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Forums - Gaming - Can Titanfall be THE GAME That Pushes Xbox One Above PS4 in America?

sales2099 said:
S.T.A.G.E. said:
sales2099 said:
 

I could argue the exact same thing for most of Sonys 1st party studios, given their sales records the past gen, established or not. So what if Rare didn't make KI? Just means they are being put to use on other projects.

Only you would take MS's increased efforts and still make them out to be the crook. Stop padding your own ego.

Why so insecure?


Sony Japan/ TeamIco- Ico, Shadow of the Colossus, Ape Escape, Siren, Knack and collaborative efforts on titles like Demon Souls and Patapon.

Naughty Dog (Split into two teams)- Crash Bandicoot, Jak and Daxter, Uncharted, The Last of Us.

Sony Santamonica- God of War, Warhawk and numerous collaborative development games including the Order 1886. Sony's go to team to save failing projects. I wont even list all of their collaborations. If Sony lets this company loose making their own games full time its all over.

Polyphony. Digital- Gran Turismo

Honorable mention:

Sucker Punch- Sly Cooper & InFamous (they are not exactly there yet with the other four but this gen it looks like they are going to get a lot of public attention)

 

Top 4 of the greatest gaming companies of all time (Sucker Punch isnt there yet but they are getting there). I am listing results not companies that have little to show for their efforts. Bungie was Microsofts golden goose. They got their IP and Bungie is gone, so no more exclusive 

Yawn........all I read was Naughty Dog and Polyphany.....maybe Santa Monica. The rest are all just fluff. And 343 is more then capable then Bungie, at least when it comes down to the lore. MP can always be improved.

Either way, MS at least geared up with their studious compared to 8 years ago.


 Dude...those four companies are responsible for some of the greatest games of all time. Halo 4 isn't even the best Halo. 343 is just a pup and has only made one game off of Bungies engine but slightly tweaked. Halo is the only franchise Microsoft has ever funded that can truly be considered the best in class of all time.



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S.T.A.G.E. said:
J_Allard said:
S.T.A.G.E. said:

As I said...what would you do if your competition stopped you from getting games. Would you cut them off like Microsoft or would you do what Sony did, which is ask for the DLC content that comes with the game help in persuading late buyers on your platform to pick the title up? Just a question. This is no trick.

That's the thing though, you aren't Sony. You're a gamer on a message board. These policies are irrelevant for you. If you own a MS console, they are making sure you get the games when other platforms do. If you own a Sony console, they make sure if the games come later, you get some DLC for your wait. Again, a good policy for both MS/Sony and their customers. If one is "evil", the other is inherently evil. That's really all there is to it.

Stop running around what I am saying. Sony's policy request is no different from recieving the equivalent of a "Greatest Hits" copy of a game. Thats not really that big of a request.

Are you meaning to say a GOTY Edition of a game or something? What does Greatest Hits have to do with anything?

And Microsofts policy is you get that exact same content if the other platforms are getting it. That's not really that big of a request. So basically for you it boils down to MS is doing one and Sony is doing the other so the MS one must be different and bad. The reality is both work out well for gamers and mean extra work and changed plans for developers.



S.T.A.G.E. said:


Both studios will have good showings, im sure but to boast about studios when they have no history is a wasted argument. Its just a meaningless list. Its not a lie to say that Microsoft has padded out their in-house failures by using outside ventures. Killer Instinct is just that an outside venture and so is Gears of War. Double Helix is making games for Playstation as well. Just goes to show how Microsoft feels about Rare. It doesn't take very much to see Rare will stay a Kinect company for a good long while.

Thats a non issue.  MS controls the IP of the stuff they have given to other developers not part of their in-house group.  Who cares if the team is in-house or outsource as long as the end product is high quality.  As a gamer, I do not see myself caring who MS give a project to as long as the end result is a quality project.  Also as a gamer, I do not see myself caring if MS hire teams outside of thier company to produce games.  I can produce many games people throw out there as exclusive where the studio is not part of Sony but people on Sony console really do not care.

Sony and Nintendo do this all the time and its something OEM have been doing for years.  Why this is an issue I am having a hard time seeing.


People view things differently. This is one thing you must truthfully understand. I value creative control in companies not just on an game developer level but also on an administration level. In my opinion Sony and Nintendo have are still on top where that is concerned. This is why they have much more home grown first party than Microsoft. I don't just trust companies who buy IP's and wave them like a flag. If the game is good then great i'll play it, but I wont expect the company out of the clear blue sky to just hit a home run. Just like I don't accept a list of unproven developers who are just embarking upon their first games. If the company created the game, the creative control has a higher chance of staying that way. Hopefully Microsoft hits home runs. Based on the people Microsoft has hired, I hope for great things, but I would not boast just yet. 

From reading the thread, I do not believe anyone boasted about the studios MS built but was disproving someone stating that MS was not spending money on creating first party studios.  For the last 2 years MS has spent building up these studios with veteran talent.  Even current studios they already own they have improved those teams with more experience talent.  I believe 343 and Rare have both increase in size to accomplish multiple projects.  

I believe the argument is that MS has put their money where their mouth is and is doing what it takes to create first party content.  To dismiss these efforts I believe is the problem.



busbfran said:
I can't wait to see how this console war finishes its going to be ALOT close then everyone thought


You mean to say a lot closer than most hardcore Sony fanboys currently THINK. In case you haven't been paying attention, according to them, this gen is going to be for PS4 like the PS2 generation was.



DevilRising said:
busbfran said:
I can't wait to see how this console war finishes its going to be ALOT close then everyone thought


You mean to say a lot closer than most hardcore Sony fanboys currently THINK. In case you haven't been paying attention, according to them, this gen is going to be for PS4 like the PS2 generation was.

yeah no, theres actually very few people who think that.



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Machiavellian said:
S.T.A.G.E. said:


Both studios will have good showings, im sure but to boast about studios when they have no history is a wasted argument. Its just a meaningless list. Its not a lie to say that Microsoft has padded out their in-house failures by using outside ventures. Killer Instinct is just that an outside venture and so is Gears of War. Double Helix is making games for Playstation as well. Just goes to show how Microsoft feels about Rare. It doesn't take very much to see Rare will stay a Kinect company for a good long while.

Thats a non issue.  MS controls the IP of the stuff they have given to other developers not part of their in-house group.  Who cares if the team is in-house or outsource as long as the end product is high quality.  As a gamer, I do not see myself caring who MS give a project to as long as the end result is a quality project.  Also as a gamer, I do not see myself caring if MS hire teams outside of thier company to produce games.  I can produce many games people throw out there as exclusive where the studio is not part of Sony but people on Sony console really do not care.

Sony and Nintendo do this all the time and its something OEM have been doing for years.  Why this is an issue I am having a hard time seeing.


People view things differently. This is one thing you must truthfully understand. I value creative control in companies not just on an game developer level but also on an administration level. In my opinion Sony and Nintendo have are still on top where that is concerned. This is why they have much more home grown first party than Microsoft. I don't just trust companies who buy IP's and wave them like a flag. If the game is good then great i'll play it, but I wont expect the company out of the clear blue sky to just hit a home run. Just like I don't accept a list of unproven developers who are just embarking upon their first games. If the company created the game, the creative control has a higher chance of staying that way. Hopefully Microsoft hits home runs. Based on the people Microsoft has hired, I hope for great things, but I would not boast just yet. 

From reading the thread, I do not believe anyone boasted about the studios MS built but was disproving someone stating that MS was not spending money on creating first party studios.  For the last 2 years MS has spent building up these studios with veteran talent.  Even current studios they already own they have improved those teams with more experience talent.  I believe 343 and Rare have both increase in size to accomplish multiple projects.  

I believe the argument is that MS has put their money where their mouth is and is doing what it takes to create first party content.  To dismiss these efforts I believe is the problem.


This is not the first time Microsoft has created a major first party studio XSN games anyone? Microsoft has a history of dead first party since they entered the industry. Hopefully their third gen is a charm.



S.T.A.G.E. said:
Machiavellian said:
S.T.A.G.E. said:


Both studios will have good showings, im sure but to boast about studios when they have no history is a wasted argument. Its just a meaningless list. Its not a lie to say that Microsoft has padded out their in-house failures by using outside ventures. Killer Instinct is just that an outside venture and so is Gears of War. Double Helix is making games for Playstation as well. Just goes to show how Microsoft feels about Rare. It doesn't take very much to see Rare will stay a Kinect company for a good long while.

Thats a non issue.  MS controls the IP of the stuff they have given to other developers not part of their in-house group.  Who cares if the team is in-house or outsource as long as the end product is high quality.  As a gamer, I do not see myself caring who MS give a project to as long as the end result is a quality project.  Also as a gamer, I do not see myself caring if MS hire teams outside of thier company to produce games.  I can produce many games people throw out there as exclusive where the studio is not part of Sony but people on Sony console really do not care.

Sony and Nintendo do this all the time and its something OEM have been doing for years.  Why this is an issue I am having a hard time seeing.


People view things differently. This is one thing you must truthfully understand. I value creative control in companies not just on an game developer level but also on an administration level. In my opinion Sony and Nintendo have are still on top where that is concerned. This is why they have much more home grown first party than Microsoft. I don't just trust companies who buy IP's and wave them like a flag. If the game is good then great i'll play it, but I wont expect the company out of the clear blue sky to just hit a home run. Just like I don't accept a list of unproven developers who are just embarking upon their first games. If the company created the game, the creative control has a higher chance of staying that way. Hopefully Microsoft hits home runs. Based on the people Microsoft has hired, I hope for great things, but I would not boast just yet. 

From reading the thread, I do not believe anyone boasted about the studios MS built but was disproving someone stating that MS was not spending money on creating first party studios.  For the last 2 years MS has spent building up these studios with veteran talent.  Even current studios they already own they have improved those teams with more experience talent.  I believe 343 and Rare have both increase in size to accomplish multiple projects.  

I believe the argument is that MS has put their money where their mouth is and is doing what it takes to create first party content.  To dismiss these efforts I believe is the problem.


This is not the first time Microsoft has created a major first party studio XSN games anyone? Microsoft has a history of dead first party since they entered the industry. Hopefully their third gen is a charm.


Yes MS has had first party studios and killed them and so have the competition.  Did Sony not kill off 3 studios themselves.  I am not sure what your point is.  All of the console players have had and dropped dead weight.  This is not a measure of how competitent either are at creating studios.  Actually the studios from Sony I believe that are the most successful are the ones they bought not created.



I was wondering today if Second Son (PS4) will sell more copies than Titanfall (Xbox One). I think 6v6 upset a lot of people regardless of whether it was the right thing to do or not. I don't see it being the big system seller that Xbox One needs. New IPs are usually not system sellers no matter how good they are. Halo 5 is what will sell the system.



Predicting that Second Son (PS4) will outsell Titanfall (XOne) in lifetime sales.  Click here for sales comparison thread.

toastboy44562 said:

It's pretty certain the Xbox will Once again rule the USA. It's selling basically the same amount of units being 100 dollars more expensive than the PS4. With a price cut, Titanfall, Quantum Break, Halo 5, Fable Legends, Call of Duty exclusives, Kinect, Xbox Live superiority, and the failing Wii U, the Xbox One has everything going for it. My question is, will the Xbox One start outselling the PS4 when 360 owners will want the superior version of Titanfal and upgrade to an Xbox One? I think Titanfall has the potential to sell a million+ Xbox One units in 2014. It will push Xbox One over PS4 all the way until Halo 5 in the US!!


I'd say yes. As a huge Xbox fan, I haven't had quite enough motivation to buy an Xbox One. No Next Gen exclusive has made me want to buy either system. However, Titanfall is the next big title I'm excited about, and I want the full/best version, so when it comes out I'll finally get an X1. I'm sure a lot of other people feel the same way.  

(The other reason I'd potentially buy an X1 is it's NFL features, but by the time is was out and easily available, the season was almost over. I think the start of the next football season it'll receive a big boost, as that would be my next catalyst for a purchase, if not for Titanfall)



oniyide said:
DevilRising said:
busbfran said:
I can't wait to see how this console war finishes its going to be ALOT close then everyone thought


You mean to say a lot closer than most hardcore Sony fanboys currently THINK. In case you haven't been paying attention, according to them, this gen is going to be for PS4 like the PS2 generation was.

yeah no, theres actually very few people who think that.

Really? I mean it wont be like X1 and WiiU selling 20-25 million lifetime......that would be just horrible and monopolistic. X1 would at least do better then that but whether its 25 million or even 60 million......if PS4 pulls a PS2 this gen, it is still essentially the same end result.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.