Carl2291 said:
Like I said - Unique, different experiences to what you find out in retail stores. The consumer clearly wants these experiences. It doesnt matter if they have gimmicky gameplay features or a different art style. Theyre selling. Thats all that matters. People want these games. Convince me that theyre bad for the industry. Tell me how Minecraft is inferior to say, LittleBigPlanet. Tell me how Outlast is inferior to Dead Space or Resident Evil. Tell me how Day Z is inferior to Medal of Honor. |
Popularity doesn't equal quality, hence McDonalds, Twilight, Justin Beiber, One Direction.
I explained in my first post why they're bad; they promote lower standards of gameplay design.







