Xen said: Soriku knows the words "ass" and "shit" :O I never played a FE game, and it doesn't sound like I'll start off with this one. "mindless" SRPG is quite pointless. How do some other FE games compare, whatever the platform is? |
Rather different. Awakening has greater similarities to FFT with its much broader emphasis on customization, and the ability to grind (which exists in most notable non-Fire Emblem SRPGs and RPGs in general). Awakening also has a "Casual" mode which disables permadeath. By comparison, the UI of previous FE games definitely doesn't compare, but they are more linear and focused on delivering a hefty challenge.
In any case, I think Awakening gets a good deal of praise (and criticism) because the player has a large level of control over how challenging the game is. It can be a "mindless" SRPG, but I could say the same for others (again, FFT). But it doesn't have to be. As far as I'm concerned, what you get out of Awakening depends on what you put into it. I put over 200 hours in and beat it five times, because I'm hooked on trying out different class/skill combos (like an FFT fan might). The effort required doesn't phase me, because I like my results.