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curl-6 said:
IsawYoshi said:

I'm wondering how flexible the flying will be though. We saw in the E3 trailer that you could fly pretty damn high, the question is if it turns into more of an on rail thing if you're that high up. And the question still remains how the world is built up, if it's like skyrim and the game manages to keep it seamless without frameratedrops and loading screens then they will impress me beyond anything!

Xenoblade on Wii managed to have no loading screens within zones, and that's with just 88MB of RAM; Wii U has 12 times that much.


I do not doubt that there'll be no loading screens within the zones, but it seems like they want it to be totaly open world. I find it hard to believe that the Wii U has the horsepower do chugg the game along while flying fast across the whole world.