ZyroXZ2 said:
And when did I say 'X' looked amazing? And you really buy those PR statements by Sony? Remember when: http://www.scei.co.jp/corporate/release/pdf/050517e.pdf Yea, 2 TFLOPS of power for the PS3. Look, I'm not a fanboy of anything, but I know some BS when I see it. The PS2 was said to be powerful enough to bring CG-like graphics to games. The PS3 was hailed as being so powerful that no developers will ever use its full power. Now the PS4 is 10 times more powerful than the PS3, and yet, I played KZ:SF and was pointing out 2D grass sprites in multiplayer that were low res, and didn't even have their own shadow... 6 out of 8 cores for games (probably about 70 GFLOPS of CPU power there), 1.84 TFLOP GPU, people need to get real about it and stop thinking the PS4 is going to do anything more than put some polish on last generation games, mostly by modernizing special effects, decreasing loading times, allowing for bigger worlds, and more players/NPCs in multiplayer/singleplayer. It won't change the graphics landscape. In fact, I'm keen to believe that we will NEVER see another change in graphics landscape like the PS3/XBox360, because it's just not financially viable to do that, not the way the industry is now with games requiring budgets so large that they need to sell doorbusters to survive. Besides, didn't someone earlier try to use Pikmin 3 to pick out some polygon edges on an EYEBALL of a bulborb? Why is that flaws in a Sony game are cherrypicked, but flaws in a Nintendo game are major problems indicative of the entire system? o_O |
Again, wow.
You selectively ignored parts of my post, so I'll take that as a free pass to selectively respond to yours 
First of all you're just contradicting yourself by now saying Sony lies with PR. Why in your original post didn't you just say something along the lines of "I know Sony has said 10X, but do you actually believe anything this company says? Look at this one thing 8 years ago"? That's a rhetorical question: it's extremely obvious. You don't believe in Sony's PR of the power difference so you looked for a way to invalidate their statement. Since you assumed they always stated it was a targeted difference, you read between the lines and came up with your original conclusion. I easily proved that was wrong, so now you've come up with a new way to invalidate their PR statements.
Kinda ironic considering at this point you state you're not a fanboy. You might not be, but you sure are acting like one. You're saying Sony is straight up lying over and over again about this simply because you disagree with them and eight years ago they spinned some data. You're not an expert at this just because you're a PC gamer. I am an actual dev working on these systems telling you your analysis and predictions are horribly flawed and inaccurate. Plus why in the world do you keep bringing up numbers and such as if you're the one explaining to me? It's also strange that you bring them up since you know I can't give specific responses due to NDA.
By bringing up Pikmin your again showing that you're looking at this from a fanboy perspective. We aren't here to attack you or your system. I feel the need to stress, again, that I'm a big Nintendo fan and own a Wii U. Hey look what I used to have in my sig. You know how each console group on this site has a mega-thread? I used to be the "king" of the Nintendo one.

I pointed the edges out in a joking matter because I believed you said the game had no visible edges. Who in the world said it was a major problem indicative of the whole system? Plus when a user corrected me about which game you were referring to, I apologized for my mistake. I could have very easily gone to Google and found a picture of SM3DW with visible edges, but I didn't. I specifically didn't want to look like I was attacking the Wii U or its games.











