It doesn't make or break a game for me but a games art style can play a roll in my overall enjoyment of the game. The paper style of Paper Mario is a key reason why I favor it over Mario & Luigi. (Though there are many others)
It doesn't make or break a game for me but a games art style can play a roll in my overall enjoyment of the game. The paper style of Paper Mario is a key reason why I favor it over Mario & Luigi. (Though there are many others)
F0X said:
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There are other reasons as to why wind waker sold less such as focusing on worthless puzzles that nobody likes but that goes along with the iffy art style.
fatslob-:O said:
There are other reasons as to why wind waker sold less such as focusing on worthless puzzles that nobody likes but that goes along with the iffy art style. |
Okay. Personally, I try not to pretend that I can read the minds of consumers.
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fatslob-:O said:
There are other reasons as to why wind waker sold less such as focusing on worthless puzzles that nobody likes but that goes along with the iffy art style. |
i am questoning now if you even played the game
fatslob-:O said:
It's not really silly when you think about it. The bright colourful cartoon style of wind waker ruined a lot of the more serious aspects of the game. I sure as hell ain't buying a realistic version of borderlands because it doesn't fit the games more humorous tone. Art style really does have an impact when you start thinking about how appropriate it is for a games setting and tone. I'm fairly certain the people would get pissed over a cartoony version god of war and Halo. |
while i see your point and can agree to some extent i would say it mostly though has to come down the writing of the moment like a i would be fine with a realistic looking borderlands if it kept just about everything i liked about the series it just various from person to person i assume
animegaming said:
i am questoning now if you even played the game |
I'm pretty sure that rol acknowledges that puzzles are a problem in the zelda series. I don't remember anybody liking the water temple.
F0X said:
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It's not that hard to read the minds of a consumer.
fatslob-:O said:
It's not that hard to read the minds of a consumer. |
You could be right, but I used the plural form.
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fatslob-:O said:
I'm pretty sure that rol acknowledges that puzzles are a problem in the zelda series. I don't remember anybody liking the water temple. |
you are right about the water temple that abomnation single handly was the reason why i never finished ocarina but the key focus on wind waker was the exploration and your boat and the biggest problem people had with wind waker is that the sailing took to long to get from point A to B
animegaming said:
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I almost forgot about that boating issue ... (Looks like I'm getting old, quick.)