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Forums - Nintendo - Do you think Zelda U will have better graphics then the tech demo 2011 ?

 

Better or worse ?

Better 274 59.44%
 
Worse 104 22.56%
 
Same 79 17.14%
 
Total:457
VitroBahllee said:
spemanig said:

Dude you don't get it. No one is saying that Wind Waker isn't cartoony. You aren't convincing anything. Ocarina of Time is still cartoony. The Powerpuff Girls is more bright and cartoony than Tom and Jerry. Does that suddenly make Tom and Jerry a realistic live action comedy?

I'll save you the embarassment by answering that for you. No. No it doesn't. Tom and Jerry is still very much a cartoon.


spemanig, I'd say it is you who don't get it - you are determined not to take his point. You were what, five when Ocarina came out judging from what you said earlier? You had nothing to compare N64 graphics to. Arguing that Ocarina is cartoony like Yoshi's Island or Wind Waker is just making you look stubborn. Nobody is convinced by your arguments.

EVERYBODY considers Twilight Princess to be the spiritual successor in not only graphics but play style (no giant oceans) to Ocarina and Majora's mask. Remember the cheers from the audience at E3 when the first Twilight Princess trailer was unveiled? Why do you think that was? Admittedly, it sounds like you would have been about ten when it happened, but maybe you remember.


No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans. My age doesn't matter in this. I never said that it was the same cartoony style as Wind Waker or Yoshi's Island, but it is cartoony. That's not an opinion. That's not an argument. That's a fact. Artstyle is not subjective. Something is either objectively a cartoon aimed for kids, or a realistic peice of art aimed towards adults. Ocarina of Time is a rated E game with exadurated faces, a giant talking tree with thick eyebrows and a mustache made of bark, and a character who is very clearly a parody of Mario that you have to wake up with a tiny rooster that fit's into your pocket. Every piece of art, every cleaned up model in Ocarina of Time very clearly is cartoony. Just because the colors it uses aren't primary, doesn't mean that it isn't very clearly a cartoon childs game for children.

And let's be clear, I don't care what EVERYBODY thinks. EVERYBODY used to think that everything revolved around the Earth and EVERYBODY was factually wrong. There are infinite variations on cartoons. There's only one realism. Ocarina of Time was not and will never be it. You show running footage of Ocarina of Time to anyone without a bias and they'll tell you that it's a cartoony kids game because it is, and so was every Zelda before it and every Zelda, sans Twilight Princess, after it.

I was 11 when that happened, and the cheer where because people wanted a dark and gritty Zelda. That doesn't make Ocarina of Time any less of a cartoony game.

You can argue all you want, but this:

...will never be realistic. Fact.

There are no exceptions. You're realistic, or you're cartoony. You're not cartoony in realistic or realistic in cartoony.



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spemanig said:
VitroBahllee said:
spemanig said:

Dude you don't get it. No one is saying that Wind Waker isn't cartoony. You aren't convincing anything. Ocarina of Time is still cartoony. The Powerpuff Girls is more bright and cartoony than Tom and Jerry. Does that suddenly make Tom and Jerry a realistic live action comedy?

I'll save you the embarassment by answering that for you. No. No it doesn't. Tom and Jerry is still very much a cartoon.


spemanig, I'd say it is you who don't get it - you are determined not to take his point. You were what, five when Ocarina came out judging from what you said earlier? You had nothing to compare N64 graphics to. Arguing that Ocarina is cartoony like Yoshi's Island or Wind Waker is just making you look stubborn. Nobody is convinced by your arguments.

EVERYBODY considers Twilight Princess to be the spiritual successor in not only graphics but play style (no giant oceans) to Ocarina and Majora's mask. Remember the cheers from the audience at E3 when the first Twilight Princess trailer was unveiled? Why do you think that was? Admittedly, it sounds like you would have been about ten when it happened, but maybe you remember.


No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans. My age doesn't matter in this. I never said that it was the same cartoony style as Wind Waker or Yoshi's Island, but it is cartoony. That's not an opinion. That's not an argument. That's a fact. Artstyle is not subjective. Something is either objectively a cartoon aimed for kids, or a realistic peice of art aimed towards adults. Ocarina of Time is a rated E game with exadurated faces, a giant talking tree with thick eyebrows and a mustache made of bark, and a character who is very clearly a parody of Mario that you have to wake up with a tiny rooster that fit's into your pocket. Every piece of art, every cleaned up model in Ocarina of Time very clearly is cartoony. Just because the colors it uses aren't primary, doesn't mean that it isn't very clearly a cartoon childs game for children.

And let's be clear, I don't care what EVERYBODY thinks. EVERYBODY used to think that everything revolved around the Earth and EVERYBODY was factually wrong. There are infinite variations on cartoons. There's only one realism. Ocarina of Time was not and will never be it. You show running footage of Ocarina of Time to anyone without a bias and they'll tell you that it's a cartoony kids game because it is, and so was every Zelda before it and every Zelda, sans Twilight Princess, after it.

I was 11 when that happened, and the cheer where because people wanted a dark and gritty Zelda. That doesn't make Ocarina of Time any less of a cartoony game.

You can argue all you want, but this:

...will never be realistic. Fact.

There are no exceptions. You're realistic, or you're cartoony. You're not cartoony in realistic or realistic in cartoony.

WW is cartoony, OOT is realistic.....for an N64 game. I mean, really, how realistc could a game be on that console? Have you seen 007? lol



Mystro-Sama said:
spemanig said:
Mystro-Sama said:
spemanig said:

Aonuma has already confirmed that it won't look like this at all. He already said not to expect the tech demo, then he say he won't make this Zelda realistic, then he said he wants to surprise gamers with the new artstyle. (like what he did with Wind Waker?) He likes color. Get the barf bag ready.

 

Why would they make a realistic tech demo just to scrap it a year later and start from scratch? Not only would that screw with their entire schedule but it'd would piss off everyone looking forward to this game.


You clearly don't understand what a teck demo is. All that tech demo did was take assets from twilight princess and remodeled them for the Wii U's hardware. It has literally nothing to do with the Wii U Zelda. It's not a waste of anything because they are completely separate projects. It's not even that much work. All they did was model one isolated room and three animated models which where predetermined. You don't build a game off of something like that. When was the last time any Zelda tech demo was indicative of the following game. I'll wait.

Let's not talk about things we don't understand.

 

First of all, chill out. You're getting a little too passionate about this. And secondly he didn't say it was going to be artistic. He said it would be between ultra realistic and artistic. The fact that he said it wont be "ultra" realistic means it would be closer to realistic than artsy.


No. He said that it wouldn't be "cartoony realistic" or "ultra realistic," which is what he considers Skyward Sword and Twilight Princess respectively. So there he cancels out the two most "realistically modeled" Zelda's to date. He said that it would be an ARTSTYLE that would surprise people. He said in another interview that he would stay mindful of the ARTSTYLE. He specifically said that. Don't get you're hopes up, kid. And there's no inbetween. There's is no "oh, he's not doing ultra realistic, so I guess regular old realistic is still in the picture!" I only used "ultra" to complement his later use of "cartoony" to describe his iterations of "realistic." So no, you're wrong. Don't get excited.



prayformojo said:
spemanig said:
VitroBahllee said:
spemanig said:

Dude you don't get it. No one is saying that Wind Waker isn't cartoony. You aren't convincing anything. Ocarina of Time is still cartoony. The Powerpuff Girls is more bright and cartoony than Tom and Jerry. Does that suddenly make Tom and Jerry a realistic live action comedy?

I'll save you the embarassment by answering that for you. No. No it doesn't. Tom and Jerry is still very much a cartoon.


spemanig, I'd say it is you who don't get it - you are determined not to take his point. You were what, five when Ocarina came out judging from what you said earlier? You had nothing to compare N64 graphics to. Arguing that Ocarina is cartoony like Yoshi's Island or Wind Waker is just making you look stubborn. Nobody is convinced by your arguments.

EVERYBODY considers Twilight Princess to be the spiritual successor in not only graphics but play style (no giant oceans) to Ocarina and Majora's mask. Remember the cheers from the audience at E3 when the first Twilight Princess trailer was unveiled? Why do you think that was? Admittedly, it sounds like you would have been about ten when it happened, but maybe you remember.


No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans. My age doesn't matter in this. I never said that it was the same cartoony style as Wind Waker or Yoshi's Island, but it is cartoony. That's not an opinion. That's not an argument. That's a fact. Artstyle is not subjective. Something is either objectively a cartoon aimed for kids, or a realistic peice of art aimed towards adults. Ocarina of Time is a rated E game with exadurated faces, a giant talking tree with thick eyebrows and a mustache made of bark, and a character who is very clearly a parody of Mario that you have to wake up with a tiny rooster that fit's into your pocket. Every piece of art, every cleaned up model in Ocarina of Time very clearly is cartoony. Just because the colors it uses aren't primary, doesn't mean that it isn't very clearly a cartoon childs game for children.

And let's be clear, I don't care what EVERYBODY thinks. EVERYBODY used to think that everything revolved around the Earth and EVERYBODY was factually wrong. There are infinite variations on cartoons. There's only one realism. Ocarina of Time was not and will never be it. You show running footage of Ocarina of Time to anyone without a bias and they'll tell you that it's a cartoony kids game because it is, and so was every Zelda before it and every Zelda, sans Twilight Princess, after it.

I was 11 when that happened, and the cheer where because people wanted a dark and gritty Zelda. That doesn't make Ocarina of Time any less of a cartoony game.

You can argue all you want, but this:

...will never be realistic. Fact.

There are no exceptions. You're realistic, or you're cartoony. You're not cartoony in realistic or realistic in cartoony.

WW is cartoony, OOT is realistic.....for an N64 game. I mean, really, how realistc could a game be on that console? Have you seen 007? lol


007 is realistic. Perfect Dark is realistic. Turok 2 is realistic. N64 was more than capable of displaying realistic games. There is no "for an N64 game." Lol.



VitroBahllee said:
F0X said:
VitroBahllee said:
I find the argument about the graphics shocking - why can't people who fully embrace the cartoon look admit the real reasons for the low sales of Skyward Sword? It sold less than half of what TP sold. You saying people who bought a $250 Wii at launch balked at getting a $20 motion plus add on to the point where millions of Zelda fans didn't even bother? Especially with the bundled remote version of the game?

You're deluding yourselves. People just didn't care.


Then let me elucidate my point. You cannot pin a game's sales based on one factor (in this case, art style). Correlation does not imply causation. That is pure scientific reasoning.


Half the sales with more than quadruple the install base really must mean something though. You wouldn't brush such a major factor under the rug if it supported your position.


I think forcing people to over spend on the game or buy an extra controller doomed it. Had the game featured regular controls, or atleast something like we saw in TP? I think it would have done alot better.



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spemanig said:
prayformojo said:
spemanig said:
VitroBahllee said:
spemanig said:

Dude you don't get it. No one is saying that Wind Waker isn't cartoony. You aren't convincing anything. Ocarina of Time is still cartoony. The Powerpuff Girls is more bright and cartoony than Tom and Jerry. Does that suddenly make Tom and Jerry a realistic live action comedy?

I'll save you the embarassment by answering that for you. No. No it doesn't. Tom and Jerry is still very much a cartoon.


spemanig, I'd say it is you who don't get it - you are determined not to take his point. You were what, five when Ocarina came out judging from what you said earlier? You had nothing to compare N64 graphics to. Arguing that Ocarina is cartoony like Yoshi's Island or Wind Waker is just making you look stubborn. Nobody is convinced by your arguments.

EVERYBODY considers Twilight Princess to be the spiritual successor in not only graphics but play style (no giant oceans) to Ocarina and Majora's mask. Remember the cheers from the audience at E3 when the first Twilight Princess trailer was unveiled? Why do you think that was? Admittedly, it sounds like you would have been about ten when it happened, but maybe you remember.


No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans. My age doesn't matter in this. I never said that it was the same cartoony style as Wind Waker or Yoshi's Island, but it is cartoony. That's not an opinion. That's not an argument. That's a fact. Artstyle is not subjective. Something is either objectively a cartoon aimed for kids, or a realistic peice of art aimed towards adults. Ocarina of Time is a rated E game with exadurated faces, a giant talking tree with thick eyebrows and a mustache made of bark, and a character who is very clearly a parody of Mario that you have to wake up with a tiny rooster that fit's into your pocket. Every piece of art, every cleaned up model in Ocarina of Time very clearly is cartoony. Just because the colors it uses aren't primary, doesn't mean that it isn't very clearly a cartoon childs game for children.

And let's be clear, I don't care what EVERYBODY thinks. EVERYBODY used to think that everything revolved around the Earth and EVERYBODY was factually wrong. There are infinite variations on cartoons. There's only one realism. Ocarina of Time was not and will never be it. You show running footage of Ocarina of Time to anyone without a bias and they'll tell you that it's a cartoony kids game because it is, and so was every Zelda before it and every Zelda, sans Twilight Princess, after it.

I was 11 when that happened, and the cheer where because people wanted a dark and gritty Zelda. That doesn't make Ocarina of Time any less of a cartoony game.

You can argue all you want, but this:

...will never be realistic. Fact.

There are no exceptions. You're realistic, or you're cartoony. You're not cartoony in realistic or realistic in cartoony.

WW is cartoony, OOT is realistic.....for an N64 game. I mean, really, how realistc could a game be on that console? Have you seen 007? lol


007 is realistic. Perfect Dark is realistic. Turok 2 is realistic. N64 was more than capable of displaying realistic games. There is no "for an N64 game." Lol.

I think you're confusing "realistic" and "fantasy". Are you telling me adult link, standing in the Temple of Time, looks like a cartoon? He and the entire temple look just as realistic as the people you shoot in 007...maybe even more so. The difference is, with Zelda, it's a make believe world with make believe races, beings and creatures.



spemanig said:
VitroBahllee said:
spemanig said:

Dude you don't get it. No one is saying that Wind Waker isn't cartoony. You aren't convincing anything. Ocarina of Time is still cartoony. The Powerpuff Girls is more bright and cartoony than Tom and Jerry. Does that suddenly make Tom and Jerry a realistic live action comedy?

I'll save you the embarassment by answering that for you. No. No it doesn't. Tom and Jerry is still very much a cartoon.


spemanig, I'd say it is you who don't get it - you are determined not to take his point. You were what, five when Ocarina came out judging from what you said earlier? You had nothing to compare N64 graphics to. Arguing that Ocarina is cartoony like Yoshi's Island or Wind Waker is just making you look stubborn. Nobody is convinced by your arguments.

EVERYBODY considers Twilight Princess to be the spiritual successor in not only graphics but play style (no giant oceans) to Ocarina and Majora's mask. Remember the cheers from the audience at E3 when the first Twilight Princess trailer was unveiled? Why do you think that was? Admittedly, it sounds like you would have been about ten when it happened, but maybe you remember.


No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans. My age doesn't matter in this. I never said that it was the same cartoony style as Wind Waker or Yoshi's Island, but it is cartoony. That's not an opinion. That's not an argument. That's a fact. Artstyle is not subjective. Something is either objectively a cartoon aimed for kids, or a realistic peice of art aimed towards adults. Ocarina of Time is a rated E game with exadurated faces, a giant talking tree with thick eyebrows and a mustache made of bark, and a character who is very clearly a parody of Mario that you have to wake up with a tiny rooster that fit's into your pocket. Every piece of art, every cleaned up model in Ocarina of Time very clearly is cartoony. Just because the colors it uses aren't primary, doesn't mean that it isn't very clearly a cartoon childs game for children.

And let's be clear, I don't care what EVERYBODY thinks. EVERYBODY used to think that everything revolved around the Earth and EVERYBODY was factually wrong.

There are infinite variations on cartoons. There's only one realism. Ocarina of Time was not and will never be it.

You show running footage of Ocarina of Time to anyone without a bias and they'll tell you that it's a cartoony kids game because it is, and so was every Zelda before it and every Zelda, sans Twilight Princess, after it.

I was 11 when that happened, and the cheer where because people wanted a dark and gritty Zelda. That doesn't make Ocarina of Time any less of a cartoony game.

You can argue all you want, but this:

...will never be realistic. Fact.

There are no exceptions. You're realistic, or you're cartoony. You're not cartoony in realistic or realistic in cartoony.


Bold Point 1 - "No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans."

Looking at sales, looks like the 'fraction of all Zelda fans' are the one who buy Skyward Sword/Wind Waker.

Bold Point 2 - "It is cartoony. That's not an opinion. That's not an argument. That's a fact. "

No, it's an opinion. One almost nobody agrees with you on.

Bold Point 3 - "Every piece of art, every cleaned up model in Ocarina of Time very clearly is cartoony. Just because the colors it uses aren't primary, doesn't mean that it isn't very clearly a cartoon childs game for children."

How would a 'realistic' Link model be different on the N64 from what we see in Ocarina?

Bold Point 4 - "And let's be clear, I don't care what EVERYBODY thinks. EVERYBODY used to think that everything revolved around the Earth and EVERYBODY was factually wrong."

Wow, grandiose, off-topic rant. No offense, but that's a pretty out-of-context fact to apply here. And it isn't a really wise interpretation of what we are discussing here.

Bold Point 5 - "There are infinite variations on cartoons. There's only one realism. Ocarina of Time was not and will never be it."

This is a highly contentious point. The idea that there are an infinite number of ways to be a cartoon, but only one way to be 'realistic,' makes me again question you: 'How would you have changed Link's model on the N64 to make it "realistic?"'

Bold Point 6 - "You show running footage of Ocarina of Time to anyone without a bias and they'll tell you that it's a cartoony kids game because it is, and so was every Zelda before it and every Zelda, sans Twilight Princess, after it."

Wrong on so many levels.

A) Did you just say you didn't care 'what everybody says?' Now you claim to know what people will tell you about the game?

B) You have a really warped perception of how people consider Ocarina because, as you say, you were five when it came out. It was NOT considered a kids game just because it was rated E for everyone. Teenagers played it 'unironically' without feeling like they were playing a kids game. You have the weirdest perspective on Ocarina of anyone I've ever heard discuss the game.

C) The games before it weren't 'cartoony' either. They were as realistic as a games could possibly be. Nobody saw the NES Zelda 1 or 2 and thought 'They went cartoony with it.' This is more of you not having any perspective on the evolution of game technology. The SNES Zelda, though featuring fanciful characters like rabbit heads, didn't seem 'CARTOONY.' 

Finally, with your picture, all you've done is highlight the fantastical nature of the Zelda universe. There's fantasy elements in all of the games. That doesn't mean they are all cartoony, though by your logic, if you were being less selective, it would.



spemanig said:


No. EVERYBODY doesn't. Internet dwellers do, which is a fraction of all Zelda fans. 

Like Nintendo themselves, you seem deeply out of touch with today's gamer population.

You don't get it; appealing to established fans is not enoughNintendo needs the gamers who are repulsed by toon graphics. There  are not enough NIntendo fans alone to save the Wii U, its only hope is to attain exclusive games with strong mainstream appeal; a darker, epic Zelda is one  such game.

If they go with a toon Zelda for Wii U, they will be throwing away one of their last chances to salvage their home console business.



I guess Lord of the Rings is cartoony because it had talking trees



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
I guess Lord of the Rings is cartoony because it had talking trees


Yes! All fantasy is cartoony because there is only one way of being real. You understand!

/sarcasm

LOL zorg1000 just summed up in one line what I spent forty freakin' paragraphs saying lol