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Forums - Nintendo - Monolith Soft “Urgently” Hiring for Multiple Positions

Mr Khan said:
Arkhandar said:

C'mon guys, why does this keep coming up?

These job listings have been on their website since even before the first trailer for X was released, which was more than year ago. There's been nothing new since then.

http://www.monolithsoft.co.jp/recruit/recruit_01.html">http://web.archive.org/web/20121022052551/http://www.monolithsoft.co.jp/recruit/recruit_01.html (October 2012)

Good catch. It's interesting how non-stories become stories somehow.

Well, I already mentioned a while ago in this thread that the point was that those job listings were updated with "urgent". That's what the story was getting at. Look at MDMAlliance's post before me for the proof.

By the way, thanks for the screenshot MDMAlliance.



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Roma said:
IsawYoshi said:
Roma said:
IsawYoshi said:
If they are doing this to meet the deadline next year that might mean that Nintendo actually will push this game! I would be so happy if it reached 2 millions!

I honestly think the game will release this year


Looks like I'm not used to being in 2014 yet. xD I meant this year of cource.

haha, happens this early in the year :D

oh man I can't wait to fly those machines!

Oh yeah, the dolls looks sweet, although I'm not really used to the name yet. Only thing that makes me worry though is the fact that they said they would only be avalible at certain points in the game (at least something like that). Hopefully the dolls aren't just part of the story, and they meant that they won't be avalible from the start of the game.

 

I'm wondering how flexible the flying will be though. We saw in the E3 trailer that you could fly pretty damn high, the question is if it turns into more of an on rail thing if you're that high up. And the question still remains how the world is built up, if it's like skyrim and the game manages to keep it seamless without frameratedrops and loading screens then they will impress me beyond anything!



IsawYoshi said:

I'm wondering how flexible the flying will be though. We saw in the E3 trailer that you could fly pretty damn high, the question is if it turns into more of an on rail thing if you're that high up. And the question still remains how the world is built up, if it's like skyrim and the game manages to keep it seamless without frameratedrops and loading screens then they will impress me beyond anything!

Xenoblade on Wii managed to have no loading screens within zones, and that's with just 88MB of RAM; Wii U has 12 times that much.



curl-6 said:
IsawYoshi said:

I'm wondering how flexible the flying will be though. We saw in the E3 trailer that you could fly pretty damn high, the question is if it turns into more of an on rail thing if you're that high up. And the question still remains how the world is built up, if it's like skyrim and the game manages to keep it seamless without frameratedrops and loading screens then they will impress me beyond anything!

Xenoblade on Wii managed to have no loading screens within zones, and that's with just 88MB of RAM; Wii U has 12 times that much.


I do not doubt that there'll be no loading screens within the zones, but it seems like they want it to be totaly open world. I find it hard to believe that the Wii U has the horsepower do chugg the game along while flying fast across the whole world. 

 



IsawYoshi said:
curl-6 said:
IsawYoshi said:

I'm wondering how flexible the flying will be though. We saw in the E3 trailer that you could fly pretty damn high, the question is if it turns into more of an on rail thing if you're that high up. And the question still remains how the world is built up, if it's like skyrim and the game manages to keep it seamless without frameratedrops and loading screens then they will impress me beyond anything!

Xenoblade on Wii managed to have no loading screens within zones, and that's with just 88MB of RAM; Wii U has 12 times that much.


I do not doubt that there'll be no loading screens within the zones, but it seems like they want it to be totaly open world. I find it hard to believe that the Wii U has the horsepower do chugg the game along while flying fast across the whole world. 

 

Why?

You brought up Skyrim; that runs just fine on the 360, a system with less than half as much RAM and an older GPU. Sure, you can't fly at high speed across Skyrim's world, but that's where the extra RAM and GPU grunt come in.