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Forums - Gaming - Titanfall wont have bullet penetration

FlamingWeazel said:
Krill said:
As usual, people with Sony machine seem most concerned about features in XBox game. Go figure.


Where? Who? you seeing things?


Did I interrupt the Sony circle jerk?



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J_Allard said:
FatedReality said:
Mummelmann said:
Wait, it's only six versus six? What the hell?


Yeah im confused as to why there seems to be more complaints about the bullet penetration rather then the player cap being at 6v6. I dont really care if theres other npc around 6v6 is pretty low.

Not everyone cares about meaningless numbers like player count.

MAG had a mode with 256 players yet the game is still trash.

Or maybe it was trash, idk if Sony has killed off the servers yet.

Now, on the one hand; player count is not meaningless to me, I noticed a distinct difference in Battlefield 3 on PC and PS3, having half the players removed some intensity and made strategies less crucial.

On the other hand; MAG was chaos, way too many, there was zero dirtection and only a constant skirmish with little to no tactics. Planetside 2 did a hugely better job at it (a very good one actually).

Titanfall is more fast-paced and less tactical than Battlefield, which isn't a bad thing, there's room for difference, I also love TF2, which is widely different from BF. If the bots turn out to be really good; this might not be an issue but I do fear that the small number of players will affect the amount of strategy. That said; I am getting this game on PC, never liked MW or BO multiplayer but this looks fantastic right now.

Silly question(s); is there cross-platform play on this and are there differences in the amount of players on PC and console?



Krill said:
FlamingWeazel said:
Krill said:
As usual, people with Sony machine seem most concerned about features in XBox game. Go figure.


Where? Who? you seeing things?


Did I interrupt the Sony circle jerk?


im pretty sure most people here dont have PC's made by sony. Atleast I dont.



I would give it a break, it is the first game, so it will evolve just like other games have. We get a taste of what its like now, then they build on that and add those little things.



 

Game design wise, I would have thought the Titans with their 50 cal gun turrets would shoot through a thin concrete wall but alas. I'm sure the game will be fun for those who want it regardless.



Hmm, pie.

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Mummelmann said:
J_Allard said:
FatedReality said:
Mummelmann said:
Wait, it's only six versus six? What the hell?


Yeah im confused as to why there seems to be more complaints about the bullet penetration rather then the player cap being at 6v6. I dont really care if theres other npc around 6v6 is pretty low.

Not everyone cares about meaningless numbers like player count.

MAG had a mode with 256 players yet the game is still trash.

Or maybe it was trash, idk if Sony has killed off the servers yet.

Now, on the one hand; player count is not meaningless to me, I noticed a distinct difference in Battlefield 3 on PC and PS3, having half the players removed some intensity and made strategies less crucial.

On the other hand; MAG was chaos, way too many, there was zero dirtection and only a constant skirmish with little to no tactics. Planetside 2 did a hugely better job at it (a very good one actually).

Titanfall is more fast-paced and less tactical than Battlefield, which isn't a bad thing, there's room for difference, I also love TF2, which is widely different from BF. If the bots turn out to be really good; this might not be an issue but I do fear that the small number of players will affect the amount of strategy. That said; I am getting this game on PC, never liked MW or BO multiplayer but this looks fantastic right now.

Silly question(s); is there cross-platform play on this and are there differences in the amount of players on PC and console?

The AI is not good. They are fodder meant to funnel the combat towards objectives. Think of them as creeps in a MOBA game. They will provide 0 challenge whatsoever.

There is no cross-platform play, and the PC version has the same player count as consoles.



green_sky said:
Nice. In the future they are finally making stronger walls and fences. If this was not EA, i would pre-order this so hard. Still hyped.

My EA boycott is my reason for not getting TitanFall either... but I am still very interested in the game.



I prefer BF destruction and penetration... but the lack of any realism in this is simply a massive step backwards.

Hell, seems like BF2142 was a far better mech/future type of game that this is even going to come close to.



J_Allard said:
Mummelmann said:
J_Allard said:
FatedReality said:
Mummelmann said:
Wait, it's only six versus six? What the hell?


Yeah im confused as to why there seems to be more complaints about the bullet penetration rather then the player cap being at 6v6. I dont really care if theres other npc around 6v6 is pretty low.

Not everyone cares about meaningless numbers like player count.

MAG had a mode with 256 players yet the game is still trash.

Or maybe it was trash, idk if Sony has killed off the servers yet.

Now, on the one hand; player count is not meaningless to me, I noticed a distinct difference in Battlefield 3 on PC and PS3, having half the players removed some intensity and made strategies less crucial.

On the other hand; MAG was chaos, way too many, there was zero dirtection and only a constant skirmish with little to no tactics. Planetside 2 did a hugely better job at it (a very good one actually).

Titanfall is more fast-paced and less tactical than Battlefield, which isn't a bad thing, there's room for difference, I also love TF2, which is widely different from BF. If the bots turn out to be really good; this might not be an issue but I do fear that the small number of players will affect the amount of strategy. That said; I am getting this game on PC, never liked MW or BO multiplayer but this looks fantastic right now.

Silly question(s); is there cross-platform play on this and are there differences in the amount of players on PC and console?

The AI is not good. They are fodder meant to funnel the combat towards objectives. Think of them as creeps in a MOBA game. They will provide 0 challenge whatsoever.

There is no cross-platform play, and the PC version has the same player count as consoles.

Thanks for the info!