9.25
From this month's GI isssue.
- Seems like generic worlds, ice, beach, jungle but "the variety is amazing"
- Ride mincecarts through saw mills, dash through a forrest with a raging fire, etc.
- Great difficulty balance, bonus stages are a bit ridiculous in difficulty through that is expected.
- Water levels return, are very fun, better to control with the analog stick than d-pad.
- Dixie and Cranky add new moves that work ebst to reach certain collctibles or specfic pltforming challeneges. Rotating barrels allow you to slecet the best Kong for the job.
- "Local co-op is as much as a mixed bag as the first installment"
- 6 Worlds instead of 8 in the last game. But each level is larger.
Do bonus levels mean the extra worlds after the main game? Or does he mean the alternate exits that lead to #-B levels?
Also I don't see the "mixed-bag" -ness of the original, and how it play here.
Don't expect many more reviews for a while cause it seems only printed NDA was been lifted.







