| lucidium said: It's simply a matter of contrast, it's all very well comparing the game sales directly, but in comparison to how many potential customers can actually buy the software, what we see is the following. 3DS Variance - 1 in 13 to 1 in 66 Variance - 1 in 8 to 1 in 24 As you can see, while sales are indeed higher across the board for 3DS, relative to actual hardware ownership, Vita owners have a much tighter grouping and a higher margin of owners buying each piece of software. So, the question you ask is, why do third parties support the Vita?, because vita owners buy games, and comparatively, a third party title on the vita is bought at a higher ratio too. Not in higher numbers of course, because theres an obvious and large difference in overall install bases, that said, based on the install base it has, the sales performance versus install base is very similar (actually, slightly higher) than the 3DS. Sorry to piss on your parade. |
I don't understand how that's pissing on my "parade". Fact is, 3rd party developers makes far more money on the 3DS than they do on Vita. The 3DS is a more profitable platform for publishers. And in the end, THAT'S what matters. The original Xbox had the highest tie ratio of any console, and I think GC was close behind. You gonna tell me THAT mattered in the end?
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