well....that's a completely dumb statement. The "power gap" isn't gonna increase because games come out. The gfx cards don't become "better" just because devs learn to use their resources better.

well....that's a completely dumb statement. The "power gap" isn't gonna increase because games come out. The gfx cards don't become "better" just because devs learn to use their resources better.

| ethomaz said: Ohhhhh dude... 1920 x 1080 x 40 = 82,944,000 pixels being processed per second but Killzone avg. is bigger than 40fps so I said over 90m. |
i know you did as it was a direct quote from you but then again,, you are still refusing to provide to how is this figure being calculated. Actually the recent patch for kz has locked the fps to 30 now.
People like DANE who are still in denial despite it is a FACT the ps4 is quite a bit more powerfull why we keep seeing threads about ps4 games looking or running much better.
Technology can be measured by numbers,there is no sorcery, ps4 has 40% more GPU compute power, fact. Faster better memory on top of that. The gap will always be there, and as we get further from launch and games get more demanding, the x1 will lag behind.
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dane007 said: I am serious.. i want see the proof of how its calculated . i its a general way of calculating pixels as you have done the above,, then providing proof is easy enough right? heck if GG have said it ,, then show me that proof. TLOU was a good looking game but ihighly doubt the decision is based on magical numbers mentioned above. it was good looking but def not a visual masterpiece lol. You claim KZ is a better looking game then ryse,, yet acording to dice awards kz was not even a contender. . i thought it was way more demanding based on your figures right? |
WTF? I loled now... right you have no idea of what you are trying discuss.
There is no other way to count pixels processed by a GPU... this is basic of basic of graphics... you know everything in computer is just basic math.
You can find these maths in every place on the internet: http://en.m.wikipedia.org/wiki/High-definition_television
I love how the usual ones are doubting the game's visual quality.
If you're in disbelief about those, you're basically admitting they're "too good to be true"...
Hmmm.
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dane007 said: i know you did as it was a direct quote from you but then again,, you are still refusing to provide to how is this figure being calculated. Actually the recent patch for kz has locked the fps to 30 now. |
Bullshit... I have the game and the patch improved performance to run close to 60fps than 30fps... what they added is a option in menu to lock the framerate. It the default is variable close to 60fps than at it was at launch.
| FlamingWeazel said: People like DANE who are still in denial despite it is a FACT the ps4 is quite a bit more powerfull why we keep seeing threads about ps4 games looking or running much better. Technology can be measured by numbers,there is no sorcery, ps4 has 40% more GPU compute power, fact. Faster better memory on top of that. The gap will always be there, and as we get further from launch and games get more demanding, the x1 will lag behind. |
i have never said or denied that ps4 ws more powerful then xbox one in any of my replies. I actually agreed with it. Lol depsite all those fancy numbers game like ryse can easily compete if not be better looking then ps4 games like Killzone without having to be in 1080p lol. If thats hard ot beleive just look at dice awards,, it was a contender ot teh graphics award but killzone wasn't. For me both kz an dryse are tied because to me kz has better looking envvironments and a highe rramerate whiel ryse has better character models, aniamtion adn so on. At thismoment ,, games so far have shown minimal adavantages for teh ps4 in the multiplats department. Funny how sony fans are bragging now but clearly forgot how mnay years ps3 suffered for ports taht were highly inderior and the difference then were significant . Yet at that time you guys were still defending it ddepsite it was fact that xbox 360 games had teh upper hand for the entire generation with teh exception o fa fe wgames where ps3 won. Plus at this very moment games on the ps4 do not 40% extra GPu power especially if a 900p game taht can compete iwth it and has 40% less GPU power. All i wanted ethomaz to do was to provide proof to his claims. Its not criminal or insane to ask such thing right? Failing to provide an dhaving teh same claim repeated whenevr i ask proof is a sign of trolling which is not good. Why roll when all it takes is a few misn on google .
PS its geat to be able to have both machines cause opeinions and discussion tend to be less biased as you get to expereince pros and cons on both machines instead of being completely one sided.
ethomaz said:
Bullshit... I have the game and the patch improved performance to run close to 60fps than 30fps. |
It was for teh singpalyer campaign asteh framerate varied between 30-35 fps. The multiplayer Fps stays teh same.They just capped teh singlepalyer campaign fps to 30fps
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dane007 said: It was for teh singpalyer campaign asteh framerate varied between 30-35 fps. The multiplayer Fps stays teh same.They just capped teh singlepalyer campaign fps to 30fps |
Bullshit.
You have no idea what you are talking about... they added a option in menu to lock the framerate, it is not the default... SP runs variable close to 60fps than at launch.
You need to choose locked framerate...
If you don't have knowledge about the subject or didn't play the game just ask for the others guys explain to you... don't make wrong claims without knew.
ethomaz said:
Are you being serious? Ryse: 1600 x 900 x 30 Killzone: 1920 1080 x 40 (or whatever avg. framerate you believe) Pure math... TLOU is more technically advanced than both games you cited and more demanding too. TLOU: 1280 x 720 x 60 = 55,296,000 You have no idea how is easy to a GPU run a game in 900p@30fps... a 720p@60fps game is more demanding than Ryse to GPU. PS. It is like the other thread... you have no idea what you are talking about... not a personal attack just saying. |
yo made a mistake there. TLOU is not 60fps but a locked 30fps http://www.eurogamer.net/articles/digitalfoundry-the-last-of-us-tech-analysis