starworld said:
curl-6 said:
starworld said:
curl-6 said:
starworld said:
its because you don't understand how things work, if wiiu was a step up, it would run ps3/360 with ease, look the og xbox architecture was total different then the ps2 and it could run ps2 ports in higher resolution, better textures and frame rate with out any effort. the wiiu on the othere hand is choking on most ports with performance way behind, samething with graphic cards a AMD 320 alu gpu can run 360/ps3 games in 1080p with out effort. common sense buddy.
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Xbox didn't come into the race after the PS2 had been out for 6 years and all engines had been intimately tailored to it.
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pfft it didn't really matter you could do some research on the subject, you could throw almost any ps2 game code and you would get high reslotion, better textures and higher frame rate with out any effort, noe i;m not talking about just matching a port, i'm saying it would run the game with some very nice upgades, unlike wiiu where the games actually perfom worse with out any upgrades.
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Wii U games like Trine 2 and Need for Speed show it can perform better than PS3/360 even with graphical upgrades.
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trines 2 doesn't perfom better, Need for speed is the only exception and by an extremely small margin and lets keep in mind these are ehanced ports, where its not the norm and the upgrades are not near the upgrades xbox was doing, and still when its all said in done, the majority of multiplatform games are worse by a huge margin on wiiu, and this is something unheard of for a consoles that suppose to be a good deal more powerful.
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Unheard of? No way! The Wii U is a new console!
Just like PS3 games didn't run ports of PS2 games better when it launched, because it was so complicated to harness...
Wait... That didn't happen. Right? I mean... The Wii U is more complicated to develop for than the PS3 ever was, right? I mean... Early PS3 games didn't perform better than PS2 games, right? Please. Tell me the Wii U isn't alone in his corner here. :(