By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
dsp333 said:

As weak as it is (not that the PS4 isn't weak as well), no, not even close. The One is still over 4 times the power of the Wii U by its weakest measure.

The Wii U is more in line with the 360 and PS3 than it is the One and the PS4 as pathetic as that is. In fact, by some measures like ram bandwidth and CPU before GPU assistance, the Wii U is actually WEAKER than those machines approaching 8 and 9 years old.


No way. The WiiU's GPU is superior to that of the Xbox 360 and Playstation 3.
The CPU is also superior being an Out-of-Order design.

You're looking at probably 2x the maximum performance of the PS3.
However it's not in the same league as the Next-gen twins.

There is a massive performance disparity between the 7th gen and 8th gen, thanks to the continiously advancing PC technology found in all systems. (And because that generation dragged for so damn long the difference is more pronounced.)


By itself, it's noticably weaker than both the 360 and PS3 CPU. Tekken's developer, Team Ninja, Omega Force, and Metro Last Light's developer among others have all commented on slow the CPU is by itself even compared to the 360 and PS3. In fact, this is the primary reason almost all multiplats suffered such bad framerates on the Wii U compared to the competition. Check Digital Foundry for some head to heads if you don't believe me, the Wii U version is typically 10 - 15 fps below the 360 and PS3 versions... Sometimes even up to 20fps below.

The CPU is indeed more efficient than the 360 and PS3's, but it's simply clocked too low for that to be able to make up for it. It was made with a more modern architecture, where it's intended to leach power off the GPU as a sort of reverse PS3 situation... But the problem with that of course is it narrows the GPU advantage it had over the nearly decade old consoles, and it still doesn't make up for the abysmal ram bandwidth.