By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Are XBONE graphics closer to Wii U than PS4?

Nope.

Don't look just at the resolution, look at what they're doing AT that resolution.

Let's call what the game is trying to do (big world, big textures, high poly counts, realistic animation, post process effects, HDR lighting, tons of particles, physics, AI, etc.) Content.

then: Resolution = Power / (Content Framerate)
or: Framerate = Power / (Content x Resolution)
or: Content = Power / (Resolution x Framerate)

Given fixed Power for a console, you can get whatever Resolution you want by varying Content or FPS.

If you took Forza 5 and put it on Wii U it couldn't run at 1080p at a playable framerate (ignoring the fact Wii U doesn't even have enough RAM).
If you were taking a game from Wii U as is, it would run much faster at 1080p on XB1. Heck it could probably run every Wii U game in 4k.



My 8th gen collection

Around the Network
freedquaker said:
Mr Puggsly said:
freedquaker said:

 it just is crippled in the sense that it usually cannot handle 1080p.


Well the X1 can handle 1080p, but that often deters 60 fps.

But lets not ignore PS4 often struggles to achieve 1080p with 60 fps as well. Even if it does it more often than the X1.


I said "usually". Of course it can technically handle 1080p. I believe even X360 can handle 1080p. WiiU can handle 1080p. We know Forza 5 is 1080p, which I saw with my bare eyes. That's not the point. It depends on the game, and the amount of information that needs to be put on screen. 32 MB is TOO LITTLE. This is why only a few non-demanding  sports game (which have only certain number 3d models on the screen as well as cartoonish crowd) and racing games (with 2d backgrounds and a fast paced game with little attention to environmental details) are 1080p on XB1 while the poster child games such as Dead Rising, Ryse, and Titanfall, which are all sub1080p.

I think calling Forza 5 non-demanding is a bit of an understatment. Its a great looking game afterall. Maybe the game is well optimized for the hardware?

I imagine games like Titanfall, CoD, BF4, and perhaps other titles could achieve 1080p if they all sacrificed 60 fps. But developers are still creating ways to get more out of the hardware. We'll just have to wait and see how games in the coming years look.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

No. There are games on the Xbox One that I can't imagine could ever run on the Wii U, but there are no PS4 games that couldn't conceivably run on an XBOne.

And more than that, just going by the specs alone, XBOne and PS4 are in the same ballpark, but Wii U is totally out of sight.



As weak as it is (not that the PS4 isn't weak as well), no, not even close. The One is still over 4 times the power of the Wii U by its weakest measure.

The Wii U is more in line with the 360 and PS3 than it is the One and the PS4 as pathetic as that is. In fact, by some measures like ram bandwidth and CPU before GPU assistance, the Wii U is actually WEAKER than those machines approaching 8 and 9 years old.



dsp333 said:

As weak as it is (not that the PS4 isn't weak as well), no, not even close. The One is still over 4 times the power of the Wii U by its weakest measure.

The Wii U is more in line with the 360 and PS3 than it is the One and the PS4 as pathetic as that is. In fact, by some measures like ram bandwidth and CPU before GPU assistance, the Wii U is actually WEAKER than those machines approaching 8 and 9 years old.


No way. The WiiU's GPU is superior to that of the Xbox 360 and Playstation 3.
The CPU is also superior being an Out-of-Order design.

You're looking at probably 2x the maximum performance of the PS3.
However it's not in the same league as the Next-gen twins.

There is a massive performance disparity between the 7th gen and 8th gen, thanks to the continiously advancing PC technology found in all systems. (And because that generation dragged for so damn long the difference is more pronounced.)



--::{PC Gaming Master Race}::--

Around the Network
JoeTheBro said:
gergroy said:
JoeTheBro said:
gergroy said:
JoeTheBro said:

With the recent news that MGS:GZ is 720p 60fps on the XBONE, is anyone else starting to feel that the system is closer in terms of graphics to the Wii U than the PS4? There's certainly a large gap between the XBONE and Wii U, no one is denying that, but the gap between the PS4 and XBONE appears even larger. I'm certainly thinking so.


Really?  Do you actually believe that?  Or are you just trying to be controversial?

I don't know if it is, but I do believe it could be. It's certainly not as crazy of a question as most people act.

 

As far as being controversial goes, yeah after re-reading my op I can see why you'd think that. It's not a negative to the XBONE as much as it's a positive to the Wii U and PS4. The Wii U is A LOT stronger than most people believe and the PS4 is exceeding some people's expectations too. Say Wii U was three times stronger than PS3, XBONE was six times stronger than PS3, and PS4 was 12 times stronger than PS3. In that hypothetical situation the XBONE is evenly placed between the two. Those numbers probably sound wrong to most people, but do they sound absurd? I don't think so. It's definitely worth a discussion.


Isnt it pretty obvious which one is closer though?  Arent you a developer?  Cant you look at the specs and know?  You should know, especially since every developer and their dog has been saying that the two systems were close from the start.  

No. Yes. No. You still consider the XBONE and PS4 close?

Yes, they are close.  Obviously the ps4 is more powerful, but they can still produce about the same quality of graphics, with the ps4 generally having a better resolution.  You seem to be putting way too much stock in resolution. Resolution does not equal graphics or power. It is just one small piece in a very large picture.



the lack of common sense is out of control



Pemalite said:
dsp333 said:

As weak as it is (not that the PS4 isn't weak as well), no, not even close. The One is still over 4 times the power of the Wii U by its weakest measure.

The Wii U is more in line with the 360 and PS3 than it is the One and the PS4 as pathetic as that is. In fact, by some measures like ram bandwidth and CPU before GPU assistance, the Wii U is actually WEAKER than those machines approaching 8 and 9 years old.


No way. The WiiU's GPU is superior to that of the Xbox 360 and Playstation 3.
The CPU is also superior being an Out-of-Order design.

You're looking at probably 2x the maximum performance of the PS3.
However it's not in the same league as the Next-gen twins.

There is a massive performance disparity between the 7th gen and 8th gen, thanks to the continiously advancing PC technology found in all systems. (And because that generation dragged for so damn long the difference is more pronounced.)


By itself, it's noticably weaker than both the 360 and PS3 CPU. Tekken's developer, Team Ninja, Omega Force, and Metro Last Light's developer among others have all commented on slow the CPU is by itself even compared to the 360 and PS3. In fact, this is the primary reason almost all multiplats suffered such bad framerates on the Wii U compared to the competition. Check Digital Foundry for some head to heads if you don't believe me, the Wii U version is typically 10 - 15 fps below the 360 and PS3 versions... Sometimes even up to 20fps below.

The CPU is indeed more efficient than the 360 and PS3's, but it's simply clocked too low for that to be able to make up for it. It was made with a more modern architecture, where it's intended to leach power off the GPU as a sort of reverse PS3 situation... But the problem with that of course is it narrows the GPU advantage it had over the nearly decade old consoles, and it still doesn't make up for the abysmal ram bandwidth.



This is a revised estimation on my part of the cost of Wii U. $150 for the tech under the hood, $50 for the "privilege of being able to play Nintendo Games," and $100 for the Gamepad.

I still say you get $300 to $350 ( maybe as high as $375 but doubtful ) worth of tech under the hood of Xbox One, and $400 to $450 worth of tech under the hood of PS4.



Pemalite said:
dsp333 said:

As weak as it is (not that the PS4 isn't weak as well), no, not even close. The One is still over 4 times the power of the Wii U by its weakest measure.

The Wii U is more in line with the 360 and PS3 than it is the One and the PS4 as pathetic as that is. In fact, by some measures like ram bandwidth and CPU before GPU assistance, the Wii U is actually WEAKER than those machines approaching 8 and 9 years old.


No way. The WiiU's GPU is superior to that of the Xbox 360 and Playstation 3.
The CPU is also superior being an Out-of-Order design.

You're looking at probably 2x the maximum performance of the PS3.
However it's not in the same league as the Next-gen twins.

There is a massive performance disparity between the 7th gen and 8th gen, thanks to the continiously advancing PC technology found in all systems. (And because that generation dragged for so damn long the difference is more pronounced.)

The GPU is superior, but the CPU is inferior.  OoO doesn't make up for the lower clock rate and fewer cores than PS3.  It may be close, but lower.

OoO just makes it easier to get the most out of the cores, but PS3 & XB360 developers already have had 8 years to optimize their code so they are getting the most.  



My 8th gen collection