Vita support from Japanese publishers and developers is ramping up nicely. There are a lot of good titles in the pipeline.
Why? Well, let's look at this rationally, before people get all puffy and mean about it (oops, too late).
A) The Japanese are often very slow at jumping to new consoles. They like those short-term profit margins better than the high cost of developing for new hardware, even if it does hurt long-term. I said early last year that many of those developing for the PSP would eventually migrate to the Vita. I pointed out that they would finish the PSP projects and that we'd start to see some announcements in 2014 and new games in 2015.
B) Those that were brave enough to develop for the Vita early saw nice results. Games like Demon Gaze and Senran Kagura performed well. I think this was a green light for a lot of studios and publishers. Vita owners buy software at a high rate relative to its installed base.
C) Sony is (finally) working very hard on convincing third-parties to develop for the Vita. Tokiden, Soul Sacrifice, and Freedom Wars are all part of Sony's project to co-develop new titles, kind of like what Nintendo is doing with Platinum on the Wii U. Sony looks to have made friends with Kadokawa, which is nothing to be taken lightly (remember the term KanColle, you'll be seeing it again).
New games are getting announced all the time. I'm quite pleased, to be honest. I know some people are going to disparage those games--I'm not really sure why (actually, I am, but I can't say without getting into trouble)--but that doesn't really matter. Everything helps, everything adds to the momentum. I just read about a new Vocaloid rhythm game published by Marvelous AQL today, which doesn't interest me, but if it does well, it can lead to something I do want to play.