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Forums - Nintendo Discussion - Anonymous Dev documents Wii U experience

snyps said:
Its on the internet so it must be true?


I think Digital Foundry is a more reliable source than most. But if you subscribe to that. There's no point believing anything anyone says about anything.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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snyps said:
Its on the internet so it must be true?


 Wiiu having trouble running most 360/ps3 games  makes anything believable, who would have thought this would happen after such a long generation.



curl-6 said:

We haven't what Wii U can really do, not by a long shot.


Do you reckon we ever will?

I mean, judging by this, Nintendo's first parties are the ones who will achieve it.  But I'm just wondering if there's any among their roster who would actually push the hardware to its limits other than Retro.

 

OT:  Hard-to-develop-for hardware isn't the end of the world.  After all, that's what the PS2 was.  And the PS3.  The difference with those two consoles being one was the undisputed market leader with an insane amount of hype behind it; and the other was a console which Sony were absolutely determined could not fail and threw insane amounts of money behind to achieve success.

Do you all think Nintendo would be willing to do the same thing here?



I can believe everything about the article but it seems a very strange double standard.

/dev WiiU had an incomplete OS and infrastructure and this appeared to be true almost until the day it launched because we just barely got certain information and tools before launch and the console itself needed a day one patch....

Great but wasn't this the case with every console? Didn't we read stories about patches bricking consoles, networks crashing, long wait, load and install times and all manner of issues with the launch of Xbox One and PS4 as well?

/dev We thought we could polish this game more and add in more than the prior generation but we were short on time, resources and weren't sure of the return given the new hardware and tools.

Isn't this true for every new console? Aren't we told repeatedly in the forums that the reason most next gen titles on Xbox One and PS4 lack additional polish, don't do more than the prior generation and barely look like more than a small graphical upgrade is that the devs were short on time, resources and weren't sure of the return given the new hardware and tools?

/dev The tool are slow, immature, don't match our current workflow and it seems like everyone is trying to sort them out and get up to speed on them.

Again how is this not true for any other console launch?



pokoko said:

That's the hopeful side of this.  A lot of the issues the developer talked about can and should be worked out.  The question is, how far will Nintendo go?  Will they really attempt to fix everything for the sake of third party developers?  Logic would say yes but Nintendo's history would say maybe.  My guess is that they'll get things fixed up to a state where their internal development teams are content, then let the rest go.  That means that they might never improve the process where developers have to wait a week for replies from Japan, for example.

However, I'm sure Nintendo will get a lot of the development environments and processes improved over time.  The real problem is going to be getting publishers to come back for another attempt--and the problem with that is that Nintendo doesn't usually try all that hard in terms of third-party relationships.  Sony basically begged for continued PS3 support and assembled dedicated tech teams to assist developers.  Nintendo probably won't.

The elephant in the room, of course, is that next gen games are going to get more and more hardware intensive over time, which means that, eventually, ports might not even be able to run on the Wii U without drastic cut-backs.  We'll have to see about that.

The really troubling thing for me is that Nintendo isn't paying attention to what Sony and Microsoft are doing with Live and PSN.  That is completely unacceptable and a disservice to their customers.  Always pay attention to industry improvements or you'll find yourself scrambling to catch up.

I agree but I think that ports will no longer be an option, too much trouble and scaling back = no one buying it on Wii U. Nintendo is going to have a really hard time getting anyone on board that already isn't. And understandably so, they have other platforms with similar architecture that makes porting simpler and more horsepower to boot. 

Not only that, the efforts ubisoft and other devs put in for Wii U exclusives or ports that actually performed better have been met with stale sales. Not exactly the encouraging results they had in mind. 

I do hope that it all changes, I still love my Wii U and will continue to support it 'til it dies. 



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Kresnik said:
curl-6 said:

We haven't what Wii U can really do, not by a long shot.


Do you reckon we ever will?

I mean, judging by this, Nintendo's first parties are the ones who will achieve it.  But I'm just wondering if there's any among their roster who would actually push the hardware to its limits other than Retro.

 

OT:  Hard-to-develop-for hardware isn't the end of the world.  After all, that's what the PS2 was.  And the PS3.  The difference with those two consoles being one was the undisputed market leader with an insane amount of hype behind it; and the other was a console which Sony were absolutely determined could not fail and threw insane amounts of money behind to achieve success.

Do you all think Nintendo would be willing to do the same thing here?

yes hard to develope for is something, but sony always made powerful consoles, the main problem is not that's its hard to develope for, the problem is the console cannot easily run lastgen games and has no chance of running nextgen games, we have heard from the dvelopers saying the wiiu is weaker, equal, slighty more powerful, or more powerful, so which one is it, its having  trouble running games that have over 150 million install base and 7 year old tech thats the problem.

http://www.gamesindustry.biz/articles/2012-04-02-wii-u-less-powerful-than-ps3-xbox-360-developers-say



I'm sorry for the Nintendo hardcore fans in here, but I truly believe that Nintendo needs to have a lesson taught to them on this one. They shouldnt develop a platform that only they can understand. Don't get me wrong, I truly like the Wii U's concept with the gamepad and everything, but besides Nintendo's awesome first party tittles I wanna play other games as well (and saddly I don't have the money to buy multiple consoles)

Now, I'm sure most of Nintendo fans will be content with just 1st party games, but how many truly "Nintendo hardcore" gamers are there in the world? 20 millions? 30 millions? I guess time will tell.

At this point, I think only China could make the Wii U a sucess, but then again (just as the article says) chinesse market could focus on the Wii instead.




I wouldn't buy a Wii U for third party games anyway. Most of them suck. And I don't like first person shooters, third person shooters, sports games, realistic racing games and realistic games in general.

I have a PC that can handle most third party games the PS3/XBOX360 have to offer. I don't even want to waste my money on their uncreative crap. I enjoyed GTA III and GTA Vice City, but after that the formula of psychopathic sandbox games became stale(for me). I'm a history student, so I bought Rome Total War II, and boy was I disappointed. Perfect example of most third party games: lazy uncreative games.

Games that take place in the present just don't do it for me. I rather play games that take place in the past(fantasy or realistic) or the future. Or fantasy games in general. 

/Rant over



Welp... I guess they made the same mistakes has Sony had when transitioning from SD to HD console... Except unlike Sony, their console is not as strong but its also not as hard to code for as the ps3 even though it is still harder than normal... I do have to wonder what "normal" is though, is it X86? Cause if it is.. than Lazy Developers... But if its being compared to the 360+ps3, then I guess not...

Oh well, Nintendo will have to Carry their console again and get help for the Japanese Developers as well like how they are doing with Altus for SMT X FE and Hyrule Warriors and Sega, etc



                  

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Samus Aran said:


I wouldn't buy a Wii U for third party games anyway. Most of them suck. And I don't like first person shooters, third person shooters, sports games, realistic racing games and realistic games in general.

I have a PC that can handle most third party games the PS3/XBOX360 have to offer. I don't even want to waste my money on their uncreative crap. I enjoyed GTA III and GTA Vice City, but after that the formula of psychopathic sandbox games became stale(for me). I'm a history student, so I bought Rome Total War II, and boy was I disappointed. Perfect example of most third party games: lazy uncreative games.

Games that take place in the present just don't do it for me. I rather play games that take place in the past(fantasy or realistic) or the future. Or fantasy games in general. 

/Rant over


Ah yes most third party games suck, nintendo is god, goitcha.................Most of the best and biggest games in the industry are third party.