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Forums - Gaming - Will the Xbox One Cloud Underdeliver like The Cell Processor?

 

Will the Xbox One Cloud Underdeliver like The Cell Processor?

Definitely. MS is full of crap! 407 77.67%
 
No way. The Cloud will kick ass! 117 22.33%
 
Total:524

Unless microsoft is going to charge an expensive subscription then yeah it will under deliver.

Microsoft is gonna have to be forced to buy extra hardware in order for that to happen because the cloud doesn't actually have infinite power. It's power will essentially scale based on the amount of subscribed users. The "cloud" essentially goes to some dumb terminal's where the X1 will offload some processing on it. To top it all off microsoft also has to pay for maintenance costs too as well as electricity bills for the extra hardware being used.

All of this is really expensive and only some users will attempt it to subscribe.



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Pemalite said:
ICStats said:
Jizz_Beard_thePirate said:
Well... They are trying to make the cloud work on x1, windows and windows phone fronts and unlike the cell, the cloud is useful and needed and is technically the "way of the future". So I think they will do fine... Once the price of the x1 goes down, I think it will really start selling and the cloud is just a bonus

You don't think the PS3's main CPU is useful?  What does it make games run with, fairy dust?

X1 cloud isn't even anything special.  You think that games targetting PS4 don't use cloud servers too?  Maybe their own, maybe Amazon AWS, Google App Engine.  PS4 games could even use Microsoft's cloud if they want to.  The only thing special is that MS pays for X1 cloud with your XBox Live money, and developers probably don't get a choice to use other services if they want to.  Woot.


To add to that, the "Cloud" is another form of DRM.
If or rather when Microsoft closes down Azure/Cloud servers (Nothing lasts forever!), you can bet that the games that rely on it will cease to function, on the PC it's not so much of a problem, modders/hackers have historically reverse engineered such things in the past.

I'm still of the opinion that Sony would have been better served going with a simpler CPU core and boosted the Ram to at-least 1gb during the last generation, the Cell just wasn't that impressive.

No, no , no, you have it all wrong. Sony would have being better served by not going with bluray.



fatslob-:O said:
Pemalite said:
ICStats said:
Jizz_Beard_thePirate said:
Well... They are trying to make the cloud work on x1, windows and windows phone fronts and unlike the cell, the cloud is useful and needed and is technically the "way of the future". So I think they will do fine... Once the price of the x1 goes down, I think it will really start selling and the cloud is just a bonus

You don't think the PS3's main CPU is useful?  What does it make games run with, fairy dust?

X1 cloud isn't even anything special.  You think that games targetting PS4 don't use cloud servers too?  Maybe their own, maybe Amazon AWS, Google App Engine.  PS4 games could even use Microsoft's cloud if they want to.  The only thing special is that MS pays for X1 cloud with your XBox Live money, and developers probably don't get a choice to use other services if they want to.  Woot.


To add to that, the "Cloud" is another form of DRM.
If or rather when Microsoft closes down Azure/Cloud servers (Nothing lasts forever!), you can bet that the games that rely on it will cease to function, on the PC it's not so much of a problem, modders/hackers have historically reverse engineered such things in the past.

I'm still of the opinion that Sony would have been better served going with a simpler CPU core and boosted the Ram to at-least 1gb during the last generation, the Cell just wasn't that impressive.

No, no , no, you have it all wrong. Sony would have being better served by not going with bluray.

Hahaha

Well... A Faster DVD probably would have helped in spades in a memory starved situation! :P




www.youtube.com/@Pemalite

Machiavellian said:
fps_d0minat0r said:
Machiavellian said:
fps_d0minat0r said:

the cell was responsible for the games that brought PS3 back into the race.
Its power was proven over and over again. The cloud is yet to be proven once, and its a technology that Sony or nintendo could replicate for their systems even if it does deliver as MS claim.


You probably use the cloud every day and do not know it.  The cloud and cloud processing is already proven.  Cloud processing within a game is not.  People need to understand that there are many different cloud services and cloud processing is just one of them.  MS is bringing all of their cloud services to the X1 including their other existing platforms.

People keep saying Sony and Nintendo can just replicate MS cloud servicess, but its not that simple. There is a huge cost associated with bringing such services to a platform. It's like people saying MS can just replicate Playstation Now because they already have a cloud based solution in Azure.  Building the infrastructure for any of those services cost millions and doing it right takes experience.

You cant really assume its hard to replicate or that it costs millions if we havent seen how it performs.

For all we know, MS could have hooked up 10 PC's to process tiny AI files that hardly make a difference just to be legally allowed to market it like this.

Titanfall will be a make or break moment for all this hype.

I bet when it comes out and people ask about the AI then the responses will be using the 'oh its fun, thats all that matters' argument.

I am not assuming anything.  This is what I do.  I write software that interact with cloud based services.  The company I work for created a cloud based infrastucture to run our software for businesses so I know how much it cost to support such a platform.  

If people had even a little understand of the Azure cloud based platform and the money that MS has spent to make that a competitor in that space, you would not be using your analogy of MS hooking up 10 pcs to do anything.

Titanfall does not really use the cloud above dedicated servers so its not a true test of what MS is promissing. Its just one component of a much larger service.

Im not denying what you do for a living and how helpful that is to your clients, im just saying MS havent explicitly said how much they have invested in this. Like I said before, it might just be something done on a tiny scale.

Remember their very first video showing natals vision and how it actually turned out? That was because they led people to believe they were working on something far bigger than they actually could deliver.

And when do you think its 'true test' will be? dont you think its unethical to market something which the consumers have no idea when it will be coming?

Sony might as well start marketing titanfall 2 for PS4 because I bet that will come out sooner than MS's cloud will have its 'true test'



fps_d0minat0r said:

Im not denying what you do for a living and how helpful that is to your clients, im just saying MS havent explicitly said how much they have invested in this. Like I said before, it might just be something done on a tiny scale.

Remember their very first video showing natals vision and how it actually turned out? That was because they led people to believe they were working on something far bigger than they actually could deliver.

And when do you think its 'true test' will be? dont you think its unethical to market something which the consumers have no idea when it will be coming?

Sony might as well start marketing titanfall 2 for PS4 because I bet that will come out sooner than MS's cloud will have its 'true test'


However, you can *work* it out to a rough estimate.

The "Xbox Cloud" runs on top of Azure, Microsoft has already made over a Billion dollars from Azure itself via Xbox, Office, Outlook and other business ventures.
Azure itself consists of a Million servers, in a datacenter you have roughly 50,000 - 100,000 servers so you are looking at anywhere from 10-20 data centers positioned all around the world.
Thus by extension... All the Yanks won't be getting the 1 million servers for gaming, they get a fraction of that because it's distributed world-wide, they also get less of that fraction as it's not all dedicated to Xbox.

Now assuming every server costs roughly $1,000 (That's being conservative!) that's $1 Billion spent right there and that's before you actually build the complex (Can cost 10's - 100's of millions), provide dedicated high-speed fibre. (Think: Much faster than 1Gbps bandwidth.), provide relatively complex cooling (I.E. - Water or even something like Helium.) and throw electricity at it.

The average Data centers energy costs is roughly $10 million per megawatt and at 250 megawatts would then cost about 2.5 billion, so it's not a stretch to assume the entire endevour has cost upwards of 4.5 Billion+ and that's before you take into account engineers, network administrators and other staff you need to hire, taxes, research and development... You name it.

Microsoft has invested a massive amount in it's server infrustructure, the only company that competes with it is... Google who probably has a few more.
However, those 1 million servers are not dedicated to Xbox, it's dedicated to whoever has their wallets open, thus if Sony or Nintendo ever wishes to do so... They could use the "Cloud" to perform calculations for their own platforms.




www.youtube.com/@Pemalite

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Pemalite said:
fps_d0minat0r said:

Im not denying what you do for a living and how helpful that is to your clients, im just saying MS havent explicitly said how much they have invested in this. Like I said before, it might just be something done on a tiny scale.

Remember their very first video showing natals vision and how it actually turned out? That was because they led people to believe they were working on something far bigger than they actually could deliver.

And when do you think its 'true test' will be? dont you think its unethical to market something which the consumers have no idea when it will be coming?

Sony might as well start marketing titanfall 2 for PS4 because I bet that will come out sooner than MS's cloud will have its 'true test'


However, you can *work* it out to a rough estimate.

The "Xbox Cloud" runs on top of Azure, Microsoft has already made over a Billion dollars from Azure itself via Xbox, Office, Outlook and other business ventures.
Azure itself consists of a Million servers, in a datacenter you have roughly 50,000 - 100,000 servers so you are looking at anywhere from 10-20 data centers positioned all around the world.
Thus by extension... All the Yanks won't be getting the 1 million servers for gaming, they get a fraction of that because it's distributed world-wide, they also get less of that fraction as it's not all dedicated to Xbox.

Now assuming every server costs roughly $1,000 (That's being conservative!) that's $1 Billion spent right there and that's before you actually build the complex (Can cost 10's - 100's of millions), provide dedicated high-speed fibre. (Think: Much faster than 1Gbps bandwidth.), provide relatively complex cooling (I.E. - Water or even something like Helium.) and throw electricity at it.

The average Data centers energy costs is roughly $10 million per megawatt and at 250 megawatts would then cost about 2.5 billion, so it's not a stretch to assume the entire endevour has cost upwards of 4.5 Billion+ and that's before you take into account engineers, network administrators and other staff you need to hire, taxes, research and development... You name it.

Microsoft has invested a massive amount in it's server infrustructure, the only company that competes with it is... Google who probably has a few more.
However, those 1 million servers are not dedicated to Xbox, it's dedicated to whoever has their wallets open, thus if Sony or Nintendo ever wishes to do so... They could use the "Cloud" to perform calculations for their own platforms.

"it's not all dedicated to Xbox"

I know...thats what im trying to tell you.

Adding cloud based AI means they have an additional running cost to the games they used to sell without this technology. I dont think MS want to lose that much money from their pockets which is why I think a considerable amount of cloud power will not be dedicated to xbox.

Lets assume for a moment that the next call of duty will use cloud based AI for XB1, but the PS4 wont have it.

Do you think the increase in sales on the XB1 version because of the cloud will cover the cost of running the cloud for that game for many years? Dont forget to factor in that the better the cloud AI is the more it will cost to run. I personally dont think it will bring in many extra sales, but it will add a running cost to the millions who were going to buy it on XB1 anyway.

So basically, my point is that its not a viable business model which is what leads me to believe its just overhyped marketing for a feature that they wont be spending much on. (again, im not questioning how much they spent on Azure for their business clients)



fps_d0minat0r said:

"it's not all dedicated to Xbox"

I know...thats what im trying to tell you.

Adding cloud based AI means they have an additional running cost to the games they used to sell without this technology. I dont think MS want to lose that much money from their pockets which is why I think a considerable amount of cloud power will not be dedicated to xbox.

Lets assume for a moment that the next call of duty will use cloud based AI for XB1, but the PS4 wont have it.

Do you think the increase in sales on the XB1 version because of the cloud will cover the cost of running the cloud for that game for many years? Dont forget to factor in that the better the cloud AI is the more it will cost to run. I personally dont think it will bring in many extra sales, but it will add a running cost to the millions who were going to buy it on XB1 anyway.

So basically, my point is that its not a viable business model which is what leads me to believe its just overhyped marketing for a feature that they wont be spending much on. (again, im not questioning how much they spent on Azure for their business clients)

I think you have confused me for Machiavellian. :P




www.youtube.com/@Pemalite

They advertised the feature very much like Blast Processing/Cell. Think it's just hype with propably some cool features but nothing game changing.



This might not be a big deal if "power of the cloud" wasnt in just about every statement. I guess time will tell like with the cell.



 

fps_d0minat0r said:
Machiavellian said:

I am not assuming anything.  This is what I do.  I write software that interact with cloud based services.  The company I work for created a cloud based infrastucture to run our software for businesses so I know how much it cost to support such a platform.  

If people had even a little understand of the Azure cloud based platform and the money that MS has spent to make that a competitor in that space, you would not be using your analogy of MS hooking up 10 pcs to do anything.

Titanfall does not really use the cloud above dedicated servers so its not a true test of what MS is promissing. Its just one component of a much larger service.

Im not denying what you do for a living and how helpful that is to your clients, im just saying MS havent explicitly said how much they have invested in this. Like I said before, it might just be something done on a tiny scale.

Remember their very first video showing natals vision and how it actually turned out? That was because they led people to believe they were working on something far bigger than they actually could deliver.

And when do you think its 'true test' will be? dont you think its unethical to market something which the consumers have no idea when it will be coming?

Sony might as well start marketing titanfall 2 for PS4 because I bet that will come out sooner than MS's cloud will have its 'true test'


@ Bolded:  Actually this is incorrect.  MS has just spent 1 billion dollars just last year on a new datacenter in virgina which they stated will be used for XBL and their other services.  MS spent a billion on their Orleans platform which will be used for their cloud based processing.  MS has stated they will dedicate 300,00 servers to bring cloud based processing to the X1.  If that is not MS stating their investment to their cloud services, I am not sure exactly what you are looking for.

Not sure what Kinect/Natal has anything to do with Azure and MS cloud based services.  The first Kinect was more hampered by cost to bring to market not development of the device as MS cut a few features in order to sell the device at a mass market price.  Anyway thats neither here or there and revelant to the discussion

I stated that I believe the new Halo will be the game that leverage cloud processing.  Most companies market first then deliver later as they want to get buzz around their product before bringing it to market.  This is done all the time.

Not sure where you have been but Sony is a prime company that market something which could take years before it make it to market.