs comments. And they know a thing or 2 about visuals. They say theres not really any major power difference. Interesting.

I maintain that with the ESRAM issue resolved and SDK catching up to Sony Xbox One and PS4 2nd gen games will have much more parity.

@ bolded

Sony's theoretical limit? Anyone with a modicum of knowledge of GCN GPUs can tell you exactly why and how the PS4 GPU will always perform better than the X1 GPU. Both Sony and MS have given the specs, the rest can be figured out pretty simply. It's even in the article you posted:

One must also remember that the ESRAM is by no means the only limitation of the Xbox One compared to the Playstation 4, if we look at the raw GPU specs:

Xbox One GPU:

1.18TFLOPS (available for games) from 12 CU. (X1 has 1.32TFLOPS but 10 percent GPU reserved for system)
768 Shaders
48 Texture Units
16 ROPS
2 ACE with 8 queues each = 16 queues total

Playstation 4 GPU:

18.4TFLOPS from a total of 18 Compute Units +56%
1152 shaders 50%
72 Texture Units + 50%
32 ROPS + 100%
8 ACE with 8 queues each = 64 queues total +400%

As for the resolution issue, again, in the last article you posted was a speculative piece and for most of it they talk about >720P (which could simply be 900P). They even end the article with:

"The issue is that the demands for what developers what to do on the console will also increase. We’ll have to see if the Xbox One’s ESRAM is capable of keeping up with the 1080P resolutions that many gamers expect for the next generation."

It's complete speculation at this point so 1080P will probably not be easy.

Selnor is just making up stuff, the GPU specs are there for all the world to see and analyze.



selnor1983 said:
FlamingWeazel said:
sales2099 said:
Normchacho said:
I still can't believe how much pressure people are putting on TitanFall. It's downright foolish to suggest that a game can move enough units to get the Xbox One back in the running. Even in the U.S.

Anyone who expects TitanFall to be the Xbox Ones knight in shining armor is going to be bitterly disappointed when the sales data for March comes out.

I for one know PS4 will still handily outsell it based on central europe/Japan alone.I am worried many PS fans think that we generally expect X1 to smash PS4 globally.....which is absurd.

It is a blockbuster, and will boost X1 sales regardless.

Well some here do, Selnor and others think x1 will dominate when TF drops lol.

Seriously do you have an agenda here?

Were have I said Xbox One will outsell PS4 globally. I havent exactly. I said it will outsell PS4 in UK and US. I even said actually in this thread to another user it WONT outsell PS4 WW.

Please use facts not Conspiracy.

It won't outsell it in US or UK either no one game will ever do thay, it would also need a 100$ price cut immediately to have a chance at that,