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Forums - Gaming - Digital Foundry Performance analysis: Tomb Raider Definitive Edition

shikamaru317 said:
GribbleGrunger said:
bucky1965 said:

The game was done by two different studio's. There's going to be differences. Look at Lara's shirt two different colors. They are not going to be exactly the same. Nothing to do with the hardware.

That doesn't change the fact that the PS4 version looks far better.

Looks almost exactly the same to me. So unless you're judging which is better by the color of her shirt.

pretty obvious difference even on compressed internet videos/screens.  You are either seeing what you want, or have poor eye sight.



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shikamaru317 said:

Looks almost exactly the same to me. So unless you're judging which is better by the color of her shirt.

Color removes details?



ethomaz said:

shikamaru317 said:

Looks almost exactly the same to me. So unless you're judging which is better by the color of her shirt.

Color removes details?

Apparently.



By seeing the video it seems like both versions are "playable"... but ps4 looks really smoother.



shikamaru317 said:
ethomaz said:

shikamaru317 said:

Looks almost exactly the same to me. So unless you're judging which is better by the color of her shirt.

Color removes details?


Looks like motion blur on the Xbox One to me, the camera was panning in that scene.

LOL. I've heard it all now. Oh dear lord what have X1 fans come to?



 

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shikamaru317 said:
FlamingWeazel said:
shikamaru317 said:
GribbleGrunger said:
bucky1965 said:

The game was done by two different studio's. There's going to be differences. Look at Lara's shirt two different colors. They are not going to be exactly the same. Nothing to do with the hardware.

That doesn't change the fact that the PS4 version looks far better.

Looks almost exactly the same to me. So unless you're judging which is better by the color of her shirt.

pretty obvious difference even on compressed internet videos/screens.  You are either seeing what you want, or have poor eye sight.


Sure there are differences visually but they're small and you'd only ever notice them while looking at side by side screenshots. They're not the kind of differences that you'll ever notice while actually playing the game. I just watched another side by side video and I noticed no noticeable differences. That's a marked difference compared to release titles, I noticed differences during video footage in BF4 and AC IV. It looks to me like the Xbox One might be closing the gap some, and there are insider rumors that Microsoft's Xbox One API is unfinished and may be causing a decent sized portion of what gap remains, if that's the case the gap will close some more as the API is improved. There will always be a gap between Xbox One and PS4, the GPU difference can never be fully overcome, but I think one day we'll see the gap about as small as it was between 360 and PS3 on multiplat games. Microsoft still has some overclocking headroom, even if it will never fully close the power difference between the GPU's.


Not this again... There is no magic in technology. The 360 and ps3 was massively different, where 360 had numerous advantages. The gap in GPU is a lot bigger this time, and ps4 is also easier to code for. Bigger gap, easier to code for better memory. There is no magic overclocking, or secret technique MS can do to make the gap almost nill. This is not last gen where x1 has a cell processor that when used can be very powerfull.

 

The gap if anything will get bigger , these are largely less demanding launch titles and last gen ports.  Ps4 has as much over clocking room, and being in a closed system in a  small box leaves little room for overclocking now, it's too late. Nor willa  tiny over clock do anything with the GPU compute advantage ps4 has.



shikamaru317 said:
ethomaz said:

shikamaru317 said:

Looks almost exactly the same to me. So unless you're judging which is better by the color of her shirt.

Color removes details?


Looks like motion blur on the Xbox One to me, the camera was panning in that scene.


Clearly less detail. The other video where to lighting was way worse on x1 had zero to do with motion blur.



FlamingWeazel said:
selnor1983 said:
Kane1389 said:
selnor1983 said:
I believe they should of locked both versions. Its interesting to see the ps4 version quite frequently drop to 40 42, while xbox one stays at 30. That section with pipe ps4 drops to within 4fps of the xbox one version. It would of been interesting techwise to see xbox one uncapped. Taking how frequently the one version didnt budge and ps4 coming within 8 - 12 fps, its actually closer in power than i expected. So uncapped id expect xbo one to average around 40. Iam happy the version im getting is locked and steady. Ps4 does fluctuate to much for me. At one point the ps4 version didnt go above 52 for 45 seconds. Going as low as 34 while xbox one didnt move from 30.


This guy is un fucking believable

this post has been moderated by axumblade

I dont see why.

I dont claim the Xbox 1 version batter. And it is a shame we wont know the fames on an uncapped Xbox vesion. When the PS4 is fluctuating into the 30's the Xbox version didnt drop from 30. So It would have been nice to see where Xbox 1 would get to when PS4  was up arounf 50-60. Maybe 40 - 50? We unfotuantely wont know. But my guess is The Xbox version fluctuateed more so they capped it. Theres no reason why if PS4 in scenes was between 34 - 50 and Xbox same scene was solid 30 all the way through that Xbox 1 could of reached 40 - 50 when PS4 was 60. But the juddering was probably alot more noticeable on Xbox due to bigger fluctutations betwen 30 - 50.

All in all the Xbox isnt miles behind PS4 in terms of power. Theres a 20 fps difference on average with 1 capped and 1 not. So who knows uncapped the difference may have been between 10 -15 fps on average. Either way capped Xbox 1 version was probably the way to go for Xbox.

The x1 drops from 30, twice you said it it's still wrong..man you are something else. Games can fluctuate with higer FPS are run smooth, reviews show ps4 runs smooth, as did killzone, god of war. many games don't have locked framrate.

 

X1 drops in the low 20's even as low as 18. The Ps4 most of the time is above 50, the lowest it ever drops a few times is still better then the x1's highest frame rate.

I think your missing the point.

Anyway day 1 Xbox 1 version. Will sit nicely next to Titanfall and Halo 5 this year.



selnor1983 said:
FlamingWeazel said:

The x1 drops from 30, twice you said it it's still wrong..man you are something else. Games can fluctuate with higer FPS are run smooth, reviews show ps4 runs smooth, as did killzone, god of war. many games don't have locked framrate.

 

X1 drops in the low 20's even as low as 18. The Ps4 most of the time is above 50, the lowest it ever drops a few times is still better then the x1's highest frame rate.

I think your missing the point.

Anyway day 1 Xbox 1 version. Will sit nicely next to Titanfall and Halo 5 this year.


I like this guy. 



Smartest nam evila

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I just have to write this somewhere.

Right now there is a thread on neogaf discussing the significant difference between xone and ps4 Tomb raider.
Strange thing is that the thread is not getting any new posts as of right now. Ths is not normal neogaf. There should be a LOT of posting going on. Also im getting multiple "bad gateway" error messages.

WHY?

It's not overloaded, there has been a lot more users on the forum before, right? Ca 11.000 as i write this.
I have noticed this before when there was xone negativity going on around launch.

Are there any neogaffers here who cant post in the thread?
Call me paranoid and post a complimentary Tsoukalos.jpg but I seriously suspect something going on here.
Are they trying to keep the thread from appearing on the front page?