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daredevil.shark said:

Nintendo:

1. I just hate motion control. And dont like the idea of huge tablet contoller.

2. If I can cant play third party games in your system then why should I get your system?

3. Circle pad pro for 3ds.

 

Microsoft:

1. I need variety. I would like to play games besides shooters.

2. Exclusives. Not the ones that comes to pc after 1 year.

3. Xblox Live gold.

 

Sony:

1. I dont want to play God of war 7. Like your system for new IPs. Too much milking spoils my taste.

2. A proper controller without gimmicks (light bar, touch pad, six axis). Take out the integraded battery if it doesnt last more than 6 hour. I would rather put AA batteries in them.

3. Put a leash on talented yet useless guys like, fumito udea who are wasting your resources.

I agree with you on most points, but would argue over a few things

Microsoft did provide a varied line up on interesting exclusives, but the problem was that only lasted for the first few years. Their main non-shooter exclusive is Fable which in my opinion has declined in quality greatly and they've been buying fewer third party exclusives towards the end of the generation. Where we once got games like Blue Dragon, Lost Odyssey and Infinite Undiscovery, they gave up on buying them after a few years

I would say Sony are generally quite good with not milking IPs. God of War Ascension was probably one too far, but if you look at their franchises, how many have got beyond 3 main series games? (ie console not handheld). I can think of Uncharted, God of War, Killzone and Gran Turismo. They can keep making GT games forever because it's a racer, God of War was probably one too many and I don't really want Uncharted 4, but I do trust Naughty Dog. Killzone is okay frankly because Shadow Fall is really quite good and they needed something to get out at launch. Guerilla Games is reportedly working on a new IP soon. I suppose Ratchet was over-used, but part of that problem might have been the relationship with Insomniac deteriorating. inFamous is getting to game 3, so it will be interesting to see what happens afterwards

As for the controller, none of the gimmicks really hurt other than the battery life. But personally I would take the slightly shorter integrated battery over having to deal with AA batteries, but maybe that's just a preference

In general, Sony are pretty good at allowing "creative freedom" while maintaining productivity. If you read about Naughty Dog, they seem to be arranged partially like Value, with a lack of hierarchy, but they reguarly release high quality games. The one studio that they have had issues with is Japan studios. It's not just the Last Guardian, but Studio Japan's projects frequently don't seem up to scratch (see Knack) and I think Sony know this and are trying to fix it... Let's hope they do