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Forums - Gaming - 3 things I hate about the big 3

 

Who do you hate the most?

Nintendo 4 3.60%
 
Microsoft 54 48.65%
 
Sony 16 14.41%
 
Sega 2 1.80%
 
Valve 11 9.91%
 
Yourself (see results) 23 20.72%
 
Total:110

I don't hate.



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Ocilayton said:
daredevil.shark said:
Ocilayton said:
daredevil.shark said:

But Fumito Ueda is Sony's best dev


Lifetime value counts. No matter how awesome his old games were (I have played both ICO and SOTC) if his cumulative lifetime output is negative them he is a burden. He wasted almost 6-7 years resources of sony despite team ICO being a small team.

I couldn't care less about Sony's resources. I only care about games and Team Ico makes the best sony games imo.


I do care. As a gamer and as a business graduate I really care. Whats the point of making awesome games if they cause the existance of the team or company in danger.



ANyway, enough nit-picking on other people's lists. Here's mine:

Nintendo:

1. Refuse to add voice acting to their biggest titles (ie: Mario, Zelda)

2. Won't add universally accepted features to their consoles. I'd like to watch movies from my HDD on my Wii U, earn Achievements, save photos, etc. Hell, I had to buy my own HDD because they thought 32GB was acceptable

3. Seem to have forgotten how to market their product. So much potential wasted

Microsoft:

1. Plays it too safe. I'd like to see them take risks with games like Heavy Rain. Every game doesn't have to be a multi-million seller from a hit franchise. People may love hamburgers but they get tired of eating them every day. Try something different.

2. Need to stop commenting on the competition. Let your software and hardware sell on its own merits.

3. Failed to give Xbox 360 owners a real reason to move on to the Xbox One. Aside from XBL Gold allowing me to play on both consoles, there really isn't much to earn my loyalty.

Sony:

1. Seems to keep winning because everybody else keeps fucking up!

2. They toned it down but they still seem kinda arrogant.

3. Franchises just don't seem to have "heart". Hard to explain but Sony's franchises just don't endear themselves to me. I play and beat them but I usually feel empty afterwards. They don't feel timeless or have personality like some Nintendo/Microsoft offerings.



d21lewis said:
ANyway, enough nit-picking on other people's lists. Here's mine:

Nintendo:

1. Refuse to add voice acting to their biggest titles (ie: Mario, Zelda)

2. Won't add universally accepted features to their consoles. I'd like to watch movies from my HDD on my Wii U, earn Achievements, save photos, etc. Hell, I had to buy my own HDD because they thought 32GB was acceptable

3. Seem to have forgotten how to market their product. So much potential wasted

Microsoft:

1. Plays it too safe. I'd like to see them take risks with games like Heavy Rain. Every game doesn't have to be a multi-million seller from a hit franchise. People may love hamburgers but they get tired of eating them every day. Try something different.

2. Need to stop commenting on the competition. Let your software and hardware sell on its own merits.

3. Failed to give Xbox 360 owners a real reason to move on to the Xbox One. Aside from XBL Gold allowing me to play on both consoles, there really isn't much to earn my loyalty.

Sony:

1. Seems to keep winning because everybody else keeps fucking up!

2. They toned it down but they still seem kinda arrogant.

3. Franchises just don't seem to have "heart". Hard to explain but Sony's franchises just don't endear themselves to me. I play and beat them but I usually feel empty afterwards. They don't feel timeless or have personality like some Nintendo/Microsoft offerings.

100% agree with the comment.



d21lewis said:

Sony:

3. Franchises just don't seem to have "heart".


The franchises on PS are the only ones besides some of Nintendo's that speak to my heart.. That's the reason why I play them and couldn't live in a world without PlayStation. The Unfinished Swan, LittleBigPlanet, Journey, Flower, Last of Us, Ratchet & Clank, Demon's Souls (if you have a dark heart), Shadow of Colossus, Ico, Heavy Rain, Sly Cooper, Uncharted.. No? Not a single one? )-;



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I don't really hate any of the big 3, I might dislike all 3's fanbases at times but I don't hate the companies themselves.



MohammadBadir said:
I don't really hate any of the big 3, I might dislike all 3's fanbases at times but I don't hate the companies themselves.


You dislike yourself? :-p :-p



daredevil.shark said:
MohammadBadir said:
I don't really hate any of the big 3, I might dislike all 3's fanbases at times but I don't hate the companies themselves.


You dislike yourself? :-p :-p

That's not what I meant :P



daredevil.shark said:

Nintendo:

1. I just hate motion control. And dont like the idea of huge tablet contoller.

2. If I can cant play third party games in your system then why should I get your system?

3. Circle pad pro for 3ds.

 

Microsoft:

1. I need variety. I would like to play games besides shooters.

2. Exclusives. Not the ones that comes to pc after 1 year.

3. Xblox Live gold.

 

Sony:

1. I dont want to play God of war 7. Like your system for new IPs. Too much milking spoils my taste.

2. A proper controller without gimmicks (light bar, touch pad, six axis). Take out the integraded battery if it doesnt last more than 6 hour. I would rather put AA batteries in them.

3. Put a leash on talented yet useless guys like, fumito udea who are wasting your resources.

I agree with you on most points, but would argue over a few things

Microsoft did provide a varied line up on interesting exclusives, but the problem was that only lasted for the first few years. Their main non-shooter exclusive is Fable which in my opinion has declined in quality greatly and they've been buying fewer third party exclusives towards the end of the generation. Where we once got games like Blue Dragon, Lost Odyssey and Infinite Undiscovery, they gave up on buying them after a few years

I would say Sony are generally quite good with not milking IPs. God of War Ascension was probably one too far, but if you look at their franchises, how many have got beyond 3 main series games? (ie console not handheld). I can think of Uncharted, God of War, Killzone and Gran Turismo. They can keep making GT games forever because it's a racer, God of War was probably one too many and I don't really want Uncharted 4, but I do trust Naughty Dog. Killzone is okay frankly because Shadow Fall is really quite good and they needed something to get out at launch. Guerilla Games is reportedly working on a new IP soon. I suppose Ratchet was over-used, but part of that problem might have been the relationship with Insomniac deteriorating. inFamous is getting to game 3, so it will be interesting to see what happens afterwards

As for the controller, none of the gimmicks really hurt other than the battery life. But personally I would take the slightly shorter integrated battery over having to deal with AA batteries, but maybe that's just a preference

In general, Sony are pretty good at allowing "creative freedom" while maintaining productivity. If you read about Naughty Dog, they seem to be arranged partially like Value, with a lack of hierarchy, but they reguarly release high quality games. The one studio that they have had issues with is Japan studios. It's not just the Last Guardian, but Studio Japan's projects frequently don't seem up to scratch (see Knack) and I think Sony know this and are trying to fix it... Let's hope they do



daredevil.shark said:
Ocilayton said:

But Fumito Ueda is Sony's best dev


Lifetime value counts. No matter how awesome his old games were (I have played both ICO and SOTC) if his cumulative lifetime output is negative them he is a burden. He wasted almost 6-7 years resources of sony despite team ICO being a small team.

I don't think it's fare to assume the 6-7 years of development is Ueda's fault. I mean technically Sony could have cancelled the game whenever they wanted to, plus Ueda doesn't actually work for Sony any more.

And more on topic, I don't think I really hate any of them.