Soundwave said:.... |
Not even Wii was that behind in terms of raw power compared to what likely will be considered "low-end" by the time 2016 comes around. Plus, 400GFLOPS from 200 GFLOPS wouldn't be enough to bring up that resolution from 480-540 to a full 1080p. There is over 5 times the pixel count from 480p to 1080p, and 4 times the pixel count from 540 to 1080p. If they're supposed to be the same architecture, the console box won't have some magical architecture to bring up the performance enough to 1080p, and another 720p generation is extremely unlikely now that Nintendo realized that HD caught on much sooner than expected when they were in the middle of the Wii phase.
There are problems with Nintendo's consoles right now, however that doesn't mean Nintendo is not being capable of handling two consoles any longer, they were the ones that caused those issues in the first place. I'm pretty sure you know what Wii U's problems are (which can EASILY be fixed with their future console), and 3DS is still a bit too high on the price side for it to be selling amazingly like past handhelds. I don't count 2DS quite yet because it was only available for a few months this past year.